11L LL(+19) v Gamerman01(x) '41 no tech


  • Noncombat Moves

    3 infantry from EUS to ECA
    all Z34 to Z37
    all Z50 to Z37 except submarines
    all pacific fighters to Z37
    4 fighters from Z13 to Z12
    fighter from Z13 to Z7
    all Z10 to Z12
    bombers to SUD
    3 infantry, tank from GBR to ALG
    3 transports from Z7 to Z12
    3 infantry from ALG to LIB

    Mobilize

    2 submarines in Z50
    5 submarines in Z56
    6 infantry in EUS

    Income

    41 + 15 NO + 1 saved = 57

    11L_LL(19)_v_Gamerman01_1941_20f.AAM


  • I think that is everything.  If not, then go with the map.

    Cheers

  • 25 24 23 22 15 11 10 Official Q&A Mod

    A rare mistake.  I had 2 infantry in Burma but you only rolled one.

    I was checking this morning in case you hit Z15 to give you casualty choices.  I’m glad you didn’t hit it and get lucky…  I didn’t have enough D there.  Was thinking maybe I should have continued in Z12 to down American fighters, but now it doesn’t matter

  • 25 24 23 22 15 11 10 Official Q&A Mod

    You’ll be taking it anyway…
    Here’s the missing DDiceRolls: 1@2; Total Hits: 01@2: (6)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Well at least you got missed by 2 infantry and a tank in Burma

    Will check your noncom later - need to go to church

  • 25 24 23 22 15 11 10 Official Q&A Mod

    You need to declare which fighters are on which carriers in Z12, so I know what slots are open if you land Russian or British fighters on them.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Otherwise -
    Map matches noncom perfectly
    Plan to move G later this afternoon


  • @Gamerman01:

    You need to declare which fighters are on which carriers in Z12, so I know what slots are open if you land Russian or British fighters on them.

    One ac is empty.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    G21 with 80, buy 8 FTR

    Combat moves -
    GBr - SBR (Ita)
    Z13 - 5 SS (Z14) 7 DD, 4 CV (Z15)
    Gib - INF (Ita) ARM (TrJ) 5 FTR (Fra)
    Egy - 2 INF (Z15) 9 ARM (TrJ)
    Bur - 3 INF (Ind) 7 ARM (Yun) blitz FIC
    Eve - INF (Ura) 13 INF, 2 ART, 8 ARM (Nov) 14 ARM (Chi)

    GBr AADiceRolls: 1@1; Total Hits: 01@1: (6)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    GBr SBRDiceRolling 1:
    (2)  
    Z13DiceRolls: 4@1 12@2; Total Hits: 34@1: (6, 5, 2, 6)12@2: (4, 2, 1, 5, 3, 4, 3, 6, 3, 4, 5, 2)DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    GibDiceRolls: 1@1 6@3; Total Hits: 41@1: (1)6@3: (2, 3, 6, 4, 4, 1)DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    EgyDiceRolls: 2@1 9@3; Total Hits: 12@1: (2, 2)9@3: (6, 6, 5, 5, 5, 5, 1, 6, 5)DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Nice
    BurDiceRolls: 3@1 7@3; Total Hits: 53@1: (3, 3, 2)7@3: (2, 4, 1, 2, 6, 1, 1)DiceRolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (6)


  • @Gamerman01:

    A rare mistake.� I had 2 infantry in Burma but you only rolled one.

    I was checking this morning in case you hit Z15 to give you casualty choices.� I’m glad you didn’t hit it and get lucky…� I didn’t have enough D there.� Was thinking maybe I should have continued in Z12 to down American fighters, but now it doesn’t matter

    Attack Z15 with the dice I have had lately?!?!  That’s a laugh.  I can truly say I never considered it for a moment.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Eve - AA (Nov)
    Nov - INF, ART (Rus) 8 ARM (Nin)
    Man - 4 ARM (Nin)
    Z13 - TP (Z15) 5 FTR (Gib)
    Fin - 2 INF (Kar)
    Kar - 2 ARM (EPl)
    Bel - AA (Rus)
    Fra - BMB (GBr) 2 BMB (TrJ) 2 INF, ART, 5 ARM (Ger)
    TrJ - 13 INF, 4 ART (Per)
    EAf - INF (Rho)
    NWE - 2 INF (Ger)

    Place 3 FTR (Z13)
    Place 3 FTR (Fra)
    Place 2 FTR (Ger)
    Collect 81, 81 on hand

    11L_LL(19)_v_Gamerman01_1941_21a.AAM


  • Ha where were all those fives and sixes when you hit Z12?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @LuckyLindy:

    Ha where were all those fives and sixes when you hit Z12?

    Boy, that would have been a disaster.

    Once I attacked 3 tanks with 13, and all 13 missed, and all his 3 hit.


  • In A and A you just have to laugh at the dice sometimes.

    Soviet turn 21

    Noncombat Moves

    19 infantry, 2 artillery, 6 tanks, 3 AA guns from YAK to FAR
    3 fighters, bomber from ALG to GBR

    11L_LL(19)_v_Gamerman01_1941_21b.AAM


  • You and Yoshi, probably the two best players on the site, are also getting the best dice against me.  Although to be fair it seems like everyone is getting pretty great dice against me right now.  Evidently I have severely offended the dice gods. 
    :lol:

  • 25 24 23 22 15 11 10 Official Q&A Mod

    The dice were a little better than average for you toward the beginning.

    I’ve witnessed players getting long strings of bad dice many times before over the past 3 1/2 years on this site.  Be careful.  After a little while it gets in their heads, and then they get paranoid, and overlook all the times that they do get good luck.  We all notice the times we get bad luck more than the times we get good luck, but most of us are OK with that until we get long strings of noticeably bad luck.  Also, we tend to be more sensitive toward bad luck against someone who’s hard to beat, because each instance creates increasing problems for us.

    I thought maybe Yoshi was getting better dice than me, but when I went through turn by turn and tabulated results, I found that we had even dice.  I just remember that his G1 and J1 went without any significant losses (very bad for Allies) and of course remember my R2 disaster of trading 13 units for 4 (which I believe cost me the game - if I go on to lose).  But I easily forget when he attacked my bomber on the Solomons with 2 infantry and lost, and that I have had significantly better SBR results than he has so far.  It’s our nature to remember the bad dice (for us) and forget a lot of the good/amazing dice.

    I could tell you about the time I raided the American fleet in Z56 with 98% odds to win, and lost.  I had to retreat 2 loaded transports that were going to hit naked bombers on WUS after the win, and those 2 loaded transports were subsequently slaughtered.

    I could tell you about the time I was behind in a game (lost Moscow) and attacked Poland with my fledgling UK and ran an SBR of Germany.  I lost (pretty sure it was) 4 out of 5 aircraft to AA.  That was all 5 of the aircraft I had, and all of my repeating offense.

    Or the time(s) when my Japan has been dice raped in the first few rounds and crippled (not counting this game)
    Or the time I lost a cruiser in Z50 on J1 (hehe - you know about that one)
    And many more, if I sit and think about it…

    I actually won the first two games above, because I was much more experienced/skilled than my opponent and could overcome them.  But against a really good player, as you said, you can’t afford to have a little more bad dice than your opponent.  I prefer to play opponents who I can still beat with a little bad dice…  Because it sucks to lose just because of dice.

    I could list 5 players I have played who became “snakebit” by dice, and then grew paranoid.  Please don’t let it happen to you.

    I invite you to go through this entire game and assess the luck.  To do it objectively, come up with an objective system for grading dice results before starting to review.  I typically measure AA misses vs. hits, and the hit rate of defending 2’s…  If measuring offensive dice, rule out meaningless rolls of course.

    Like everyone, I’m biased toward myself, so I remember the times I suffered bad luck early in this game.  I think it was some of the bad luck that got me into the big jam I was in after about 7 rounds, but I don’t know that an objective reviewer would agree.

    Don’t worry, you haven’t been talking about dice to the point that it has become annoying.  But you’re getting there…  :-)  I don’t play with people who obsess about dice.  It gets old, fast.

    It has been a real pleasure playing you, and I hope to play many more in the coming year(s).  Japan coming soon.  I see you are not going to let me get that fleet started.  I’ll have to do something else.

    Cheers

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