@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
11L-LL(allies+9) vs EB(axis) game 2
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BST taken with infantry, artillery, 2 fighters, bomber
IND
A - 2 infantry, tank, fighter
Rolls: 2@1 2@3; Total Hits: 12@1: (2, 3)2@3: (2, 6)
D - 2 infantry
Rolls: 2@2; Total Hits: 22@2: (1, 2) -
IND round 2
A - tank, fighter
Rolls: 2@3; Total Hits: 12@3: (2, 6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5) -
IND taken with tank, fighter
Noncombat Moves
fighter from IND to PER
3 infantry from TRJ to PER
2 infantry from RHO to CNG
bomber from BST to CAU
2 fighters from BST to Z5
destroyer, 2 ac from Z7 to Z5
tank from EUS to WCA
infantry from WUS to Z56
transport, destroyer from Z44 to Z56
AA gun from PER to INDMobilize
transport in Z3
3 infantry, 2 tanks, fighter, bomber in GBRIncome
32 + 5 NO + 7 saved = 44 -
Italy2
11 buys 2inf 1armcombat
Ukr - 1inf 1art Ita via 1trn sz16, 1ftr Ita, 1bb 1cru sz16aa gun
Rolls: 1@1; Total Hits: 01@1: (5) -
Ukr
Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (3, 3)2@3: (2, 6)1@4: (2)
Rolls: 4@2; Total Hits: 14@2: (5, 4, 1, 3) -
Ukr rd2
Input ErrorThere was an error in your dice throw: “/>” is not correct syntax.aaa 2@2: -
Ukr rd2
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (4)
Rolls: 2@2; Total Hits: 12@2: (1, 3) -
could it have gone any other way :-D
retreat 1ftr
noncombat
1ftr Ukr - Bul
1art Fra - Ita
1inf Ita - Frabuild
2inf 1arm Itacollect
11 -
Fighter survived at least. I would have expected it not to. :-)
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American turn 2
Purchase
55 IPCac
2 fighters
destroyersave 3 IPC
China - gets 1 infantry
Combat Moves
Z35 (transport) v fighter (AUS)
Z37 (2 transports) v bomber (AUS)Noncombat Moves
bomber from Z37 to IND
fighter from Z35 to IND
fighter from AUS to IND
2 fighters from Z56 to AUS
destroyer, transport from Z20 to Z56
infantry, artillery from PAN to WCA
bomber from HAW to AUSChina
infantry from CHI to NINMobilize
2 fighters, ac, destroyer in Z56Chinese infantry in CHI
Income
38 + 10 NO + 3 saved = 51 -
Fighter survived at least. I would have expected it not to.
Yes that was a bit of a shocker
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Ger3
50 buys 1aa 1ftr 5arm 2inf 1artcombat
Bel - 1arm Epl, 1bmb Pol
Bst - 3inf 1ftr Pol, 3ftr Ger
Egy - 3inf 1art 1arm LibBel
Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (3) -
Bel twol
Bst
Rolls: 3@1 4@3; Total Hits: 53@1: (4, 1, 1)4@3: (1, 2, 3, 6)
Rolls: 2@2; Total Hits: 02@2: (4, 4) -
Bst twol
Egy twol
noncombat
1bmb Bel - Pol
2ftr Bst - Pol
1ftr Bst - Ger
1ftr Bst - Bul
2inf Nwe - Ge
5inf Pol - Bul
1arm Ger - Bul
1aa Ger - Pol
4inf 1art 3arm Ger - Polbuild
1aa 1art 5arm 2inf Gercollect
36 + 10 = 46 -
I forgot to remove the Japanese transports in Z35 and Z37 that were killed on the American turn 2. They are removed on this map.
Soviet turn 3
Purchase
33 IPCfighter
6 infantry
tankCombat Moves
NWY (empty) v tank (KAR)
BEL (tank) v 6 infantry (RUS), artillery, tank (KAR), infantry (ARC)
EPL (empty) v infantry (EUK)dice
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BEL
A - 6 infantry, artillery, tank
Rolls: 5@1 2@2 1@3; Total Hits: 25@1: (6, 3, 3, 5, 1)2@2: (6, 5)1@3: (3)
D - tank
Rolls: 1@3; Total Hits: 01@3: (6) -
BEL taken with 6 infantry, artillery, tank
Noncombat Moves
infantry from ARC to KAR
AA gun from RUS to BEL
AA gun from CAU to RUS
infantry, AA gun from UKR to CAU
2 tanks from CAU to IND
2 infantry, 2 artillery from CAU to PER
infantry from NOV to KAZ
6 infantry from STC to YAKMobilize
4 infantry in CAU
2 infantry, tank, fighter in RUSIncome
34You need to go back and look at your German turn. Your buy (1aa 1ftr 5arm 2inf 1art = 51) spends too much and what you typed as a build (1aa 1art 5arm 2inf Ger) is not what you actually placed. Basically, I think it’s ok if you just switch the art to an inf so you spend 50. I switched it on the map, let me know if you want to do something else instead.
Also, the map still shows Germany at 50 IPC bank account, I have adjusted to 46.
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Sorry Lucky, your solution is fine with me.
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I thought aa guns were 5 like the old game. They are a little more expensive.
Jap3
52 buys 3arm 3inf 4ddcombat
Bry - 2inf Mannoncombat
1inf Yun - Bur
2inf Man - Fic via 1trn sz62 to sz36
1art Phi - Fic via 1trn sz50 to sz36
1ftr Fic - Bur
2ftr sz50 - Bur
1trn sz50 - sz62
1cru sz50 - sz62
1bb 2ac sz50 - sz36
1ftr 1dd sz62 - sz36build
2arm Fic
3inf 1arm Jap
4dd sz62collect
35 + 10 = 45 -
Italy should have collected an NO last turn, their current bank account should be 15.
Britain turn 3
Purchase
44 IPCdestroyer
ac
transport
5 infantryCombat Moves
ITA - sbr with bomber (CAU)
BST (3 infantry) v 2 infantry, fighter, bomber (GBR), 2 fighters, battleship support shot (Z5)
NWE (empty) v infantry (GBR) unload Z5dice





