yeah that’s one of my weaknesses, when i lose games it’s often because i like to change the script and experiment. has anyone tried an G1? i experimented with G1s a lot in bm for a period, even against strong players like adam. didn’t find it as feasible but made for interesting, off script games. let’s see how it plays out in ptv.
11L '41 DM (Axis) vs. LL (Allies + 6) Game 2
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Britain turn 6
Purchase
36 IPC5 infantry
artillery
transport
fighterCombat Moves
sbr KAR with bomber (GBR)
NWE (infantry) v 2 infantry (GBR) unload Z6, fighter (Z3), fighter (z5), *support shot with cruiser, battleship
FEQ (empty) v tank (SUD) blitz back to SUD
CNG (empty) v infantry (SUD)
EAF (empty) v infantry (SUD)dice
KAR bombing
Rolls: 1@6; Total Hits: 11@6: (5)NWE
A - 2 infantry, 2 fighters, cruiser, battleship
Rolls: 2@1 3@3 1@4; Total Hits: 32@1: (6, 4)3@3: (6, 1, 3)1@4: (4)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (4, 5) -
KAR damaged 4
NWE taken with 2 infantry
Noncombat Moves
artillery from EGY to SUD
artillery from FIN to GBR
all fleet and fighters to Z6
bomber from KAR to GBRMobilize
fighter, transport in Z6
5 infantry, artillery in GBRIncome
32 + 5 NO = 37 -
Italy Round 6
Buy 3 inf save 1
Combat Move
1) Nwe - 2 inf vs. 4 inf (fra), 1 ftr (ger)
2) Bel - 1 inf, 1 rt vs. 1 rt (bst), 2 arm (pol) -
Nwe
4 inf, 1 ftr
Rolls: 4@1 1@3; Total Hits: 14@1: (6, 4, 5, 4)1@3: (1)2 inf
Rolls: 2@2; Total Hits: 12@2: (3, 2) -
Nwe
3 inf, 1 ftr
Rolls: 3@1 1@3; Total Hits: 13@1: (5, 2, 4)1@3: (1)1 inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Bel
1 rt, 2 arm
Rolls: 1@2 2@3; Total Hits: 21@2: (1)2@3: (6, 1)1 inf, 1 rt
Rolls: 2@2; Total Hits: 02@2: (5, 5) -
Results
nwe - taken with 2 inf, 1 ftr
bel - taken, wolNon-Combat Move
1 ftr to ger
3 inf to fra from ita
2 inf to pol from gerPlacement
3 inf on Ita
Collect 11 + 1 saved = 12 total
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Soviet turn 14
Combat Moves
NIN (infantry) v 8 infantry, 2 artillery, 2 fighters (CHI)dice
NIN
A - 8 infantry, 2 artillery, 2 fighters
Rolls: 6@1 4@2 2@3; Total Hits: 56@1: (6, 2, 1, 5, 2, 1)4@2: (3, 2, 1, 3)2@3: (2, 6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6) -
NIN taken with 8 infantry, 2 artillery, 2 fighters
Noncombat Moves
6 tanks from SIK to KIA
2 fighters from NIN to KIA
2 AA guns from CHI to NIN -
Sorry DM, posted into the wrong game again.
I will post the text and map over to Game 1.
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America turn 6
Purchase
55 IPCinfantry
tank
transport
4 fightersCombat Moves
SAF (empty) v infantry, tank (WAF)
Z48 (transport, destroyer) v destroyer (Z47), 6 fighters, 2 bombers (PHI)dice
Z48
A - destroyer, 6 fighters, 2 bombers
Rolls: 1@2 6@3 2@4; Total Hits: 51@2: (2)6@3: (4, 4, 1, 4, 6, 2)2@4: (3, 3)
D - destroyer
Rolls: 1@2; Total Hits: 01@2: (4) -
Z48 taken with destroyer, 6 fighters, 2 bombers
Noncombat Moves
2 fighters from PHI to HAW
2 infantry from AUS to HAW
destroyer from Z47 to Z51
destroyer, 2 ac, 2 submarines from Z47 to Z53
6 fighters from Z48 to Z53
2 bombers from Z48 to MID
submarine from Z39 to Z46
2 destroyers from Z20 to Z54
4 fighters from Z47 to WCA
2 fighters from Z56 to ECA
ac, 3 destroyers, 2 submarine from Z56 to Z53Mobilize
infantry, tank, 4 fighters in WUS
transport in Z56Income
40 + 15 NO = 55 -
Germany Round 7
Buy 12 inf, 4 arm
Combat Move
1-2) Fin and Nor - mt vs. 1 arm (kar, blitz to nor)
3) Egy - mt vs. 1 rt (rho via trn)
4) Eaf - 1 inf vs. 1 arm (rho)
5) Arch - 1 inf, 1 rt vs. 2 inf (kar), 2 ftrs, 1 bom (bst)
6) Euk - 1 inf, 1 rt vs. 2 inf (epl), 2 ftrs (bst) -
Eaf (first to hit)
1 arm
Rolls: 10@3; Total Hits: 610@3: (2, 5, 4, 2, 6, 1, 5, 2, 1, 3)1 inf
Rolls: 10@2; Total Hits: 610@2: (6, 2, 5, 1, 1, 2, 6, 6, 2, 2) -
Arch
2 inf, 2 ftrs, 1 bom
Rolls: 2@1 2@3 1@4; Total Hits: 12@1: (3, 2)2@3: (5, 5)1@4: (3)1 inf, 1 rt
Rolls: 2@2; Total Hits: 12@2: (2, 3) -
Arch
1 inf, 2 ftrs, 1 bom
Rolls: 1@1 2@3 1@4; Total Hits: 11@1: (6)2@3: (6, 5)1@4: (1)1 rt
Rolls: 1@2; Total Hits: 11@2: (1) -
Euk
2 inf, 2 ftrs
Rolls: 2@1 2@3; Total Hits: 32@1: (2, 1)2@3: (1, 1)1 inf, 1 rt
Rolls: 2@2; Total Hits: 02@2: (4, 6) -
Results
fin, nor - taken, blitz
egy - taken, walk-in
eaf - taken, wol
arch - cleared with 2 ftrs, 1 bom
euk - taken, wolNon-Combat Move
1 bom to epl
4 ftrs to bel
11 arm to bel from kar
7 inf, 3 arm to bel from bst
4 inf to bel from epl
13 inf to epl from pol
2 arm to epl from ger
3 arm to ger from fra
8 inf to pol from gerPlacement
2 inf, 4 arm on Fra
10 inf on GerCollect 39 + 15 (NO) = 54 total
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Soviet turn 7
Purchase
28 IPC
4 infantry
tank
fightersave 1 IPC
Combat Moves
EUK (2 infantry) v infantry (UKR), infantry (CAU), 2 fighters (RUS)
PER (infantry, tank) v infantry (CAU), infantry (KAZ), 5 tanks (RUS)dice
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EUK
A - 2 infantry, 2 fighters
Rolls: 2@1 2@3; Total Hits: 02@1: (2, 2)2@3: (6, 6)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (6, 4)





