Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Shantung to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 fighters, 3 infantry and 2 tactical_bombers moved from 36 Sea Zone to Paulau 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 armour moved from Shantung to Kiangsi 1 artillery and 5 infantry moved from Anhwe to Kiangsi 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsi 1 marine moved from Kwangtung to 21 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 5 transports moved from 21 Sea Zone to 6 Sea Zone 1 artillery and 8 infantry moved from Japan to 6 Sea Zone 1 artillery, 8 infantry and 1 marine moved from 6 Sea Zone to Korea 1 armour, 2 artilleries and 5 infantry moved from Southern Manchuria to Korea 1 fighter moved from Japan to 22 Sea Zone 1 bomber moved from Japan to 36 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Kiangsi Japanese attack with 1 armour, 4 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers Chinese defend with 4 artilleries and 9 infantry Japanese win, taking Kiangsi from Chinese with 1 armour, 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 6 infantry Casualties for Chinese: 4 artilleries and 9 infantry Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports Americans defend with 1 destroyer Japanese win with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Paulau Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese win, taking Paulau from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Korea Japanese attack with 1 armour, 3 artilleries, 13 infantry and 1 marine Russians defend with 1 infantry Japanese win, taking Korea from Russians with 1 armour, 3 artilleries, 13 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Southern Manchuria to Korea 1 aaGun moved from Anhwe to Shantung 1 infantry moved from Shantung to Anhwe 1 artillery, 1 infantry and 1 marine moved from Java to 43 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery, 1 bomber, 1 infantry and 1 marine moved from 36 Sea Zone to Davao 2 fighters and 2 tactical_bombers moved from Paulau to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to Davao Place Units - Japanese 3 infantry placed in Shantung 2 artilleries, 1 fighter and 6 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1 Japanese collect 44 PUs (1 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs11L '41 DM (Axis) vs. LL (Allies + 6) Game 2
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ARC taken with infantry, 2 fighters
Noncombat Moves
2 fighters from ARC, 2 fighters from KAZ to RUS
AA gun from EGY to LIBMobilize
5 infantry in RUS
Income
14
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Japan Round 11
Buy 1 trn, 8 inf, 7 arm
Combat Move
1) Nz - mt vs. 1 inf, 1 arm (sol via trn)
2) Ala - mt vs. 1 inf (jap via trn)
3) Hi - 1 inf vs. 2 inf (mid), 4 ftrs (2 sz 46, 2 sz 57), 1 bb (sz 57)
4) Eve - mt vs. 3 inf (yak)
5) Novo - mt vs. 1 inf (chi)
6) Kaz - 1 inf vs. 2 inf (chi), 1 rt (cauc)
7) Trj - 1 inf vs. 1 inf, 1 rt (per) -
Hi
2 inf, 4 ftrs, 1 bb
Rolls: 2@1 4@3 1@4; Total Hits: 22@1: (2, 4)4@3: (4, 4, 4, 1)1@4: (1)1 inf
Rolls: 1@2; Total Hits: 11@2: (1) -
Kaz
2 inf, 1 rt
Rolls: 1@1 2@2; Total Hits: 01@1: (4)2@2: (3, 5)1 inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Kaz
2 inf, 1 rt
Rolls: 1@1 2@2; Total Hits: 01@1: (2)2@2: (4, 6)1 inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Kaz
1 inf, 1 rt
Rolls: 2@2; Total Hits: 12@2: (2, 5)1 inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Trj
1 inf, 1 rt
Rolls: 2@2; Total Hits: 12@2: (1, 4)1 inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Results
nz - taken, walk-in
