@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
Wheatbeer vs TerrorBane G40 a2
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sukr taken, 1 mech lost
NCM:
2 fig, 2 tact sukr >> bes
3 inf, 1 art tun >> alg
2 mech nita >> rom
1 aa gun nita >> wgrMobilize:
2 inf, 1 fig sita
1 sub SZ95Collect 27 IPC (29 total)
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France won’t impact Germany, but please remember to do French moves with Russia.
G6
Buy (68/70)
7 trans
5 inf
1 artCM:
BEL
1 mech, 4 art, 7 tank nov
14 inf, 5 mech, 5 art eplSZ89
1 sub, 2 fig, 2 tact SZ101 -
BEL
A 14 inf, 6 mech, 9 art, 7 tank
Rolls: 11@1 18@2 7@3; Total Hits: 1111@1: (3, 4, 2, 6, 5, 5, 6, 1, 6, 2, 1)18@2: (1, 6, 2, 6, 5, 2, 5, 2, 2, 2, 5, 3, 5, 3, 2, 5, 4, 2)7@3: (6, 4, 4, 4, 6, 4, 3)D 27 inf, 5 art
Rolls: 32@2; Total Hits: 832@2: (4, 3, 3, 3, 5, 3, 4, 4, 5, 3, 3, 6, 2, 4, 1, 3, 3, 4, 2, 6, 5, 1, 4, 6, 1, 1, 4, 4, 1, 1, 6, 5) -
BEL r2
A 6 inf, 6 mech, 9 art, 7 tank
Rolls: 3@1 18@2 7@3; Total Hits: 123@1: (3, 2, 4)18@2: (2, 1, 3, 6, 3, 1, 3, 1, 1, 5, 4, 6, 2, 1, 2, 3, 2, 2)7@3: (4, 6, 3, 6, 5, 5, 1)D 16 inf, 5 art
Rolls: 21@2; Total Hits: 721@2: (1, 4, 2, 3, 5, 6, 4, 6, 2, 4, 2, 3, 1, 3, 3, 5, 6, 2, 1, 6, 4) -
BEL r3
A 5 mech, 9 art, 7 tank
Rolls: 14@2 7@3; Total Hits: 814@2: (4, 5, 3, 3, 1, 2, 5, 1, 1, 1, 6, 3, 2, 4)7@3: (2, 4, 5, 1, 4, 4, 4)D 4 inf, 5 art
Rolls: 9@2; Total Hits: 39@2: (2, 2, 1, 5, 6, 4, 5, 3, 6) -
BEL r4
A 2 mech, 9 art, 7 tank
Rolls: 11@2 7@3; Total Hits: 911@2: (3, 3, 3, 5, 6, 6, 3, 1, 1, 2, 1)7@3: (1, 3, 3, 3, 4, 5, 2)D 1 art
Rolls: 1@2; Total Hits: 11@2: (2) -
I can’t fathom how you are having such unbelievable dice
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The Italian dice at sukr was crazy lucky … something like a 4% chance.
The Belarus battle, I had about a 30+% chance of sustaining as many or fewer casualties though.
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The Italians tanks are toast anyways thanks to Britain, but I had planned on losing Italian planes to disrupt Russia.
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What dice calc do u use
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I only know of the aacalc at froodnet … it isn’t great for naval stuff because it doesn’t have cruisers and it’s values are off for some ships slightly.
bel taken 14 inf, 5 mech lost
SZ89
A 1 sub, 2 fig, 2 tact
Rolls: 1@2 2@3 2@4; Total Hits: 31@2: (5)2@3: (1, 5)2@4: (1, 4)D 1 dest
Rolls: 1@2; Total Hits: 01@2: (6) -
I assume it’s meant for earlier incarnations of A&A, but it is fine for land battles.
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O well just my luck. On monday had face to face game. Two loaded carriers one battle ship and one cruiser attacked russian battleship in baltic. It took six rounds to kill it. I damaged all three ships and last the cruiser.
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I’ve had some pretty crazy losses in other games, but I will admit, overall, I’ve had nice dice this game.
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SZ89 cleared no loss
NCM:
2 tact, 2 fig SZ89 >> gib
1 fig, 1 tact gib >> wgr
1 dest, 1 sub SZ91 >> SZ112
1 sub SZ125 >> SZ112
1 carrier SZ110 >> SZ116
1 carrier SZ110 >> SZ88
1 bsh SZ110 >> SZ117
1 cru SZ110 >> SZ107
1 sub SZ101 >> SZ103
1 trans SZ101 >> SZ90
1 trans SZ101 >> SZ102
6 tank ger >> wgr
1 inf kar >> nov
10 mech ger >> eplMobilize:
7 trans SZ112
3 inf wgr
1 inf, 1 art ger
1 inf novCollect 56 IPC (58 total)
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files emailed … US will have some fun running down Germany’s navy
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You could have just dropped that destr in sz 106 and fled to 116… But I guess I’d catch you either way
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I didn’t think of that move … might have been better. Ah well, my buy would need to be different to really save the fleet that way anyways.
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Russia
buy 8 infcombat
2 inf 1 tk 2 fighters 1 tac bomber >> nodattack
Rolls: 2@1 3@3 1@4; Total Hits: 32@1: (4, 5)3@3: (1, 5, 1)1@4: (2)defend
Rolls: 2@2; Total Hits: 12@2: (1, 6) -
combat
1 sub sz 125 >> sz 112
attack
Rolls: 1@2; Total Hits: 01@2: (6)defend
Rolls: 2@1 1@2; Total Hits: 12@1: (5, 1)1@2: (3)





