Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
Nwe rd2
Rolls: 2@1 2@3; Total Hits: 22@1: (4, 4)2@3: (3, 1)
Rolls: 1@2; Total Hits: 01@2: (4)
Nwe twol
Lib
Rolls: 2@1 2@2 1@3; Total Hits: 22@1: (1, 2)2@2: (6, 1)1@3: (4)
Rolls: 1@2; Total Hits: 01@2: (4)
Lib twol
noncombat
2ftr Nwe - Ger
1ftr 1bmb Bst - Pol
8inf Ger - Pol
collect
35 + 15 = 50
Soviet turn 2
Purchase
34 IPC
8 infantry
2 tanks
Combat Moves
UKR (2 infantry, tank) v 6 infantry (CAU), infantry (EUK)
KAR (3 infantry) v 2 infantry, artillery (BEL), 2 tanks (RUS)
MAN (empty) v infantry (BRY)
dice
KAR
A - 2 infantry, artillery, 2 tanks
Rolls: 1@1 2@2 2@3; Total Hits: 11@1: (4)2@2: (1, 6)2@3: (4, 6)
D - 3 infantry
Rolls: 3@2; Total Hits: 13@2: (3, 2, 3)
KAR round 2
A - infantry, artillery, 2 tanks
Rolls: 2@2 2@3; Total Hits: 22@2: (2, 1)2@3: (6, 5)
D - 2 infantry
Rolls: 2@2; Total Hits: 12@2: (3, 2)
KAR taken with artillery, 2 tanks
UKR
A - 7 infantry
Rolls: 7@1; Total Hits: 27@1: (1, 4, 1, 2, 2, 4, 4)
D - 2 infantry, tank
Rolls: 2@2 1@3; Total Hits: 32@2: (1, 2)1@3: (3)
UKR round 2
A - 4 infantry
Rolls: 4@1; Total Hits: 04@1: (4, 2, 3, 4)
D - tank
Rolls: 1@3; Total Hits: 01@3: (4)
UKR round 3
A - 4 infantry
Rolls: 4@1; Total Hits: 04@1: (5, 5, 2, 5)
D - tank
Rolls: 1@3; Total Hits: 01@3: (6)
UKR round 4
A - 4 infantry
Rolls: 4@1; Total Hits: 14@1: (5, 1, 2, 4)
D - tank
Rolls: 1@3; Total Hits: 01@3: (4)
UKR taken with 4 infantry
Noncombat Moves
infantry from RUS to EUK
infantry from RUS to BEL
AA gun from BEL to RUS
2 artillery, AA gun from RUS to CAU
AA gun from CAU to UKR
infantry from URA to ARC
infantry from EVE to NOV
6 infantry from BRY to STC
submarine from Z6 to Z5
Mobilize
2 infantry, 2 tanks in CAU
6 infantry in RUS
Income
28 + 5 NO = 33
Correct map attached.
Jap2
35 buys 1cru 1dd 1ic
combat
Man - 1inf Iwo, 1inf Jap via 1trn sz62, 2inf jap via 1trn sz61 to sz62, 2ftr sz62
Phi - 1inf 1art Jap via 1trn sz62 to sz50, 1bb 1cru sz50, 1ftr Fic
Bur - 1arm Kwa, 2inf Bor via 1trn sz49 to sz37, 2inf Fuk via 1trn sz61 to sz37, 2ftr Fic
Ind - 2inf Sum via 1trn sz38 to sz35, 1ftr sz37
Yun - 1inf Hup
Man
Rolls: 4@1 2@3; Total Hits: 34@1: (5, 1, 6, 5)2@3: (3, 3)
Rolls: 1@2; Total Hits: 01@2: (4)
Man twol
Phi
Rolls: 2@2 2@3 1@4; Total Hits: 12@2: (5, 3)2@3: (4, 3)1@4: (6)
Rolls: 2@2; Total Hits: 12@2: (1, 6)
Phi rd2
Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (5)
Rolls: 1@2; Total Hits: 01@2: (3)
Phi twlo 1inf
Bur
Rolls: 4@1 3@3; Total Hits: 44@1: (3, 1, 5, 5)3@3: (3, 3, 2)
Rolls: 3@2; Total Hits: 23@2: (1, 5, 1)
Bur twlo 2inf
Ind
Rolls: 2@2 1@3; Total Hits: 32@2: (2, 1)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (4)
Ind twol
Yun twol
noncombat
2ftr Man - sz62
1ac sz62 - sz50
1ac 1trn sz37 - sz50
2ftr Bur - sz50
1ftr Phi - sz50
1ftr Ind - Fic
2inf Sui - Hup
build
1ic Fic
1cru 1dd sz62
collect
37 + 15 = 52
Britain turn 2
Purchase
55 IPC
transport
3 infantry
2 tanks
fighter
bomber
save 7
Combat Moves
BST (3 infantry, tank) v 2 infantry, artillery, bomber (GBR), 2 fighters (Z7), *support shot with battleship
IND (2 infantry) v 2 infantry (PER), tank, fighter (TRJ)
dice
BST
A - 2 infantry, artillery, 2 fighters, bomber, battleship
Rolls: 1@1 2@2 2@3 2@4; Total Hits: 51@1: (5)2@2: (2, 4)2@3: (1, 3)2@4: (2, 1)
D - 3 infantry, tank
Rolls: 3@2 1@3; Total Hits: 13@2: (6, 4, 4)1@3: (2)