2025-7-13-France-Goes-First.tsvg
Try out this UHD map with France Going First as a balancing mechanic for G40i. Let me know what you think.
First online game for me and my opponent.
After lurking the forums for quite some time, we decided to give online play a chance.
The game is AAG40 A+2, tech allowed.
Germany turn 1
-> Purchase & Repair
Income : 30IPC
Repair : /
Purchase : 1 CV (16), 2TRN (2*7) ==> Left : 0 IPC
-> Combat Movement (CM)
° NWY -> 2 inf (walk-in)
° BUL -> 2 inf (walk-in)
° SZ 106 (1DD, 1TRN) -> 2 SS (SZ117, SZ118)
° SZ 91 (1 CA) -> 2 SS (SZ103, SZ108)
° SZ 111 (1DD, 1BB) -> 3TacB (WGE), 1FIG (NWY), 1FIG (WGE), 1BOM (GER)
° SZ 112 (2CA) -> 1 SS (SZ124), 1BB (SZ113), 1CA (SZ113), 1FIG (HUN)
° YUG (5inf) -> 6inf (SGE), 2inf (HUN), 2 art (SGE), 1 arm (POL), 1 arm (ROM), 1 arm (HUN)
° EFR (7 inf, 2 art, 2 arm, 1 fig) -> 4 inf (HOL), 3 inf (WGE), 2 art (HOL), 1 art (WGE), 3 arm (HOL), 3 Minf (WGE), 1 fig (WGE), 1TacB (GER), 1TacB (POL)
° SFR (1 inf, 1 art) -> 1Minf (WGE), 2 arm (SGE), 1 fig (HOL)
SZ106 (1DD, 1TRN)
A - 2 SS
Rolls: 2@2; Total Hits: 12@2: (6, 2)
D - 1 DD
Rolls: 1@2; Total Hits: 01@2: (4)
SZ91 (1CA)
A - 2SS
Rolls: 2@2; Total Hits: 22@2: (2, 2)
D - 1 CA
Rolls: 1@3; Total Hits: 11@3: (3)
SZ111 (1BB, 1DD)
A - 2FIG, 3TacB, 1BOM
Rolls: 5@3 1@4; Total Hits: 45@3: (5, 6, 1, 1, 3)1@4: (4)
D - 1BB, 1DD
Rolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (3)
SZ112 (2CA)
A - 1SS, 1BB, 1CA, 1 FIG
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (6)2@3: (2, 2)1@4: (4)
D - 2CA
Rolls: 2@3; Total Hits: 22@3: (1, 3)
YUG (5inf)
A - 8inf, 3arm, 2 art
Rolls: 6@1 4@2 3@3; Total Hits: 56@1: (6, 3, 2, 6, 6, 6)4@2: (2, 5, 2, 2)3@3: (1, 1, 4)
D - 5inf
Rolls: 5@2; Total Hits: 25@2: (5, 3, 5, 1, 2)
EFR (7inf, 2 art, 2 arm, 1 fig)
A - 7 inf, 3Minf, 3 art, 3 arm, 1 fig, 2 TacB
Rolls: 7@1 6@2 6@3; Total Hits: 97@1: (5, 2, 2, 2, 6, 5, 4)6@2: (6, 1, 6, 4, 1, 2)6@3: (3, 3, 3, 2, 2, 2)
D - 7 inf, 2 art, 2 arm, 1 fig
Rolls: 9@2 2@3 1@4; Total Hits: 49@2: (4, 6, 4, 5, 1, 5, 3, 5, 2)2@3: (2, 6)1@4: (3)
SFR (1 inf, 1 art)
A - 1Minf, 2arm, 1fig
Rolls: 1@1, 3@3; Total Hits: 21@1,: (6)3@3: (2, 4, 1)
D - 1inf, 1 art
Rolls: 2@2; Total Hits: 22@2: (1, 2)
OK, already 2 mistakes :
SZ111 battle doesn’t count, forgot to wait for scramble orders. If no scramble, we can take this outcome or I can roll the dice again.
SZ91 : hit on first round ==> no retaliation from CA.
SZ106 twol
SZ91 twol
SZ112 twlo 1SS, damaged BB
YUG twlo 2inf
SFR twlo 1Minf, 1arm
Round 2
EFR
A - 3Minf, 3inf, 3art, 3arm, 1fig, 2TacB
Rolls: 3@1 6@2 6@3; Total Hits: 83@1: (3, 3, 1)6@2: (5, 2, 2, 6, 1, 6)6@3: (6, 2, 1, 1, 6, 3)
D - 2arm, 1fig
Rolls: 2@3 1@4; Total Hits: 22@3: (3, 4)1@4: (1)
EFR twlo 6inf
I will wait for decision about scrambling in SZ111.
Hope everything else is ok.
NCM will follow after decision.
no scrambles
SZ111 twlo 1TacB
NCM:
° SZ111 : 2 fig -> SZ112 ; 2 TacB -> WGE ; 1 BOM -> GER
° SZ112 : 1 fig -> NWY
° EFR : 1 fig -> SIT ; 2 TacB -> WGE
° SFR : 1 fig -> SIT
° GER : 1inf + 1 art -> NWY
Unit placement:
1 CV + 2TRN -> SZ112 (2 fig landing on CV)
I can’t update map, since I’m on a pc without abattlemap. Could you do the update for me?
