Scramble instructions?
11L '41 DM(+12) v Gamerman01(x) no tech - Game #2
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Fast-moving league playoff game is over, so at least until JWW starts moving again in the 2011 tournament, I’m freed up to move league games more regularly. Thanks for your patience.
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No prob.
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J7 with 73, buy 2 INF, ARM, 3 SS, CV, 3 FTR
Combat moves -
Egy - ART (Mad) INF (Ind) 32-35-34 CA, BB (Z35)
Per - 2 INF, BMB (Ind) BMB (Bur)
Kaz - INF, ARM (Chi) 2 BMB (Ind)
Nov - INF (Eve) FTR (Chi)
NGu - INF (Ind)
Z60 - DD, 3 FTR (Z62)
WCa - INF, ARM (Ala)
Car - INF (Bry)
GBr - SBR (Ger)GBr AA
Rolls: 1@1; Total Hits: 01@1: (2)
Egy
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (3, 5)1@3: (2)1@4: (5)
Rolls: 1@2; Total Hits: 11@2: (1) -
GBr SBR
Rolling 1:
(3)
WCa
Rolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (4)
Rolls: 1@2; Total Hits: 11@2: (1) -
WCa
Rolls: 10@3; Total Hits: 610@3: (1, 1, 3, 1, 2, 5, 5, 1, 4, 4)
Rolls: 10@2; Total Hits: 310@2: (2, 6, 6, 3, 5, 6, 5, 1, 3, 2)
Per
Rolls: 2@1 2@4; Total Hits: 22@1: (3, 5)2@4: (1, 2)
Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (6) -
Well that sucks. You can get Alaska back this turn without a transport. At least the UK can’t get their Pacific NO this round :roll:
Z60
Rolls: 1@2 3@3; Total Hits: 31@2: (2)3@3: (2, 2, 5)
Rolls: 1@1; Total Hits: 01@1: (3)
Nov
Rolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (4)
Rolls: 1@2; Total Hits: 01@2: (3) -
Nov2
Rolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (6)
Rolls: 1@2; Total Hits: 11@2: (1) -
Great
Kaz
Rolls: 1@1 1@3 2@4; Total Hits: 31@1: (6)1@3: (2)2@4: (3, 1)
Rolls: 2@2 1@3; Total Hits: 22@2: (3, 1)1@3: (3) -
Amazing! I didn’t lose a bomber. :-P
Ita - BMB (GBr) 2 FTR (Z35) 2 BMB (Kaz) 2 BMB (Per)
Egy - AA (Ind)
Z62 - 3 FTR (Z60)
Z35 - FTR (Z62)
TrJ - FTR (Nov)
Yak - INF, ART (Eve)
StC - ARM (Eve)
Chi - 3 INF, 3 ARM (Nin)
Nin - 2 INF (Sui)Place 2 INF, ARM (Ind)
Place 3 SS, 3 FTR, CV (Z62)
Collect 69, 69 on hand -
UK Round 7
Pay 3 damage to UK
Buy 2 ftrs, 6 inf
Combat Move
1) Nwe - mt vs. 1 arm (fra, blitz to Ger)
2) Ger - 9 inf, 5 arm, 4 ftrs vs. 11 inf, 2 rt, 4 arm (fra, 1 arm thru nwe), 4 ftrs (sz 7), 1 bom (fra) -
Ger
AA-fire
Ftrs
Rolls: 4@1; Total Hits: 04@1: (4, 5, 4, 4)Bom
Rolls: 1@1; Total Hits: 01@1: (3) -
Ger
11 inf, 2 rt, 4 arm, 4 ftrs, 1 bom
Rolls: 9@1 4@2 8@3 1@4; Total Hits: 89@1: (2, 3, 4, 5, 3, 1, 5, 6, 5)4@2: (5, 5, 4, 2)8@3: (2, 1, 4, 6, 1, 3, 4, 1)1@4: (3)9 inf, 5 arm, 4 ftrs
Rolls: 9@2 5@3 4@4; Total Hits: 109@2: (6, 5, 1, 1, 1, 4, 4, 5, 6)5@3: (6, 1, 3, 4, 3)4@4: (4, 3, 3, 2) -
Ger Rd 2
1 inf, 2 rt, 4 arm, 4 ftrs, 1 bom
Rolls: 3@2 8@3 1@4; Total Hits: 43@2: (4, 1, 5)8@3: (3, 4, 4, 1, 5, 4, 5, 4)1@4: (4)1 inf, 5 arm, 4 ftrs
Rolls: 1@2 5@3 4@4; Total Hits: 51@2: (6)5@3: (2, 4, 2, 3, 5)4@4: (6, 2, 6, 1) -
Ger Rd 3
2 arm, 4 ftrs, 1 bom
Rolls: 6@3 1@4; Total Hits: 46@3: (1, 6, 5, 3, 2, 4)1@4: (1)2 arm, 4 ftrs
Rolls: 2@3 4@4; Total Hits: 62@3: (2, 1)4@4: (2, 4, 4, 1) -
1 ftr retreats to fra
Results
nwe - taken, blitz
ger - held with 2 ftrs - 1 ftr retreatsNon-Combat Move
6 inf to fra from uk
Placement
2 ftrs in Sz 7
6 inf on UKCollect 23 + 5 (NO) = 28 total
I think this one is officially over.
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11% chance Germany survives US’ turn!
I needed that good defense PLUS some AA shots!!
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Looks like attacking France is actually a better % chance than defending Germany, even though I could get 2 armor and 2 fighters to Germany…
I7 with 22, buy 4 INF, 2 ARM
Combat moves -
Lib - ARM (TrJ)
Fra - 2 FTR (Z5) 6 INF, 2 ART, 2 ARM (Ita)AA
Rolls: 2@1; Total Hits: 02@1: (4, 2) -
Rolls: 4@1 4@2 4@3; Total Hits: 64@1: (1, 5, 1, 3)4@2: (1, 3, 4, 4)4@3: (5, 1, 3, 2) -
Pretty sweet rolls! What do you lose?
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Thought you might hit Fra.
Start with UK inf.





