@dawgoneit feel free to use either file…
G40 Alpha 2 SAS (Axis) vs. Zcion (Allies)
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Germany 2
West Germany NB > z113 repairs 1 bat
Production:
70 IPCs
4 inf, 2 sub, 5 trn, 1 ftr
70 - 12 - 12 - 35 - 10 = 1 savedCombat Move:
Sea Zone 112 (R: 1 sub - B: 1 trn)
1 tac (WGr > z112)Denmark (B: 1 inf)
3 inf, 1 tac, 1 bmr (WGr > Den)
2 ftr (z113 > Den)Greece (ALN: 4 inf)
5 inf (Bul > Gre)
3 tnk (Yugo > Alb > Gre)
1 ftr, 1 tac (SIta AB > z97 > Gre) -
Denmark Round 1
A: 3 inf, 2 ftr, 1 tac, 1 bmr
Rolls: 3@1 2@3 2@4; Total Hits: 23@1: (2, 5, 1)2@3: (4, 4)2@4: (5, 3)D: 1 inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Lost Den - G: none - B: 1 inf
Greece Round 1
A: 5 inf, 3 tnk, 1 ftr, 1 tac
Rolls: 5@1 4@3 1@4; Total Hits: 45@1: (2, 1, 3, 5, 5)4@3: (4, 2, 1, 6)1@4: (3)D: 4 inf
Rolls: 4@2; Total Hits: 34@2: (6, 2, 2, 2) -
Lost Gre - G: 3 inf - ALN: 4 inf
Results:
z112 splashed; 1 tac remains
Den twol; 3 inf, 2 ftr, 1 tac, 1 bmr remain
Gre twlo 3 inf; 2 inf, 3 tnk remainNon-Combat Move:
3 trn, 1 bat, 1 ac (z113 > z112)
2 ftr,1 bmr (Den > WGr)
1 tac (Den > z112)
1 ftr (Gre > z97 > SIta)
1 tac (Gre > z97 > NIta > WGr)
3 art (WGr > Ger)
3 mec, 2 tnk (Fra > WGr > Ger)
1 mec, 3 tnk (WFr > Hol > WGr)
2 art (Fra > WGr)
5 inf, 2 art (Yugo > Rom)
1 inf (Hun > Ger)
1 AA (Hun > Pol)Placement:
2 sub (West Germany > z112)
4 inf, 1 ftr (West Germany)
5 trn (Germany > z113)Collect:
43 (territories)
10 (NOs)
1 (saved)
54 IPCs total -
barring a few more technical issues i will have the turn done later today, however it seems your fleet from 113 has ignored the fact that the danish channel is closed unless you owned Denmark from the start of the turn… you are welcome to place your fleet and newly purchased units elsewhere…
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Sorry, forgot the start of the turn stipulation. I will adjust it and repost the map.
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Revised
Non-Combat Move:
3 trn, 1 bat, 1 ac (z113 > z114)
1 tac (z112 > z113 > z114
2 ftr, 1 bmr (Den > WGr)
1 tac (Den > z113 > z114)
1 ftr (Gre > z97 > SIta)
1 tac (Gre > z97 > NIta > WGr)
3 art (WGr > Ger)
3 mec, 2 tnk (Fra > WGr > Ger)
1 mec, 3 tnk (WFr > Hol > WGr)
2 art (Fra > WGr)
5 inf, 2 art (Yugo > Rom)
1 inf (Hun > Ger)
1 AA (Hun > Pol)Placement:
1 sub (West France > z105)
1 sub (West Germany > z112)
1 ftr (West Germany)
4 inf, 5 trn (Germany > z113) -
Russia
purchase, i have 39+12 from jap decl of war, so total 51 ipc
8 armour 1 inf=51ipc
CM:
noneNCM:
Bry to yak
rus to nod
1 aa 4 inf bel to nod
suk to nuk
bsk (1 inf 1 art 1 aa) to nuk
ros to cau
112 to 105Deployment:
3 arm to nod
3 arm to suk
2 arm 1 inf to vadincome=34 ipc
plz check that the map is allright, i should have gotten all your moves done on my version aswell…
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It appears you forgot to attach a map. I can just make the moves on mine and save it if you like, but I didn’t know if you meant to attach one or not.
