Game History
Round: 3 Combat Move - Germans 2 G-bombers and 4 G-fighters moved from Sicily to Sea Zone 8 1 tank moved from Benghazi to Mersa Brega 2 mechs moved from Mersa Brega to Benghazi Combat - Germans Battle in Sea Zone 8 Germans attack with 2 G-bombers and 4 G-fighters British defend with 1 UK-battleship, 3 UK-destroyers and 1 UK-submarine 1 UK-submarine owned by the British submerged Germans roll dice for 2 G-bombers and 4 G-fighters in Sea Zone 8, round 2 : 4,1,1,8,10,7 British roll dice for 1 UK-battleship and 3 UK-destroyers in Sea Zone 8, round 2 : 3,5,6,2 2 G-fighters owned by the Germans lost in Sea Zone 8 1 UK-battleship owned by the British and 2 UK-destroyers owned by the British lost in Sea Zone 8 Germans roll dice for 2 G-bombers and 2 G-fighters in Sea Zone 8, round 3 : 10,7,9,2 British roll dice for 1 UK-destroyer in Sea Zone 8, round 3 : 5 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 2 G-bombers and 2 G-fighters remaining. Battle score for attacker is 17 Casualties for Germans: 2 G-fighters Casualties for British: 1 UK-battleship and 3 UK-destroyers Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 2 G-bombers and 2 G-fighters moved from Sea Zone 8 to Italy Place Units - Germans 1 1-supply, 1 G-bomber, 1 artillery and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 7 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian5-supplyBenghazi Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 2 G-bombers and 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsSpoox (Allies) vs Morph (Axis)
-
-
The problem with Axis and allies is that the game is skewed for the allies to win every time. The axis need the allies to make some mistakes in order to win.
I found the computer opponent totally inept, even at the most difficult levels.
-
G3
-
Repair: /
-
Tech : /
-
Buy units (54IPC)
–> 1 sub (6)
–> 1 DD (8)
–> 2 arm (12)
–> 5 inf (15)
–> 1 bmr (12)
SAVE 1 -
CM:
!!! Declare war on USSR !!!
–> Kar(/): 6inf (FIN)
–> Epl(6inf): 6inf (HUN), 6arm (GER), 2art (ROM)
–> SZ115 (1BB, 1sub): 1BB, 1CV (2fig), 1CA (SZ112), 1fig, 1tac (WGR)
Need scrambling orders for SZ115!
8transports coming along to land in Bal
–> Bal(6inf): 8inf, 8art (GER via trn)
I hope all this is ok.
I will wait with rolling the dice until scrambling decision. -
-
no scrambles
-
–> Kar twol (walk-in)
–> Epl (6inf, 6arm, 2art vs 6inf) rnd1
Rolls: 4@1 4@2 6@3; Total Hits: 84@1: (1, 6, 5, 3)4@2: (6, 2, 1, 5)6@3: (1, 6, 3, 2, 3, 1)
Rolls: 6@2; Total Hits: 36@2: (6, 2, 6, 2, 1, 6) -
Epl twlo 3inf
–> SZ115 (1BB, 1CRU, 1CV with 2figs, 1fig, 1tac vs 1BB, 1SS) rnd1
(SS submerged for this battle (spoox’s words))
Rolls: 4@3 2@4; Total Hits: 34@3: (4, 6, 5, 3)2@4: (4, 2)
Rolls: 1@4; Total Hits: 11@4: (2) -
Battle in SZ115 over : hit on aircraft carrier (aircraft will land in Finland)
–> Bal (8inf, 8art vs 6inf) rnd1
Rolls: 16@2; Total Hits: 616@2: (5, 2, 6, 4, 4, 2, 6, 6, 3, 3, 2, 2, 2, 5, 1, 4)
Rolls: 6@2; Total Hits: 26@2: (6, 6, 1, 6, 1, 6) -
Bal twlo 2inf
NCM:
air from SZ115 –> Fin
3 art GER --> Hun
2 inf WGR --> Hol
Air (-1bmr) Alg --> Yugo
1 bmr Alg --> HunUnit placement:
Sub --> SZ93
DD --> SZ113
1 bmr --> Ger
2 arm --> Ger
3 inf --> Ger
2 inf --> NormandyCollect income:
52ipc (no access to map at work) I think (lost 5NO, +3 ipc from territory gain and forgot to buy a transport in the med :/). If I can put an inf on an Italian transport, could u do that please? If not, one inf from Normandy to SFR.
