Game History
Round: 3 Combat Move - Germans 2 G-bombers and 4 G-fighters moved from Sicily to Sea Zone 8 1 tank moved from Benghazi to Mersa Brega 2 mechs moved from Mersa Brega to Benghazi Combat - Germans Battle in Sea Zone 8 Germans attack with 2 G-bombers and 4 G-fighters British defend with 1 UK-battleship, 3 UK-destroyers and 1 UK-submarine 1 UK-submarine owned by the British submerged Germans roll dice for 2 G-bombers and 4 G-fighters in Sea Zone 8, round 2 : 4,1,1,8,10,7 British roll dice for 1 UK-battleship and 3 UK-destroyers in Sea Zone 8, round 2 : 3,5,6,2 2 G-fighters owned by the Germans lost in Sea Zone 8 1 UK-battleship owned by the British and 2 UK-destroyers owned by the British lost in Sea Zone 8 Germans roll dice for 2 G-bombers and 2 G-fighters in Sea Zone 8, round 3 : 10,7,9,2 British roll dice for 1 UK-destroyer in Sea Zone 8, round 3 : 5 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 2 G-bombers and 2 G-fighters remaining. Battle score for attacker is 17 Casualties for Germans: 2 G-fighters Casualties for British: 1 UK-battleship and 3 UK-destroyers Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 2 G-bombers and 2 G-fighters moved from Sea Zone 8 to Italy Place Units - Germans 1 1-supply, 1 G-bomber, 1 artillery and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 7 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian5-supplyBenghazi Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 2 G-bombers and 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsNo Mercy (Allies) vs Alsch (Axis) G40 A+2
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Lose 1 Fighter.
Rolls: 1@2 2@4; Total Hits: 11@2: (3)2@4: (2, 6) -
I’ll lose 1 fighter as well…
Weird round of battle here…
Round 4:
Attack: (hope for 2 hits here)
Rolls: 2@4; Total Hits: 12@4: (4, 6)OOL?
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damage CV
Rolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (1) -
retreat BB to SZ 29
SZ 28 trn to SZ 10 and unload on WUS
fgts from SZ 26 to Hawaii
fgt from 49 to QuePlacement: 5 DD, 1 CA in SZ 10
USA collects: $50 + $20 NO = $70
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China Round 2 (15)
Purchase: 5 Inf (15)Combats:
Yun (2inf) vs 4 Inf from SZE (1 fgts from SZE)
KWE (1 Inf) vs 2 inf from SZE
SUi (1 Inf) vs 2 inf from SheYun Attack:
Rolls: 4@1 1@3; Total Hits: 44@1: (1, 1, 4, 1)1@3: (3)
Yun Defense:
Rolls: 2@2; Total Hits: 12@2: (4, 1)KWE Attack:
Rolls: 2@1; Total Hits: 12@1: (6, 1)
KWE Defense:
Rolls: 1@2; Total Hits: 01@2: (4)SUI Attack:
Rolls: 2@1; Total Hits: 02@1: (6, 5)
Sui Defense:
Rolls: 1@2; Total Hits: 11@2: (1) -
Yun Taken with 3 Inf, 1 fgts
KWE taken WOL
SUi retreat 1 Inf to SheNCM:
1 fgts from Yun to SikPlacement:
2 Inf on Kan
3 Inf on SikCollect: $7 + 6$ NO = $13
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UK Europe (34):
Purchase: 8 Inf (24), 1 fgts (10)UK Pacific (17)
Purchase 1 CV (16) save 1$Combat:
Ken (1 Inf) vs 2 inf from Eth, 1 fgt, 1 tac from SudKen Attack:
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (5, 5)1@3: (2)1@4: (4)
ken Defense:
Rolls: 1@2; Total Hits: 01@2: (4) -
Ken Taken WOL
NCM:1 Trn from SZ 76 to SZ 80 (load 1 Inf, 1 Art from Eth and unload on CPR)
1 trn from SZ 76 to SZ 71
1 fgt, tac from Ken to SZ 80
1 DD from SZ 39 to SZ 37
1 DD from SZ 71 to SZ 41
SZ 39 fleet to SZ 41
1 CA, 1 DD from SZ 80 to SZ 39
2 fgts, 1 tac from India to Burma
1 trn from SZ 106 to SZ 109 (load and unload 1 INf, 1 Arm)
1 DD from SZ 106 to SZ 91Placement:
8 Inf, 1 fgt on UK
1 AC in SZ 39UK London collects: 32$ + 5$ NO = $37
UK Pacific collects: $13 + 1$ saved = $14 -
Anzac Round 2 ($15)
Purchase 1 trn (7), 1 DD (8)Combat: None
NCM:
1 trn from SZ 42 to SZ 41 (load and unload 1 inf to Sum)
6 Inf, 1 AA, 3 fgts from NSW to Que
1 Inf from Egypt to SudPlacement:
1 Trn, 1 DD in SZ 62Anzac collects: $18
Sorry about the late turns… I have like 4-5 games on the go, had friends from away over all week.
