@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs11L LL(+19) v Gamerman01(x) '41 no tech
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KAR holds with infantry
UKR
A - 4 infantry, 2 artillery
Rolls: 2@1 4@2; Total Hits: 12@1: (6, 4)4@2: (6, 3, 6, 2)
D - 2 infantry, fighter
Rolls: 2@2 1@4; Total Hits: 32@2: (1, 2)1@4: (3) -
UKR round 2
A - infantry, 2 artillery
Rolls: 3@2; Total Hits: 13@2: (5, 5, 1)
D - infantry, fighter
Rolls: 1@2 1@4; Total Hits: 01@2: (6)1@4: (5) -
UKR round 3
A - infantry, 2 artillery
Rolls: 3@2; Total Hits: 23@2: (3, 2, 1)
D - fighter
Rolls: 1@4; Total Hits: 11@4: (2) -
UKR taken with 2 artillery
Noncombat Moves
2 infantry from CAU to EUK
4 tanks, AA gun from ARC to RUS
infantry from RUS to ARC
AA gun from RUS to NOV
12 infantry, 4 artillery, 2 fighters from CAU to RUS
fighter, bomber from YUN to RUS
2 infantry from URA to RUSMobilize
6 infantry in RUS
infantry in CAUIncome
21
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Somewhat soothes the pain of losing the three fighters… :|
That’s what I was thinking - almost made reference to it.
Looks like R8 went better than my wildest dreams……
Now I have to get psyched up for J8
Played 3 straight moves - so time for a break -
Somewhat soothes the pain of losing the three fighters… :|
That’s what I was thinking - almost made reference to it.
Looks like R8 went better than my wildest dreams……
Now I have to get psyched up for J8
Played 3 straight moves - so time for a breakYeah the dice continue to fall poorly for me. You should see my DM game 1 round by Britain. :|
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I was just looking at the board and trying to imagine what I would do if I was Axis. I really don’t know. Japan is down to 28 income and is facing a tremendous assault. Although the Allies have been battered in consecutive rounds on the western Russian front, they are fighting only a one front war and have the combined power of the three Allies to defend. It looks hopeless to me, so if you are able to formulate something, I will be quite impressed. The good news for me is I don’t have to worry about can-openers since I am not on the offensive with Russia! :-P
Looking forward to Game 3.
Cheers
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I know. But the 28 income is before my Jap turn, Luck. I could earn 39 if I really wanted to. And I’ve been taking in 50 or so for the last several turns, and have a considerable airforce. I’m threatening to take over a lot of Africa. I also am looking to move to EUk, and you can’t hold Caucasus and Russia both. If I can build 4 units a turn in Caucasus, you might have issues. I don’t like to divulge my plans to an opponent, but I’m not planning anything really tricky. I’m not sure you see the possibilities, and you never know what the dice will do. I’ll give up when I’m good and ready.
Are you asking for a resignation?
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Also, Germany with a 55 income has a 1-front war - facing absolutely no resistance from the West. I just picked up both NO’s for Italy, so I’m collecting 5 a turn. That’s a good number for the Axis. I think you’re writing up my obituary prematurely. You definitely have the “upper hand” as JWW would say, but don’t count me dead just yet.
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Also, Germany with a 55 income has a 1-front war - facing absolutely no resistance from the West. I just picked up both NO’s for Italy, so I’m collecting 5 a turn. That’s a good number for the Axis. I think you’re writing up my obituary prematurely. You definitely have the “upper hand” as JWW would say, but don’t count me dead just yet.
No not asking for you to quit at all, I was just being honest with what I was seeing - I certainly want to continue. You are right about the dice though, if they kept up what they have lately, anything is possible.
Cheers
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I do know I’m in trouble and have been climbing up hill the whole game.
I do have plans (and apparently I’m not afraid to share them) :roll:
I would be surprised if I can pull it off/out.
I always quit when I think it’s pointless to continue.Had enough A&A for today - hopefully tomorrow.
Looks like I have to decide whether to take FIC back (probably won’t, unless I decide I have the money to buy a transport), how much to build on Sum (probably want to build fighters if I can because men will be stranded there), and of course, what to do with the 62 fleet. Will also have to decide whether to take over Eve.
Will be moving everything to 15
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J8 with 48, buy 8 INF, ARM, 3 SS (save 1)
Combat moves -
Eve - 2 INF, ART (Yak)
Ind - SBR (Sum)AA
Rolls: 1@1; Total Hits: 01@1: (5)
If miss
dmg
Rolling 1:
(2)
Eve
Rolls: 1@1 2@2; Total Hits: 21@1: (1)2@2: (6, 2)
Rolls: 1@2; Total Hits: 01@2: (6) -
Bry - BMB (Sum)
Sui - 2 INF, ARM (Man) ARM, AA (Kia)
Man - 3 INF, ARM (Jpn) 2 FTR (Phi)
Z15 - Fleet (Z14)
Sum - BMB (Ind)
Z62 - 4 FTR (Phi)Place 4 INF, ARM, 3 SS (Jpn)
Place 4 INF (Sum)
Collect 29, 30 on hand -
Britain turn 8
Purchase
50 IPC
2 repair to IND
3 tanks
3 fighters
save 3 IPCCombat Moves
NIN (empty) v infantry (SIK)
KWA (empty) v infantry (FIC)
PHI (empty) v tank (BOR)
EGY (infantry) v infantry (SUD), bomber (IND)dice
EGY
A - infantry, bomber
Rolls: 1@1 1@4; Total Hits: 01@1: (5)1@4: (6)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1) -
Noncombat Moves
3 infantry from IND to PER
3 fighters from ARC to RUS
4 fighters from GBR to RUS
fighter from IND to Z50
3 submarines, fighter, ac, battleship from Z49 to Z50
2 tanks from YUN to IND
7 fighters from CAU to RUS
2 tanks from CAU to KAZ
2 artillery from YUN to SIK
bomber from EGY to IND
infantry from PER to TRJMobilize
3 fighters in GBR
2 infantry, tank in INDIncome
39 + 5 NO + 3 saved = 47
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3 tanks in IND.
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I’m going to clean up that post and also make a couple changes. Just use this post and map and disregard the prior.
Noncombat Moves
3 infantry from IND to PER
3 fighters from ARC to RUS
4 fighters from GBR to RUS
3 submarines, ac, battleship from Z49 to Z50
fighter from Z49 to PER
fighter from IND to PER
2 tanks from YUN to IND
7 fighters from CAU to RUS
2 tanks from CAU to KAZ
2 artillery from YUN to SIK
bomber from EGY to IND
infantry from PER to TRJMobilize
3 fighters in GBR
3 tanks in INDIncome
39 + 5 NO + 3 saved = 47
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I8 with 12, buy 4 INF
Combat moves -
NoneNCM -
Egy - 5 INF, ARM (Z15)
Blk - 2 ARM (Ita)Collect 20, 20 on hand
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America turn 8
Purchase
America
49 IPC2 infantry
tank
destroyer
3 fightersChina
gets 3 infantryCombat Moves
America
noneChina
KIA (empty) v infantry (FUK)Noncombat Moves
destroyer from Z49 to Z60
destroyer from Z49 to Z61
transport, destroyer, 2 ac, 2 battleships from Z49 to Z50
2 transports, ac, 2 fighters from Z49 to Z47
2 fighters from YUN to Z50
2 fighters, bomber from CAU to SIK
bomber from RUS to SIK
fighter from Z56 to Z50
2 infantry from WCA to ECA
3 tanks from WUS to ECA
3 submarines from Z46 to Z51Mobilize
America
2 infantry, tank in WUS
destroyer, 3 fighters in Z56China
3 infantry in SIKIncome
40 + 15 NO = 55





