@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Alsch91 (Allies) vs TDS (Axis) G40 Alpha +2
-
I realize I made an impossible non-com with an infantry, fixed on map.
-
J10
Purchase Units 103 IPCs
10 ss @ 60
2 mIC @ 24
1 m.inf @ 4
2 tanks @ 12
1 inf @ 3CM
QUE – SBR
1 bmb SBR AB from CAR
1 bmb SBR NB from CARSz 25 (1 DD)
1 DD, 1 fig, 1 tac from sz 6SIK (1 m.Inf)
1 inf, 1 art from SZE
2 tac from YUNBUR (1 inf)
3 inf from SHN
3 art, 1 tank from YUNCEY – walk in
1 inf, 1 art from SUM via 1 trns in sz 41
2 DD from sz 42
1 DD, 1 AC, 2 fig from sz 41 -
CC
QUE - SBR
D - AAGun NB
Rolls: 1@1; Total Hits: 01@1: (3)
QUE - SBR
D - AAGun AB
Rolls: 1@1; Total Hits: 01@1: (4)
-
QUE - SBR
A - bmb+2 NB
Rolls: 1@6; Total Hits: 11@6: (1)
QUE - SBR
A - bmb+2 AB
Rolls: 1@6; Total Hits: 11@6: (6)
-
3 damage to QUE NB
6 damage to QUE ABsz 25
A
Rolls: 1@2 1@3 1@4; Total Hits: 01@2: (3)1@3: (5)1@4: (5)
D
Rolls: 1@2; Total Hits: 01@2: (5)
-
sz 25 rnd 2
A
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (1)1@3: (4)1@4: (3)
D
Rolls: 1@2; Total Hits: 01@2: (5)
-
sz 25 cwol
SIK
A
Rolls: 2@2 2@3; Total Hits: 12@2: (4, 4)2@3: (6, 2)
D
Rolls: 1@2; Total Hits: 01@2: (3)
-
SIK twol
BUR
A
Rolls: 6@2 1@3; Total Hits: 26@2: (1, 5, 6, 3, 2, 3)1@3: (4)
D
Rolls: 2@2; Total Hits: 12@2: (4, 2)
-
BUR twlo 1 inf
NCM
WAU
2 bmb from QUE
4 inf, 2 art from CAR via 3 trns in sz 33sz 6
4 DD, 2 AC, 2 fig, 2 tac, 1 CA, 1 BB from sz 33
1 fig, 1 tac from sz 25KWA
1 inf, 1 art from JAP via 1 trns in sz 6YUN
2 tac from SIK
1 inf from KWA
1 tac from JAV
2 m.inf, 1 tank from HONBUR
1 m.inf, 1 AAGun from SHN
5 m.inf, 1 inf from YUN
1 m.inf from HUNSHE
1 inf from SZEKWE
2 tanks, 1 m.inf from HUNsz 42
1 ss from sz 54Mobilize Units
10 ss in sz 6
1 mIC in FIC
1 mIC in SHA
2 tanks, 1 m.inf in HONYes I did it again, overspent. I will remove the infantry and save 3.
Collect Income
67(territories)+10(NOs)+3(saved) = 80 IPCs -
US 10
86 IPCs
1 CV (16)
2 Fig (20)
1 DD (8)
7 SS (42)save 0
-
Combat
1 Mech, 1 Arm Trj blitz
Irq (mt) to Cpr6 Inf, 1 Arm Wfr to Sfr
1 Strat, 2 Fig UK to Sfr5 SS, 5 DD, 1 TT SZ 26 to SZ 25, take
1 Inf, 1 Art Haw to Mid
3 Fig, 1 Tac SZ 26 to Mid -
Irq twol
Cpr
Attack (1 Mech, 1 Arm)
Rolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (5)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (1)
Sfr
Attack (6 Inf, 1 Arm, 2 Fig, 1 Strat)
Rolls: 6@1 3@3 1@4; Total Hits: 36@1: (1, 3, 5, 2, 2, 5)3@3: (2, 1, 4)1@4: (5)
Defense (6 Inf)
Rolls: 6@2; Total Hits: 06@2: (3, 6, 5, 3, 6, 6)
SZ 25
Attack (5 SS, 5 DD)
Rolls: 10@2; Total Hits: 510@2: (5, 6, 1, 1, 5, 2, 3, 6, 1, 1)
Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (5)
Mid
Attack (1 Inf, 1 Art, 3 Fig, 1 Tac)
Rolls: 2@2 3@3 1@4; Total Hits: 42@2: (2, 6)3@3: (3, 3, 1)1@4: (5)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (1)
-
Oops, misread Midway - it was empty.
Mid lwol
SZ 25 cwolSfr R2
Rolls: 6@1 3@3 1@4; Total Hits: 46@1: (2, 2, 1, 2, 2, 3)3@3: (1, 6, 3)1@4: (1)
Rolls: 3@2; Total Hits: 03@2: (4, 4, 3)
Cpr R2
Rolls: 1@3; Total Hits: 01@3: (6)
Rolls: 1@2; Total Hits: 11@2: (1)
-
That’s just stupid.
1 Mech + 1 Arm should be able to take down an infantry.Sfr lwol
Cpr hwolNon-coms on map
Place
-
Place
1 CV, 1 DD, 7 SS, 1 Fig SZ 10
1 Fig CusCollect
67 + 20 NO = 87 IPCs
-
China collects 2 for a total of 3.
-
UK 10
London has 31 IPCs
5 Inf (15)
1 Art (4)
1 SS (6)
1 Arm (6)save 0
Calcutta has 6 IPCs
2 Inf, save 0
-
Combat
1 TT SZ 92 to SZ 98, take
1 Inf Mal to Cyp (mt)20 Inf, 3 Art Ind to Bur
1 DD, 2 Fig SZ 110 to SZ 125
-
Cyp lwol
SZ 125
Attack (1 DD, 2 Fig)
Rolls: 1@2 2@3; Total Hits: 11@2: (4)2@3: (2, 6)
Defense (1 SS)
Rolls: 1@1; Total Hits: 01@1: (2)
-
SZ 125 cwol
Bur
Attack (20 Inf, 3 Art)
Rolls: 17@1 6@2; Total Hits: 417@1: (3, 2, 1, 4, 2, 3, 5, 2, 1, 5, 3, 2, 4, 2, 4, 5, 5)6@2: (3, 1, 6, 1, 6, 3)
Defense (3 Inf, 3 Art, 7 Mech, 1 Arm, 1 AA gun)
Rolls: 13@2 1@3; Total Hits: 513@2: (5, 1, 5, 2, 5, 5, 2, 4, 2, 3, 5, 6, 5)1@3: (1)