11L-LL(allies+9) vs EB(axis) game 2


  • Sorry Lucky, your solution is fine with me.


  • I thought aa guns were 5 like the old game. They are a little more expensive.

    Jap3
    52 buys 3arm 3inf 4dd

    combat
    Bry - 2inf Man

    noncombat
    1inf Yun - Bur
    2inf Man - Fic via 1trn sz62 to sz36
    1art Phi - Fic via 1trn sz50 to sz36
    1ftr Fic - Bur
    2ftr sz50 - Bur
    1trn sz50 - sz62
    1cru sz50 - sz62
    1bb 2ac sz50 - sz36
    1ftr 1dd  sz62 - sz36

    build
    2arm Fic
    3inf 1arm Jap
    4dd sz62

    collect
    35 + 10 = 45

    11L_LL_v_EB_03cJ.AAM


  • Italy should have collected an NO last turn, their current bank account should be 15.

    Britain turn 3

    Purchase
    44 IPC

    destroyer
    ac
    transport
    5 infantry

    Combat Moves
    ITA - sbr with bomber (CAU)
    BST (3 infantry) v 2 infantry, fighter, bomber (GBR), 2 fighters, battleship support shot (Z5)
    NWE (empty) v infantry (GBR) unload Z5

    dice


  • ITA aa fire
    DiceRolls: 1@1; Total Hits: 11@1: (1)


  • bomber downed over ITA

    BST
    A - 2 infantry, 3 fighters, bomber, battleship
    DiceRolls: 2@1 3@3 2@4; Total Hits: 42@1: (4, 4)3@3: (5, 2, 1)2@4: (2, 3)
    D - 3 infantry
    DiceRolls: 3@2; Total Hits: 13@2: (3, 5, 2)


  • BST taken with infantry, 3 fighters, bomber

    Noncombat Moves
    transport from Z2 to Z8
    3 fighters from BST to Z5
    bomber from BST to GBR
    3 infantry, fighter from PER to TRJ
    tank from IND to TRJ
    tank from WCA to SOL
    destroyer from Z56 to Z46
    AA gun from IND to PER

    Mobilize
    5 infantry in GBR
    transport, destroyer, ac in Z8

    Income
    32

    11L_LL_v_EB_03dB.AAM


  • Italy3
    15 buys 2inf 1art 1arm

    combat
    Ukr - 2inf Ita via 1trn sz16, 1ftr Bul, 1cru, 1bb
    Nwe - 1arm 2inf Fra

    Ukr
    DiceRolls: 2@1 2@3 1@4; Total Hits: 02@1: (3, 4)2@3: (6, 5)1@4: (6)
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Ukr rd2
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (5)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Ukr rd3
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (2)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Ukr twlo 1inf

    Nwe
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (4, 4)1@3: (2)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Nwe twol

    noncombat
    1ftr Ukr -
    1arm Ita - Blk

    build
    2inf 1art 1arm Ita

    collect
    12 + 5 = 17

    11L_LL_v_EB_03eIta.AAM


  • America turn 3

    Purchase
    51 IPC

    2 fighters
    5 submarines

    save 1 IPC

    China gets 1 infantry

    Combat Moves
    sbr FIC with bomber (IND)

    dice

    FIC bombing
    DiceRolls: 1@6; Total Hits: 11@6: (1)


  • 1 damage to FIC

    Noncombat Moves
    bomber from FIC and bomber from AUS to TRJ
    2 fighters from Z56 to Z8
    5 destroyers, 2 ac from Z56 to Z46
    2 fighters from AUS to Z46
    infantry, artillery from WCA to Z46
    2 fighters from IND to TRJ

    China

    infantry from NIN to CHI

    Mobilize
    5 submarines, 2 fighters in Z56

    China infantry in NIN

    Income
    38 + 10 NO + 1 saved = 49

    11L_LL_v_EB_03fUSA.AAM


  • I dont think you can place a Chinese inf in Chi. There is a 3 unit max for the chinese.It wont effect Ger so I will post.


  • I moved the infantry from NIN to CHI and placed the new unit in CHI, so the map is right.


  • Sorry man should have read through your move first  :-)

    Ger4
    46 buys 1aa, 1ftr, 3arm, 5inf

    combat
    Mos - 1bmb Pol SBR
    Euk - 1arm Bul
    Bst - 2inf 2ftr Pol, 2ftr Ger
    Epl - 2inf 1art 3arm Pol, 3arm Ger , 5inf Bul
    Sud - 1arm Egy blitz back to Egy

    aa gun
    DiceRolls: 1@1; Total Hits: 01@1: (2)


  • damage
    DiceRolls: 1@6; Total Hits: 11@6: (3)


  • Mos 3 damage

    Bst
    DiceRolls: 2@1 4@3; Total Hits: 32@1: (4, 1)4@3: (6, 3, 3, 6)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Bst twol

    Epl
    DiceRolls: 6@1 2@2 6@3; Total Hits: 46@1: (6, 6, 6, 1, 3, 6)2@2: (3, 4)6@3: (2, 2, 5, 4, 1, 4)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Epl twol
    Euk twol
    Sud twol

    noncombat
    1bmb Mos - Pol
    3ftr Bst - Pol
    1ftr Bst - Ger
    1aa Pol - Epl
    1aa 2arm 5inf Ger - Pol
    1ftr Bul - Egy

    build
    1aa 5inf 3arm 1ftr Ger

    collect
    32 + 10 = 42

    11L_LL_v_EB_04aG.AAM

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