ala - taken, walk-in
hi - taken with 1 inf
eve - taken, walk-in
novo - taken, walk-in
kaz - taken with 1 inf, 1 rt
trj - taken, wolNon-Combat Move
4 ftrs to sz 53 (hi)
1 ac to sz 53 from sz 46
1 ac, 1 dd, 7 subs to sz 53 from sz 57
1 ac, 2 ftrs, 1 dd to sz 64 from sz 57
1 ac, 2 ftrs from sz 64 from sz 62
1 dd to sz 38 from sz 46
1 aa to cauc from per
2 arm to eve from yak
2 inf to chi from sik
2 inf to yak from stc
2 inf to far from bry
1 inf to sui from man
1 arm to nin from man
4 inf to per from ind
2 arm to per from bur
2 arm to ind from fic
3 amr to per from cauc
1 inf to bry from jap
4 inf to ind from sum
1 ftr to fra from itaPlacement
4 inf on Sum
3 arm on Ind
2 arm on bur
2 arm on Fic
4 inf on Japan
1 trn in Sz 62Collect 58 + 15 (NO) = 73 total
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Britain turn 11
Purchase
40 IPC
3 infantry
5 tanks
save 6 IPCCombat Moves
EUK (infantry) v infantry, 3 fighters, bomber (RUS)
KAR (2 infantry) v tank (NWY), 2 fighters (Z6), 2 fighters (RUS)dice
EUK
A - infantry, 3 fighters, bomber
Rolls: 1@1 3@3 1@4; Total Hits: 21@1: (5)3@3: (6, 3, 4)1@4: (2)
D - 2 infantry
Rolls: 2@2; Total Hits: 12@2: (4, 2) -
EUK taken with 3 fighters, bomber, not controlled
KAR
A - tank, 4 fighters
Rolls: 5@3; Total Hits: 45@3: (1, 3, 3, 4, 1)
D - 2 infantry
Rolls: 2@2; Total Hits: 22@2: (1, 1) -
that really blows. Sure seems like these disasters are happening to me all too often in our games. This is the game where I lost three US fighters killing one Japanese infantry if I remember correctly. Not good at all.
Noncombat Moves
3 fighters from KAR to RUS
3 fighters, bomber from EUK to RUS
infantry from NWY to FIN
6 infantry from GBR to NWY
all Z6 fleet to Z3
infantry, 2 artillery, 2 tanks, AA gun from EGY to SUDMobilize
3 infantry, 5 tanks in GBR
Income
30 + 6 saved = 36
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Your turn here.
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Yeah, I’ve definitely been catching the break with rolls against you.
Boring Ita turn here.
Italy Round 11
Buy 1 inf, 2 arm
Combat Move
None
Non-Combat Move
1 inf to kar from bst
1 inf to cauc from ukr
1 inf, 1 rt to cauc from per
1 inf to euk from epl
1 inf to bel from epl
1 inf to bst from pol
2 inf to pol from ger
1 inf to ger from nwe
1 inf to ger from fra
6 inf to fra from ita
4 arm to ger from ita
1 ftr to get from itaPlacement
1 inf, 2 arm on Ita
Collect 13
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America turn 11
Purchase
43 IPC
6 infantry
tank
2 fightersCombat Moves
ALA (infantry) v infantry, tank (WCA)
dice
ALA
A - infantry, tank
Rolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (5)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1) -
ALA round 2
A - tank
Rolls: 1@3; Total Hits: 11@3: (2)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6) -
ALA taken with tank
Noncombat Moves
AA gun from WCA to ALA
8 infantry from WCA to ECA
3 infantry from CNG to SUD
3 tanks from EGY to SUD
4 fighters from EGY to RUS
fighter from Z2 to RUS
2 fighters from WUS to Z2
3 destroyers, 2 ac, 2 transports from Z23 to Z12
2 submarines from Z19 to Z12
7 infantry, tank from WUS to WCA
2 bombers from RUS to ECAMobilize
6 infantry, tank, 2 fighters in WUS
Income
37 + 5 NO = 42
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Germany Round 12
Buy 3 inf, 4 rt, 5 arm
Combat Move
1) SBR on mos, bom from cauc
2) Arch - 1 inf vs. 2 inf (bel), 2 ftrs (bel) -
SBR on Mos
AA-fire
Rolls: 1@1; Total Hits: 01@1: (3) -
Damage
Rolls: 1@6; Total Hits: 11@6: (5) -
Arch
2 inf, 2 ftrs
Rolls: 2@1 2@3; Total Hits: 12@1: (2, 5)2@3: (4, 2)1 inf
Rolls: 1@2; Total Hits: 01@2: (6)





