@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsEM (Axis) vs. Botider (Allies) G40A2 +NO -Tech Gm3
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SZ91 r2
A: 2SS
Rolls: 2@2; Total Hits: 22@2: (2, 1)
D: 1CA (If SS miss)
Rolls: 1@3; Total Hits: 11@3: (1) -
SZ112 rd1
A: 1CA, 1fgt, 1tac, 1BB
Rolls: 2@3 2@4; Total Hits: 42@3: (3, 1)2@4: (3, 1)
D: 2CA
Rolls: 2@3; Total Hits: 12@3: (2, 6) -
SZ111 rd1
A: 1SS, 2fgt, 1tac, 1bmb
Rolls: 1@2 2@3 2@4; Total Hits: 41@2: (4)2@3: (3, 1)2@4: (2, 4)
D: 1DD, 1BB
Rolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (1) -
France rd1
A: 6inf, 4mech, 3art, 3tnk, 1fgt, 2tac
Rolls: 7@1 6@2 4@3 2@4; Total Hits: 77@1: (6, 4, 4, 1, 1, 6, 4)6@2: (5, 6, 1, 6, 2, 4)4@3: (4, 5, 2, 2)2@4: (3, 6)
D: 7inf, 2art, 2tnk, 1fgt
Rolls: 9@2 2@3 1@4; Total Hits: 69@2: (1, 6, 4, 5, 3, 4, 1, 6, 1)2@3: (1, 2)1@4: (1) -
France rd1
A: 4mech, 3art, 3tnk, 1fgt, 2tac
Rolls: 1@1 6@2 4@3 2@4; Total Hits: 61@1: (6)6@2: (4, 5, 6, 5, 1, 2)4@3: (1, 6, 3, 3)2@4: (6, 2)
D: 2art, 2tnk, 1fgt
Rolls: 2@2 2@3 1@4; Total Hits: 42@2: (2, 4)2@3: (3, 2)1@4: (1) -
Too bad the french aren’t that formidiable in real life…hehe
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Bal rd1
A: 3inf, 1tnk, 1fgt, 1tac
Rolls: 3@1 2@3 1@4; Total Hits: 43@1: (5, 6, 1)2@3: (2, 1)1@4: (2)
D: 3inf
Rolls: 3@2; Total Hits: 13@2: (5, 1, 5) -
EPL rd1
A: 2inf, 2tnk
Rolls: 2@1 2@3; Total Hits: 12@1: (5, 6)2@3: (6, 3)
D: 2inf
Rolls: 2@2; Total Hits: 02@2: (5, 6) -
EPL rd2
A: 2inf, 2tnk
Rolls: 2@1 2@3; Total Hits: 22@1: (3, 5)2@3: (2, 2)
D: 2inf
Rolls: 2@2; Total Hits: 12@2: (3, 2) -
Bes rd1
A: 1inf, 2tnk
Rolls: 1@1 2@3; Total Hits: 11@1: (4)2@3: (6, 1)
D: 2inf
Rolls: 2@2; Total Hits: 02@2: (5, 3) -
Results:
SZ106 cleared, no losses.
SZ91 cleared, no losses.
SZ112 cleared, no losses (1hit to BB)
SZ111 cleared, 1SS lost.
France taken 6inf, 2mech, 2art lost. Plunder $19
Bal taken, 1inf lost.
EPL taken, 1inf lost.
Retreat Bes, 1inf killed, no losses.Activate Minors:
2inf Norway>Finland
1inf Rom>BulNCM: Per Map
Place Units:
1CV, 2TP-SZ112Collect 39+5+19=63
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russia 1
purchase
5 inf, 4 rtl, arm… spend $37combat
baltic states (2 inf, arm)
4 inf, rtl, ftr novgorodeast poland (inf, 2 arm)
inf belarus
inf bessarabia
inf, rtl north ukraine
ftr, tbmb russia -
baltic states
3 inf @ 1, inf/rtl @ 2, ftr @ 3
Rolls: 3@1 2@2 1@3; Total Hits: 13@1: (4, 4, 6)2@2: (3, 6)1@3: (1)
vs
2 inf @ 2, arm @ 3
Rolls: 2@2 1@3; Total Hits: 22@2: (6, 2)1@3: (1) -
german inf killed,… 2 russian inf killed
baltic states
inf @ 1, inf/rtl @ 2, ftr @ 3
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (6)2@2: (6, 6)1@3: (4)
vs
inf @ 2, arm @ 3
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (5) -
sad…
baltic states
inf @ 1, inf/rtl @ 2, ftr @ 3
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (5)2@2: (1, 5)1@3: (5)
vs
inf @ 2, arm @ 3
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (3) -
german inf killed,… russian inf killed…
baltic states
inf/rtl @ 2, ftr @ 3
Rolls: 2@2 1@3; Total Hits: 02@2: (6, 4)1@3: (6)
vs
arm @ 3
Rolls: 1@3; Total Hits: 11@3: (3) -
good grief… one of these days you and i are going to play a game where the dice are not completely skewed. but apparently this won’t be that game… :wink:
baltic states
rtl @ 2, ftr @ 3
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (5)
vs
arm @ 3
Rolls: 1@3; Total Hits: 11@3: (2) -
38 hit points… 2 hits. let’s see how the other one goes… we maybe starting all over AGAIN.
east poland
2 inf @ 1, inf/rtl @ 2, ftr @ 3, tbmb @ 4
Rolls: 2@1 2@2 1@3 1@4; Total Hits: 22@1: (1, 4)2@2: (3, 3)1@3: (3)1@4: (6)
vs
inf @ 2, 2 arm @ 3
Rolls: 1@2 2@3; Total Hits: 21@2: (2)2@3: (1, 6) -
this is insane…
east poland
inf/rtl @ 2, ftr @ 3, tbmb @ 4
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (3, 1)1@3: (2)1@4: (3)
vs
arm @ 3
Rolls: 1@3; Total Hits: 01@3: (5) -
oh, sure,… NOW i get some decent dice. :roll:
noncombat
ftr, tbmb east poland > north ukraine
ftr baltic states > novgorod
inf karelia > novgorod
3 inf vyborg > novgorod
inf archangel > novgorod
inf, rtl russia > vologda
mech, arm russia > north ukraine
inf south ukraine > bessarabia
2 inf south ukraine > north ukraine
mech, arm volgograd > south ukraine
2 inf caucasus > rostov
aa russia > smolensk
inf novgorod > belarus
sub sz127 > sz125
bb, sub sz115 > sz114
6 inf, aa sakha > buryatia
6 inf amur > buryatiadeployment
2 inf, rtl > south ukraine
2 rtl, arm > novgorod
3 inf, rtl > russiacollect
$41





