@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Alsch91 (Allies) vs TDS (Axis) G40 Alpha +2
-
sz 125 cwol
NCM
BAL
1 fig from BELWGR
1 fig, 1 tac from sz 125YUGO
1 inf from HUNHUN
1 inf from GEREPL
5 tanks, 1 AAGun, 30 inf from BAL
1 tank from GER
3 inf, 4 art from HUNSGR
7 inf, 1 art from WGRMobilize Units
8 inf, 1 fig, 1 tac in WGR
2 inf in GERCollect Income
40(territories)+10(NOs)-2(convoys)= 48 IPCs -
R11
41 IPCs
1 Mech (4)
2 Arm (12)
1 Art (4)
7 Inf (21)save 0
-
Combat
1 Arm Rom to Bul (mt) to Gre (mt)
1 Arm Rom to Alb (mt)
2 Inf Rom to Hun
1 Fig Nukr to Hun1 Inf, 1 Art Rom to Yugo
2 Inf Bry to Bel
1 Tac Nukr to Bel1 Mech Kan to Sui (mt)
1 Mech Vol to Kaz
1 Mech Tsi to Kaz
1 Fig Rus to Kaz -
Bul twol
Alb twol
Gre lwol
Sui lwolHun
Attack (2 Inf, 1 Fig)
Rolls: 2@1 1@3; Total Hits: 02@1: (6, 4)1@3: (4)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (2)
Yugo
Attack (1 Inf, 1 Art)
Rolls: 2@2; Total Hits: 02@2: (6, 4)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (4)
Bel
Attack (2 Inf, 1 Tac)
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 1)1@3: (4)
Defense (2 Inf)
Rolls: 2@2; Total Hits: 12@2: (6, 1)
Kaz
Attack (2 Mech, 1 Fig)
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 6)1@3: (5)
Defense (2 Arm)
Rolls: 2@3; Total Hits: 12@3: (4, 2)
-
:x Don’t do this to me.
Retreat from Kaz
Hun R2
Rolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (4)
Rolls: 1@2; Total Hits: 01@2: (5)
Yugo R2
Rolls: 2@2; Total Hits: 12@2: (5, 1)
Rolls: 1@2; Total Hits: 01@2: (6)
Bel R2
Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (6)
-
Yugo twol
Hun R3
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (2)
Rolls: 1@2; Total Hits: 11@2: (2)
-
Stupid fighter.
6 IPCs I won’t be getting next round. :roll:
Non-coms on map
Place
1 Mech Vol
7 Inf, 1 Art, 2 Arm RusCollect
40 + 3 NO = 43 IPCs
-
J11
Purchase Units 80 IPCs
3 m.inf @ 12
3 tanks @ 12
4 ss @ 24
1 CA @ 12
1 DD @ 8
1 fig @ 10
Save 2CM
IND (6 inf, 3 art, 4 fig, 1 tac)
1 inf, 1art from CEY via 1 trns in sz 39
2 fig from sz 39
1 tank, 3 art, 3 m.inf from BUR
2 m.inf, 1 tank, 3 tac from YUN
1 inf, 1 art from KWA via 1 trns in sz 36
2 bmb from WAUWAK – walk in
1 inf, 1 art from JAP via 1 trns in sz 6KAN – walk in
1 inf from SHETSI – walk in
1 inf, 1 art from SIKSUI (1 m.inf)
2 tanks, 1 m.inf from KWESz 15 (1 DD)
1 ss, 1 fig, 1 tac from sz 6Sz 16 (1 DD)
1 DD, 1 fig, 1 tac from sz 6Sz 24 (1 DD)
1 ss, 1 fig, 1 tac from sz 6 -
CC
IND
AAGun - fig
Rolls: 2@1; Total Hits: 02@1: (6, 3)
AAGun - tac
Rolls: 3@1; Total Hits: 03@1: (3, 5, 6)
AAGun - bmb
Rolls: 2@1; Total Hits: 12@1: (4, 1)
-
Lose 1 bmb from IND AAGun fire.
IND
A
Rolls: 2@1 10@2 4@3 4@4; Total Hits: 62@1: (3, 1)10@2: (5, 3, 6, 1, 2, 6, 4, 4, 1, 3)4@3: (3, 5, 2, 5)4@4: (5, 5, 6, 6)
D
Rolls: 9@2 1@3 4@4; Total Hits: 79@2: (5, 5, 1, 2, 5, 1, 3, 5, 4)1@3: (2)4@4: (4, 6, 3, 3)
-
IND rnd 2
A
Rolls: 5@2 4@3 4@4; Total Hits: 85@2: (1, 4, 2, 5, 2)4@3: (3, 2, 5, 4)4@4: (2, 1, 2, 6)
D
Rolls: 3@2 1@3 4@4; Total Hits: 53@2: (2, 6, 6)1@3: (5)4@4: (3, 3, 4, 3)
-
IND twlo 2 inf, 5 m.inf, 5 art
SUI
A
Rolls: 1@1 2@3; Total Hits: 11@1: (1)2@3: (4, 5)
D
Rolls: 1@2; Total Hits: 01@2: (3)
-
SUI twol
sz 15
A
Rolls: 1@2 1@3 1@4; Total Hits: 31@2: (2)1@3: (3)1@4: (3)
D
Rolls: 1@2; Total Hits: 01@2: (5)
-
sz 15 cwol
sz 16
A
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (5)1@4: (4)
D
Rolls: 1@2; Total Hits: 01@2: (6)
-
sz 16 cwol
sz 24
A
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (6)1@3: (1)1@4: (6)
D
Rolls: 1@2; Total Hits: 11@2: (2)
-
sz 24 cwlo 1 ss
NCM
sz 6
1 fig, 1 tac from sz 24
1 fig, 1 tac from sz 16
1 fig, 1 tac from sz 17sz 54
1 ss from sz 42sz 41
3 trns from sz 56
2 fig from IND
1 AC from sz 39BUR
1 bmb from INDSHN
3 tac from INDSZE
1 inf from YUNANH
2 tanks, 1 m.inf from HONMobilize Units
1 tank, 2 m.inf in SHA
1 tank, 1 m.inf in HON
3 ss in sz 6
1 fig in JAP
1 ss, 1 DD, 1 CA in sz 36Collect Income
72(territories)+15(NOs)+2(saved)-2(convoy)= 87 IPCs -
US 11
87 IPCs
1 CV (16)
2 Fig (20)
1 mIC (12)
6 SS (36)save 3
-
Combat
3 Inf, 1 Art Irq to Cpr
1 SS, 3 Fig, 1 Tac SZ 25 to SZ 16
1 Fig SZ 10 to SZ 31 (TT destroyed)
-
SZ 31 cwol
SZ 16
Attack (1 SS, 3 Fig, 1 Tac)
Rolls: 1@2 3@3 1@4; Total Hits: 21@2: (5)3@3: (3, 2, 4)1@4: (6)
Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (6)
Cpr
Attack (3 Inf, 1 Art)
Rolls: 2@1 2@2; Total Hits: 02@1: (3, 3)2@2: (5, 6)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (5)
If it doesn’t work this time I quit.
-
SZ 16 cwol
Cpr R2
Rolls: 2@1 2@2; Total Hits: 22@1: (1, 6)2@2: (6, 2)
Rolls: 1@2; Total Hits: 01@2: (5)