@SuperbattleshipYamato NA is fun to with it’s new mechanics.
Anchovy vs Alsch 3
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G2
IPC=70
Purchases: 8 inf, 6 rtl, 1 ftr, 1 bmr
Repair bb z112Combat
z104
1 ss z110
1 ftr, 1 tac z112z110
2 ss, 1 dd, 1 ca, 1 bb z112sfra
1 arm fraz92
2 ftr sita
2 ftr, 4 tac, 1 bmr wgergre
5 inf bul
3 arm yugosfra twol (mt).
z104
A: 1 ss, 1 ftr, 1 tac
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (4)1@3: (3)1@4: (3)
D: 1 bb
Rolls: 1@4; Total Hits: 11@4: (4)
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z104 cwlo 1 ss.
gre
A: 5 inf, 3 arm
Rolls: 5@1 3@3; Total Hits: 35@1: (6, 5, 1, 5, 4)3@3: (3, 3, 4)
D: 4 inf
Rolls: 4@2; Total Hits: 34@2: (1, 2, 3, 1)
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gre rnd2
A: 2 inf, 3 arm
Rolls: 2@1 3@3; Total Hits: 12@1: (5, 4)3@3: (4, 6, 1)
D: 1 inf
Rolls: 1@2; Total Hits: 01@2: (4)
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gre twlo 3 inf.
need scramble orders for z92 and z110.
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Scramble 3 Fig SZ 92, no scramble SZ 110.
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OK.
z92
A: 4 ftr, 4 tac, 1 bmr
Rolls: 4@3 5@4; Total Hits: 74@3: (3, 5, 2, 2)5@4: (1, 2, 5, 1, 1)
D: 1 cv, 1 ca, 4 ftr
Rolls: 1@2 1@3 4@4; Total Hits: 41@2: (5)1@3: (5)4@4: (3, 1, 1, 2)
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z92 cwlo 3 ftr, 1 tac.
z110
A: 2 ss, 1 dd, 1 ca, 1 bb
Rolls: 3@2 1@3 1@4; Total Hits: 33@2: (4, 2, 1)1@3: (1)1@4: (6)
D: 1 dd
Rolls: 1@2; Total Hits: 01@2: (4)
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z110 cwol.
NCM
1 ftr, 1 tac z104 > z110
1 trn, 1 cv z112 > z110
1 ftr, 3 tac z92 > alg
1 bmr z92 > sita
3 arm fra > ger
2 inf wger > ger
5 inf, 1 rtl ger > hun
9 inf, 2 rtl, 1 aa ger > pol
6 inf, 2 rtl yug > rom
1 inf nwy > finPlace
4 inf, 6 rtl ger
4 inf, 1 ftr, 1 bmr wgerCollects
46 + 10 NO = 56 -
R2
49 IPCs
5 Inf (15)
1 Art (4)
5 Arm (30)save 0
No combat
Non-coms
6 Inf Yak to Yen
12 Inf, 1 AA gun Bury to Yak
2 Mech, 2 Arm Volo to Tim
3 Inf Sukr to Nukr
1 Inf, 1 Art, 1 AA gun Bry to Nukr
6 Inf Rus to Bry
2 Inf Ros to Bry
1 SS SZ 111 to SZ 123
1 Inf Bel to Bal
1 Inf Nukr to Epl
1 Inf Nukr to Bes
7 Inf, 1 Art Nov to Kar
1 Fig Rus to KarPlace
3 Inf Sukr
2 Inf, 1 Art Nov
5 Arm RusCollect
35 IPCs -
J2
IPC=44
Purchases: 4 inf, 1 rtl, 1 ss, 2 trn, 1 ddCombat
sak
1 arm sfe, blitzes sibbury
1 inf amusui
1 inf chahop
1 inf anhkwe
1 inf hunsib, sak, bury, sui, hop, kwe twol (mt).
NCM
1 inf, 1 rtl cha > hop
4 inf, 1 rtl anh > hop
1 inf jeh > cha
1 inf, 1 aa jeh > anh
1 rtl yun > hun
1 inf hun > yun
1 inf kwa > yun
1 inf kwa > ksi
1 rtl ksi > kwa
7 inf, 1 mec, 1 rtl amu > bury
1 inf sfe > kor via 1 trn z5 > z6
1 trn z6 > z33
4 inf, 1 rtl jpn; 1 rtl kor > kwa via 3 trn z6 > z36
1 inf kor > manPlace
4 inf, 1 rtl jpn
1 ss, 2 trn, 1 dd z6Collects
38 + 10 NO = 48 -
US 2
52 IPCs
1 CV (16)
1 Tac (11)
1 TT (7)
2 DD (16)save 2
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No combat
Non-coms
1 SS SZ 23 to SZ 26
1 DD SZ 49 to SZ 26
1 Fig Gua to SZ 26
1 BB, 2 CV SZ 10 to SZ 26
2 Fig Haw to SZ 26
1 Fig Eus to SZ 26
1 CA, 1 TT SZ 64 to SZ 101Place
1 CV, 1 Tac, 1 DD SZ 10
1 TT, 1 DD SZ 101Collect
52 + 2 saved = 54 IPCs -
China 2
8 IPCs
2 Inf, save 2
Combat
2 Inf She to Kwe2 Inf She to Sui
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Kweichow
Attack (2 Inf)
Rolls: 2@1; Total Hits: 12@1: (2, 1)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (2)
Suiyuyan
Attack (2 Inf)
Rolls: 2@1; Total Hits: 12@1: (1, 4)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (5)
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Kwe lwlo 1 Inf
She lwolNon-coms
5 Inf She to Tsi
1 Inf Sze to SikCollect
7 + 2 saved = 9 IPCs -
UK 2
London has 34 IPCs
1 Inf (3)
1 Art (4)
1 TT (7)
1 CV (16)save 4
Calcutta has 21 IPCs
7 Inf (21)
save 0
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No combat
Non-coms
1 TT SZ 41 to SZ 44, take 1 Inf Sum to Cel
2 Inf Rho to Con
1 Tac Gib to UK
1 Inf, 2 Art Ind to Bur
2 Inf Shn to Bur
1 Inf Epr to Cpr (activate)
1 Arm Ind to Epr
1 DD SZ 81 to SZ 96Place
1 Inf, 1 Art Saf
1 TT SZ 71
1 CV SZ 106
7 Inf IndLondon collects
30 + 5 NO = 35 IPCsCalcutta collects
24 IPCs -
Anzac 2
17 IPCs
2 DD (16)
save 1
No combat
Non-coms
1 TT SZ 42 to SZ 45, take 1 Inf Jav to Dgu
1 TT SZ 62 - 63 - 62, take 1 Inf Nze to NswPlace
2 DD SZ 62Collect
14 + 1 saved = 15 IPCs -
Missed something rather important -
non-com edit1 Inf, 2 Art stay in India
7 Inf, 1 Art, 1 AA gun Bur to IndiaThat’s all.
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Where will you place the 2 Chinese inf that you bought? :wink: