Good luck - and have fun!
11L LL(+19) v Gamerman01(x) '41 no tech
-
Also, Germany with a 55 income has a 1-front war - facing absolutely no resistance from the West. I just picked up both NO’s for Italy, so I’m collecting 5 a turn. That’s a good number for the Axis. I think you’re writing up my obituary prematurely. You definitely have the “upper hand” as JWW would say, but don’t count me dead just yet.
No not asking for you to quit at all, I was just being honest with what I was seeing - I certainly want to continue. You are right about the dice though, if they kept up what they have lately, anything is possible.
Cheers
-
I do know I’m in trouble and have been climbing up hill the whole game.
I do have plans (and apparently I’m not afraid to share them) :roll:
I would be surprised if I can pull it off/out.
I always quit when I think it’s pointless to continue.Had enough A&A for today - hopefully tomorrow.
Looks like I have to decide whether to take FIC back (probably won’t, unless I decide I have the money to buy a transport), how much to build on Sum (probably want to build fighters if I can because men will be stranded there), and of course, what to do with the 62 fleet. Will also have to decide whether to take over Eve.
Will be moving everything to 15
-
J8 with 48, buy 8 INF, ARM, 3 SS (save 1)
Combat moves -
Eve - 2 INF, ART (Yak)
Ind - SBR (Sum)AA
Rolls: 1@1; Total Hits: 01@1: (5)
If miss
dmg
Rolling 1:
(2)
Eve
Rolls: 1@1 2@2; Total Hits: 21@1: (1)2@2: (6, 2)
Rolls: 1@2; Total Hits: 01@2: (6) -
Bry - BMB (Sum)
Sui - 2 INF, ARM (Man) ARM, AA (Kia)
Man - 3 INF, ARM (Jpn) 2 FTR (Phi)
Z15 - Fleet (Z14)
Sum - BMB (Ind)
Z62 - 4 FTR (Phi)Place 4 INF, ARM, 3 SS (Jpn)
Place 4 INF (Sum)
Collect 29, 30 on hand -
Britain turn 8
Purchase
50 IPC
2 repair to IND
3 tanks
3 fighters
save 3 IPCCombat Moves
NIN (empty) v infantry (SIK)
KWA (empty) v infantry (FIC)
PHI (empty) v tank (BOR)
EGY (infantry) v infantry (SUD), bomber (IND)dice
EGY
A - infantry, bomber
Rolls: 1@1 1@4; Total Hits: 01@1: (5)1@4: (6)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1) -
Noncombat Moves
3 infantry from IND to PER
3 fighters from ARC to RUS
4 fighters from GBR to RUS
fighter from IND to Z50
3 submarines, fighter, ac, battleship from Z49 to Z50
2 tanks from YUN to IND
7 fighters from CAU to RUS
2 tanks from CAU to KAZ
2 artillery from YUN to SIK
bomber from EGY to IND
infantry from PER to TRJMobilize
3 fighters in GBR
2 infantry, tank in INDIncome
39 + 5 NO + 3 saved = 47
-
3 tanks in IND.
-
I’m going to clean up that post and also make a couple changes. Just use this post and map and disregard the prior.
Noncombat Moves
3 infantry from IND to PER
3 fighters from ARC to RUS
4 fighters from GBR to RUS
3 submarines, ac, battleship from Z49 to Z50
fighter from Z49 to PER
fighter from IND to PER
2 tanks from YUN to IND
7 fighters from CAU to RUS
2 tanks from CAU to KAZ
2 artillery from YUN to SIK
bomber from EGY to IND
infantry from PER to TRJMobilize
3 fighters in GBR
3 tanks in INDIncome
39 + 5 NO + 3 saved = 47
-
-
I8 with 12, buy 4 INF
Combat moves -
NoneNCM -
Egy - 5 INF, ARM (Z15)
Blk - 2 ARM (Ita)Collect 20, 20 on hand
-
America turn 8
Purchase
America
49 IPC2 infantry
tank
destroyer
3 fightersChina
gets 3 infantryCombat Moves
America
noneChina
KIA (empty) v infantry (FUK)Noncombat Moves
destroyer from Z49 to Z60
destroyer from Z49 to Z61
transport, destroyer, 2 ac, 2 battleships from Z49 to Z50
2 transports, ac, 2 fighters from Z49 to Z47
2 fighters from YUN to Z50
2 fighters, bomber from CAU to SIK
bomber from RUS to SIK
fighter from Z56 to Z50
2 infantry from WCA to ECA
3 tanks from WUS to ECA
3 submarines from Z46 to Z51Mobilize
America
2 infantry, tank in WUS
destroyer, 3 fighters in Z56China
3 infantry in SIKIncome
40 + 15 NO = 55
-
transport, destroyer, 2 ac, 2 battleships from Z49 to Z50
and 2 fighters
2 fighters from YUN to Z50
all 3
-
G9 with 55, buy 3 INF, 9 ARM (save 1)
Combat moves -
Bra - INF, ART (Gib)
Sud - INF (Egy)
Arc - INF (Kar) BMB (Pol)
EUk - INF, 2 ART, 11 ARM (Bel) 19 ARM (EPl)
Ukr - 2 ARM (EPl) 2 FTR (Z15)EUk
Rolls: 3@2 30@3; Total Hits: 143@2: (5, 3, 4)30@3: (4, 3, 2, 5, 5, 3, 4, 2, 6, 1, 1, 5, 6, 1, 1, 5, 4, 3, 6, 5, 5, 6, 1, 1, 2, 5, 3, 4, 3, 5)
Rolls: 2@2; Total Hits: 22@2: (1, 1)
Ukr AA
Rolls: 2@1; Total Hits: 12@1: (1, 3) -
What rotten luck!
Ukr
Rolls: 3@3; Total Hits: 13@3: (3, 4, 4)
Rolls: 2@2; Total Hits: 02@2: (6, 5) -
That’s better. You owe me misses for the rest of the turn…. :-)
Ukr2
Rolls: 3@3; Total Hits: 13@3: (6, 6, 1)
Rolls: 1@2; Total Hits: 01@2: (6) -
Arc
Rolls: 1@1 1@4; Total Hits: 11@1: (1)1@4: (6)
Rolls: 1@2; Total Hits: 01@2: (6) -
That’s right. You dice’d better listen to me!
NCM -
Kar - AA (Bel)
EPl - 4 INF (Pol) 9 ARM (Ger) FTR (Ukr) 2 FTR (Z15) BMB (Arc)
EUk - AA (EPl)
Z13 - DD, 2 CV (Z15)
Lib - INF (Alg)
Z18 - DD, CA (Z13)Place 2 INF (Kar)
Place INF, 9 ARM (Ger)
Collect 62, 63 on hand -
Soviet turn 9
Purchase
21 IPC
5 infantry
tank
save 1 IPCCombat Moves
ARC (infantry) v infantry, fighter, bomber (RUS)
EVE (2 infantry, artillery) v tank (CHI), 5 tanks, 2 fighters (RUS)dice
EVE
A - 6 tanks, 2 fighters
Rolls: 8@3; Total Hits: 28@3: (6, 1, 5, 6, 3, 4, 4, 6)
D - 2 infantry, artillery
Rolls: 3@2; Total Hits: 13@2: (2, 4, 3) -
EVE round 2
A - 5 tanks, 2 fighters
Rolls: 7@3; Total Hits: 37@3: (4, 2, 4, 5, 6, 3, 1)
D - artillery
Rolls: 1@2; Total Hits: 01@2: (5) -
EVE taken with 5 tanks, 2 fighters
ARC
A - infantry, fighter, bomber
Rolls: 1@1 1@3 1@4; Total Hits: 31@1: (1)1@3: (1)1@4: (3)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3)





