@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseEM (Axis) vs. Botider (Allies) G40A2 +NO -Tech Gm3
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Greece rd4
A: 1tnk, 1fgt
Rolls: 2@3; Total Hits: 12@3: (1, 4)
D: 2inf
Rolls: 2@2; Total Hits: 02@2: (6, 3)
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Greece rd5
A: 1tnk, 1fgt
Rolls: 2@3; Total Hits: 02@3: (4, 4)
D: 1inf
Rolls: 1@2; Total Hits: 11@2: (1)
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Greece to the death
A: 1tnk
Rolls: 12@3; Total Hits: 612@3: (3, 5, 2, 2, 4, 5, 5, 4, 2, 4, 1, 1)
D: 1inf
Rolls: 12@2; Total Hits: 312@2: (1, 5, 3, 5, 6, 6, 1, 5, 1, 6, 3, 6)
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Lame!
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Sfr rd1
A: 2inf, 1art, 1tnk
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (6)2@2: (3, 3)1@3: (5)
D: 1inf, 1art
Rolls: 2@2; Total Hits: 02@2: (3, 6)
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WTF!!!
Sfr rd2
A: 2inf, 1art, 1tnk
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (5)2@2: (2, 5)1@3: (4)
D: 1inf, 1art
Rolls: 2@2; Total Hits: 12@2: (2, 4)
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Sfr rd3
A: 1inf, 1art, 1tnk
Rolls: 2@2 1@3; Total Hits: 02@2: (4, 3)1@3: (6)
D: 1art
Rolls: 1@2; Total Hits: 11@2: (2)
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Give me an effin break!
Sfr rd4
A: 1art, 1tnk
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (1)
D: 1art
Rolls: 1@2; Total Hits: 11@2: (2)
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Alx rd1
A: 3inf, 1art
Rolls: 2@1 2@2; Total Hits: 32@1: (5, 1)2@2: (2, 1)
D: 1inf
Rolls: 1@2; Total Hits: 11@2: (2)
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SZ93 rd1
A: 1SS, 1DD, 1fgt, 1tac
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (6, 6)1@3: (4)1@4: (4)
D: 1DD, 1CA
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (3)
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Declare lossesā¦jeez Ms. Dice Goddess, you couldnāt have just given me two hits to avoid this.
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Phenomenal defenceā¦crappy attackā¦par for the course.
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you have offended someone of importance, apparently. those are awful. i felt bad about my luck in baltics ā we canāt hold a candle to greeceā¦Ā :wink:
based on your dice luck, weāll take a chance⦠lose the dd in sz93 and letās see if you can hit with a sub (which you probably can⦠you are certainly due)ā¦
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SZ93 rd2
A: 1SS, 1fgt, 1tac
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (6)1@3: (5)1@4: (3)
D: 1CA if SS misses
Rolls: 1@3; Total Hits: 11@3: (3)
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you made the right call, figures. :roll:
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Results:
Egypt taken, 1inf lost.
Greece cleared, no survivors.
Sfr taken, 2inf, 1art lost.
Alx taken, 1inf lost.
SZ93 cleared 1SS, 1DD lost.NCM: Per Map
Place Units:
2inf-SitaCollect 15+4 saved+5 NO=24
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france no money, no purchases.
combat⦠blitz holland and back.
noncombat per map.gerries are upā¦
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G2
Purchase $63
1CV, 2DD, 1TP-SZ112
6inf, 1tnk
Repair BB-SZ112CM:
2inf Wgr>Gib (mt) via 1tp sz112>sz91
1inf, 1art Wgr>Mor (mt) via 1tp sz112>sz91
1tnk blitz Fra>Hol (mt)>Wgr
1inf Bul>GreeceWfr (1inf, 1tnk)
2mech, 1art Fra
1fgt sz112
1fgt, 2tac WgrBes (1inf)
1inf, 1tnk Rom
1bmb WgrEpl (1inf, 1art)
4inf, 1art, 1tac Hun
1art Pol
1fgt SitaDiceā¦
Wfr rd1
A: 2mech, 1art, 2fgt, 2tac
Rolls: 1@1 2@2 2@3 2@4; Total Hits: 31@1: (3)2@2: (6, 6)2@3: (4, 3)2@4: (2, 4)
D: 1inf, 1tnk
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (6)
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Bes rd1
A: 1inf, 1tnk, 1bmb
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (2)1@3: (5)1@4: (1)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (3)
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Epl rd1
A: 4inf, 2art, 1fgt, 1tac
Rolls: 2@1 4@2 1@3 1@4; Total Hits: 32@1: (5, 1)4@2: (1, 6, 5, 5)1@3: (5)1@4: (3)
D: 1inf, 1art
Rolls: 2@2; Total Hits: 12@2: (4, 1)