Could u check this if you have time? -
Also, sub in med denies UKe 5NO
-
ok, I think it looks like this.
As far as I could see, there was not 1 German INF in range of an ITalian transport, so I have built 1 INF in Southern France instead of Normandy.
You have 53ipc: 52+1 saved. -
Russia turn 3:
–>Purchase & repair:
income: 49 ipc
repair: /
purchase: 4 ARM (24) + 4 ART (16) + 3 INF (9) = 49–>Combat movement
z115: 1SS --> z115
Nov: 2 Fig, 1 TacB --> z115z115
A:
SS surprise strike
Rolls: 1@2; Total Hits: 01@2: (4) -
z115 round 1:
A:
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (5)2@3: (6, 1)1@4: (3)D:
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (6)1@4: (1) -
I take it you get a hit on the BB and lose the carrier?
I lose 1 SS
z115 round 2
A:
Rolls: 2@3 1@4; Total Hits: 22@3: (6, 3)1@4: (4)
D:
Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (3) -
z115 cwlo 1 SS, 1 Fig
–> NCM
Bel: 1 ART --> Arch
Nov: 7 INF, 5 ART, 1 AA --> Arch
z115: 1 Fig, 1 TacB --> Arch
Bes: 1 INF --> Nukr
Sukr: 2 Mech, 2 ARM, 5 ART, 7 INF --> Bry
Rus: 1 AA --> Bry
Rus: 5 INF --> Smo
Sak: 6 INF, 1AA --> Bury
z127: 1 SS --> z125–> Placement:
Rus: 4 ARM, 4 ART, 2 INF
Vol: 1 INF–> Income:
territories: 32
no’s: 5
damage: 0
total: 32+5=37 ipc in treasury -
Ok, that was a sillly move by me on G3. Should have left the planes on board and take a hit on my bb.
Oh well, here to learn. I will try to do J3 today. -
J3
Buy (46IPC)
- 5inf (15)
- 3arm (18)
- 1cru (12)
SAVE 1
CM:
–> SHE (/): 2inf (Hop)
–> SZE (5inf): 1inf, 1art (Kwe), 1fig, 4tac(Kwa)
–> KAN (1inf): 1art (Sui), 2fig, 2tac (Cha)
–> SIB (/): 1inf (Sfe)
–> Ind (major IC): 2bmr, 4fig (Kwa)SZE rnd1:
Rolls: 2@2 4@3 1@4; Total Hits: 32@2: (3, 6)4@3: (1, 5, 1, 6)1@4: (3)
Rolls: 5@2; Total Hits: 25@2: (2, 5, 5, 2, 4)KAN rnd1:
Rolls: 1@2 2@3 2@4; Total Hits: 01@2: (4)2@3: (5, 4)2@4: (6, 5)
Rolls: 1@2; Total Hits: 11@2: (1) -
Ow …
SZE & KAN retreat
SZE holds with 2inf
KAN holds with 1 infAight, first ever bombing run. Might be suicide, but I think I made ample amount of mistakes with Japan already ;).
Step 1: Escorts fire at 1:
Rolls: 4@1; Total Hits: 04@1: (4, 3, 5, 5) -
2 interceptors fire back
Rolls: 2@2; Total Hits: 12@2: (4, 2) -
woops, forgot attack of bombers
Rolls: 2@1; Total Hits: 12@1: (5, 1) -
1 fig and 1 bmr down
1 remaining bomber attacks MIC
MIC shoots at bmr:
Rolls: 1@1; Total Hits: 01@1: (2)