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sry i did forget…
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Japan 2
Production:
43 IPCs
3 inf, 1 mec, 3 sub, 1 mIC
43 - 9 - 4 - 18 - 12 = 0 savedCombat Move:
Sakha (R: empty)
1 inf (Sib > Sak)Buryatia (R: empty)
10 inf (Amu > Bury)Suiyuyan (C: empty)
1 inf (Cha > Sui)Hopei (C: empty)
1 inf (Cha > Hop)Kweichow (C: empty)
6 inf, 2 art (Anh > Kwe)
1 mec (Cha > Anh > Kwe)Yunnan (C: 3 inf)
2 inf, 1 art (Hun > Yun)
1 ftr, 2 tac (Jeh > Anh > Hun > Yun)
3 ftr, 2 tac (Ksi > Kwa > Yun)
1 ftr, 1 tac, 2 bmr (Kwa > Yun) -
Yunnan Round 1
A: 2 inf, 1 art, 5 ftr, 5 tac, 2 bmr
Rolls: 1@1 2@2 5@3 7@4; Total Hits: 101@1: (1)2@2: (2, 3)5@3: (6, 6, 6, 2, 2)7@4: (5, 4, 4, 4, 2, 4, 1)D: 3 inf
Rolls: 3@2; Total Hits: 23@2: (1, 6, 2) -
Lost Yun - J: 2 ftr - C: 3 inf
Results:
Sak walk-in; 1 inf remains
Bury walk-in; 10 inf remains
Sui walk-in; 1 inf remains
Hop walk-in; 1 inf remains
Kwe walk-in; 6 inf, 2 art, 1 mec remain
Yun twlo 2 ftr; 2 inf, 1 art, 3 ftr, 5 tac, 2 bmr remainNon-Combat Move:
2 ftr, 2 tac (Yun > Kwa > z36)
1 ftr, 3 tac (Yun > Kwa)
2 bmr (Yun > Hun > Anh > Jeh > Man)
1 trn, 1 crs (z37 > z36)
2 inf (Sia > trn z37 > Kwa)
1 art (Amu > Bury)
1 art (Sib > Amu)
1 tnk (SFE > Sib > Amu)
1 trn (z5 > z6 > z5)
1 inf (SFE > trn z5 > Amu)
1 inf (Jap > trn z6 > Amu)
1 trn (z5 > z6 > z19)
2 inf (Jap > trn z6 > Ksu)
1 trn (z6 NB > z17 > z23 > z33)
1 inf (Jap > trn z6 > Car)
1 inf (Iwo > trn z17 > Car)
1 trn (z6 NB > z19 > z20 > z36)
1 inf, 1 art (Jap > trn z6 > Kwa)
2 ftr, 2 tac (z6 > Kor > Man)
1 des (z6 NB > z17 > z23 > z33)
1 sub, 1 bat, 2 ac (z6 NB > z19 > z20 > z36)Placement:
1 mIC (Manchuria)
2 inf, 1 mec (Kiangsu)
3 sub (Japan > z6)
1 inf (Japan)Collect:
38 (territories)
10 (NOs)
48 IPCs total -
Forgot a couple markers.
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Us purchase:
2 inf 2 art 2 trans 3 dstrcm: none, yet ;)
NCM:
all fleet fr sz 10 and 11 to 26, all land fr W usa (minus the aa gun) to hawaii
ftr fr guam to sz 26
2 ftr + 1 tac fr hawaii to sz 26
54 to 26deployment
all land to W usa and navy to sz 10
ipc= 52 -
china
purchase
5 inf
cm:
2 inf fr she to sui
1 ftr to suicombat:
R1
sui
attacker
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 5)1@3: (2)defender
Rolls: 1@2; Total Hits: 11@2: (2) -
sui taken with 1 inf and 1 ftr
NCM
she + sze + ftr to sikdeployment
5 inf in sikipc = 6
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UK london purchase 2 dstr 1 ftr 1 trans
india purchases 7 infCM:
91 to 106
1 ftr fr london to 106
trans fr 92 to 110 with 1 inf fr gib to unload in HOlland
egypt to attack sudan
and now the tricky attack
1 cru fr 92 to 94
1 ftr fr gib to 96
1 ftr fr gib to 99and here is the folllowing question… since iam allowed to assume victory even in the most desperate battle i can send a ftr to 99 to land on my carrier in sz 99 or 98…
however… if i take the battle in 99 first (winning per auto) can i then juust take 1st round of combat in 96 and 94 and (hoping) they survive retreat? thus loosing the ftr in 99 due to no landing place or would they have to fight to the bitter end?
and a “sub” question in case no to the first one… if they arent allowed to retreat unless it is impossible for a carrier to move to the rescue anyway, can i then take the combat in 96 first, assuming i loose that one, and retreat in 94 after 1st round? or vice versa for that matter?combat:
I’ll save the 96+94 until we agree upon the rules…R1
106
attacker
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (5)defender
Rolls: 1@1; Total Hits: 01@1: (4)R1
Sudan
attacker
Rolls: 2@1 2@2 1@3; Total Hits: 22@1: (6, 6)2@2: (2, 2)1@3: (5)defender
Rolls: 3@2; Total Hits: 23@2: (4, 2, 2) -
106 cleared, no cas
i forgot 2@2 in sudan, will roll them now…
R1
sudan
attacker
Rolls: 2@2; Total Hits: 22@2: (2, 2) -
nice… sudan taken with 2 inf cas…
now lets argue ^^
nah, just kidding, the reason why i state the question, is that iam a little in doubt whether or not i can (apart from nasty attack in 99, which is legal) be dodgy enough to conserve a ftr or cru aswell…