Plus when your allies 99% of the time so far… that stretch of 4-5 allied turns in a row is a killer, LOL -
No problem
Italy 2
27 IPCs
1 TT (7)
4 Inf (12)
1 Mech (4)
1 Art (4)save 0
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Combat
1 Inf, 1 Art, 1 Mech Alx to Egy
1 Fig Sita to Egy3 TT SZ 92 to SZ 98, take
1 Inf Gib, 1 Inf Mor to Trj (mt)
1 Inf Mor, 1 Inf Alg to Syr
1 Inf, 1 Art Tun to Trj2 Fig, 1 Tac Sita to Syr
1 BB, 2 CA SZ 92 to SZ 91
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Trj twol
Egypt
Attack (1 Inf, 1 Art, 1 Mech, 1 Fig)
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (4)2@2: (6, 4)1@3: (3)Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (4)Syria
Attack (1 Inf, 1 Art, 2 Fig, 1 Tac)
Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (3, 3)2@3: (4, 2)1@4: (3)Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (2)SZ 91
Attack (1 BB, 2 CA)
Rolls: 2@3 1@4; Total Hits: 12@3: (6, 4)1@4: (2)Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (4) -
SZ 91 cwol
Syr twlo 1 Inf
Egy twolNon-coms
1 Fig Egy to Alx
2 Fig, 1 Tac Syr to Gre
1 Arm Alx to Trj
2 Inf, 1 Arm Alb to Yugo
1 Inf Nita to Yugo
1 Inf, 1 Art, 1 Arm Sfr to Nita
1 DD SZ 92 to SZ 98Place
1 TT SZ 97
4 Inf, 1 Art, 1 Mech NitaCollect
21 + 15 = 36 IPCsRealized during Non-coms that I messed up pretty bad with my ships. Damn. :-P
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Ouch… I guess my decoy DD in SZ 91 worked?
I could have moved some Russian units into better position as well I’m thinking.I feel really bad for ya, if I can kill them trns in the med that will buy 2-3 turns in a way…
if I can’t kill them, then that’s also sad.Oh would have thought partially into round 3 that the UK india fleet would be almost on equal terms with the Jap pacific fleet? (not counting land based air-power).
umm the french.
move 1 DD from SZ 72 to SZ 58
1 Inf from FCA to FEA
the fgt in London flies circles on London until it runs out of gas and back on london
1 one french Inf moves to the front to prepare for the barrage… -
Yeah I remember checking before Italy’s turn to see that those planes wouldn’t be able to land.
I was sure I checked every angle, but I guess not…
I should have just sent the Battleship to 91. Ug.And regarding the Indian fleet, you’re right. I really shouldn’t have attack the American fleet, but hadn’t been given an opportunity like that before. I was curious how that sort of Pearl Harbor-ish attack would go down.
Clearly not as well as hoped, when America spends all in the Pacific US1. :roll:
What I should have done was to sweep West from Caroline, rather than East. Grab the DEI, and pressure India’s fleet.
Calcutta would probably fall quickly, since you hadn’t spent much on the mainland.
Oh well, for another day I guess. :lol:I moved France’s units.
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G3
53 IPCs
15 Inf (45)
2 Art (8)save 0
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Combat
Operation Sealion -
Fleet SZ 112 to SZ 109, take
8 Inf, 5 Art, 8 Arm WGr,
5 Inf Nor to UKShips will ignore Transport in SZ 109 in order to bombard
1 Strat Hol to UK
2 Fig SZ 112 to UK
3 Fig, 5 Tac Wgr to UK -
Assuming you don’t scramble; the dice are in my favor there.
AA guns
5 Fig, 5 Tac, 1 Strat
Rolls: 5@1 5@1 1@1; Total Hits: 05@1: (4, 5, 5, 3, 3)5@1: (5, 3, 4, 5, 5)1@1: (5)Please don’t poop on my, dicey. :lol:
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How merciful! :-D
German troops storm Dover Beach!
Attack (13 Inf, 5 Art, 8 Arm, 5 Fig, 5 Tac, 1 Strat, 1 CA, 1 BB)
Rolls: 8@1 10@2 14@3 7@4; Total Hits: 118@1: (5, 5, 5, 6, 2, 5, 3, 1)10@2: (3, 3, 5, 3, 4, 6, 5, 5, 2, 4)14@3: (2, 1, 5, 2, 6, 5, 5, 4, 4, 5, 6, 6, 5, 5)7@4: (5, 3, 4, 1, 2, 1, 1)Defense (19 Inf, 1 Arm, 7 Fig)
Rolls: 19@2 1@3 7@4; Total Hits: 1019@2: (5, 4, 6, 1, 1, 5, 6, 6, 6, 4, 1, 6, 3, 3, 6, 1, 2, 3, 4)1@3: (6)7@4: (3, 4, 5, 1, 3, 1, 5)There seems to be a lone Frenchman that your troops have pushed in front of the doors…
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Okay come on now. 3/14 at 3? :x
Attack loses 10 Inf
Defense loses 11 InfR2
Attack (3 Inf, 5 Art, 8 Arm, 5 Fig, 5 Tac, 1 Strat)
Rolls: 8@2 13@3 6@4; Total Hits: 168@2: (3, 2, 3, 1, 1, 2, 1, 4)13@3: (3, 1, 6, 6, 6, 6, 2, 2, 4, 2, 5, 2, 6)6@4: (6, 4, 1, 4, 1, 3)Defense (8 Inf, 1 Arm, 7 Fig)
Rolls: 8@2 1@3 7@4; Total Hits: 88@2: (4, 5, 4, 6, 1, 5, 3, 2)1@3: (5)7@4: (5, 3, 3, 2, 3, 2, 2)