I believe I didn’t move the artillery on the first update from SGE to YUG. Could you do that as well?
Collect income :
Territories: 30 + EFR (4 + 19) + SFR (3) + YUGO (2) + FIN (2) + BUL (1) = 61
NO : Peace with USSR (5) + Control DEN, NWY & SWE (5) = 10
Total = 71 IPC
Next up : Mother Russia
Russia turn 1:
–> Purchase & repair:
income: 37 ipc
repair: /
purchase: 4 ART (16), 7 INF (21) = 37
0 ipc left
–> Combat movement:
none
–> Non-combat movement:
Vol: 1Minf, 1 ARM --> Sukr
Cau: 2 INF --> Ros
Nukr: 1 INF, 1 ART --> Sukr
Bel: 1 INF --> Epl
Bal: 3 INF --> Epl
Nov: 6INF --> Bal
Vyb: 3INF --> Nov
Kar: 2 INF --> Nov
Arch: 1 INF --> Nov
Rus: 1 Minf, 1 ARM --> Sukr. 1 INF, 1ART --> Smo. 1 FIG, 1 BOM --> Nov
Unit Placement:
Nov: 2 ART, 1 INF
Sukr: 2 ART, 1 INF
Rus: 5 INF
Collect income:
Territories: 37 IPC’s
NO: none
Japan turn 1
° Buy units:
1 minor IC and 2 trn
° CM:
2 inf & 1 art Jeh -> Cha
1 mech Man -> Cha
3 inf & 1 art Sha -> Anh
3 inf & 1 art Ksu -> Anh
3 inf Kwa -> Yun
2 bmb Jap -> Yun
1 fig & 1 tac Ksu -> Yun
1 art Kwa -> Hun
3 inf & 1 art Ksi -> Hun
2 fig & 2 tac Man -> Hun
1 fig For -> Hun
Cha : Walk-in
Anh : Walk-in
Hun : 3inf, 2art, 3fig, 2 tac VS 2inf
Attacker:
Rolls: 1@1 4@2 3@3 2@4; Total Hits: 51@1: (5)4@2: (3, 3, 5, 4)3@3: (1, 3, 2)2@4: (1, 3)
Defender:
Rolls: 2@2; Total Hits: 12@2: (2, 5)
Yun : 3 inf, 1fig, 1tac, 2bmb VS 4inf
Attacker:
Rolls: 3@1 1@3 3@4; Total Hits: 23@1: (5, 1, 6)1@3: (4)3@4: (5, 6, 4)
Defender:
Rolls: 4@2; Total Hits: 14@2: (3, 6, 2, 4)
Hun twlo 1inf
Yun R2:
Attacker:
Rolls: 2@1 1@3 3@4; Total Hits: 32@1: (1, 4)1@3: (1)3@4: (2, 5, 6)
Defender:
Rolls: 2@2; Total Hits: 02@2: (6, 3)
Yun twlo 1inf
° NCM:
planes that conducted attack -> Kwa
1 fig Oki -> Kwa
2 fig 2 tac Jap -> Sha
2 fig 2 tac SZ6 -> Sha
1 fig Kor -> Sha
1 CA SZ20 -> SZ36
1 BB, 1DD, 1CA, 1SUB, 2CV SZ6 -> SZ36
1 TRN (1arm, 1inf) SZ6 -> SZ36 and drop-off in Kwa
1 TRN SZ20 -> SZ6
1 CV, 1DD SZ33 -> SZ36
1 fig 1 tac SZ33 -> Kwa
1 TRN (1inf) SZ19 -> SZ36 and drop-off in Kwa
1BB, 1DD, 1 SUB SZ19 -> SZ36
Hope I have them all… Map is ok.
° Placement:
2trn -> SZ6
1minor IC -> Ksu
° Collect income:
Territories: 30
NO: Peace : 10
Total : 40 IPCs
USA
USA turn 1:
–> Purchase & repair:
income: 52 ipc
repair: /
purchase: 1 BB, 1 CV, 2 DD = 52 ipc
Combat:
/
NCM:
Cus: 1 Bomber --> Eus - 1 INF, 1 ARM --> Wus - 3 Minf --> Eus
sz26: 1 TT --> sz10
Wus: 1 Fig --> sz10
Eus: 1 Fig --> sz10
Placement: all ships on sz10, fighters from Wus and Eus land on newly placed CV
Collect income: 52 ipc
sorry for doublepost, no idea what went wrong there
China Turn 1:
–> Purchase & repair:
income: 12 ipc
repair: /
purchase: 4 INF
Combat:
Sze: 5 INF, 1 Fig --> Yun
Kwe: 2 INF --> Yun
Sze: 5 INF, 1 Fig –> Yun
Kwe: 2 INF --> Yun
A:
Rolls: 7@1 1@3; Total Hits: 07@1: (5, 4, 5, 3, 3, 2, 2)1@3: (5)
D:
Rolls: 2@2; Total Hits: 12@2: (1, 6)
Round 2:
A:
Rolls: 6@1 1@3; Total Hits: 26@1: (5, 1, 3, 6, 3, 3)1@3: (3)
D:
Rolls: 2@2; Total Hits: 02@2: (3, 6)
Yun twlo 1 INF
NCM:
fighter returns to Sze
Unit placement:
2 INF ==> Yun
2 INF ==> Sui
Collect income:
territories: 9
NO: 6
total: 15