Stirling/Jim010 (Axis) vs TDS/Alsch91/NoMercy (Allies) G40 A+2 No Tech


  • R2
    Purchase Units 38 IPCs
    6 art @ 24
    4 inf @ 12
    Save 2

    CM
    None

    NCM

    YEN
    6 inf from YAK

    BEL
    1 inf, 1 art from SMO

    NUKR
    1 AAGun from BRY

    SUKR
    2 inf from ROS

    CAU
    2 inf from VOL

    Mobilize Units
    2 art, 1 inf in NOV
    2 art, 1 inf in NUKR
    2 art, 1 inf in SUKR
    1 inf in VOL

    Collect Income
    37(territories)+2(saved)= 39 IPCs

    jimstirl_vs_TDSAlschNoMercy_AAG40_2bRus.AAM

  • Customizer

    I will be gone on the 11th, and back sometime the week after.  Then I’ll be gone again for a week.

    … and then works starts up again …


  • Japan 2

    40 Ipc

    3 mec ab 2 sub = 39 ipc save 1

    CBM

    all cha sui
    inf anh hop
    5 inf art anh kwe
    2 inf 2 art hun kwe
    1 inf hun 2 inf kwa yun
    all air sha yun
    all air kwa sze

    Sze

    ATK

    DiceRolls: 6@3 6@4; Total Hits: 116@3: (1, 5, 1, 3, 2, 3)6@4: (4, 2, 1, 3, 2, 3)

    def

    DiceRolls: 8@2; Total Hits: 38@2: (6, 3, 3, 6, 2, 1, 3, 1)


  • retreat sze

    Yun

    ATK

    DiceRolls: 3@1 5@3 4@4; Total Hits: 73@1: (2, 5, 3)5@3: (1, 2, 1, 1, 2)4@4: (2, 6, 2, 6)

    def

    DiceRolls: 2@2; Total Hits: 12@2: (1, 6)


  • NCM

    all air sze kwa
    all air yun kwa
    2bb 2dd 2 sub 3 ac 2 tt art arm yun 1 cr 2inf sia z41
    3 tt 3 inf 2 art jap 1 inf kor  z6 z 36
    all jeh anh
    inf kor man

    Place

    ab kwa 3 mec ksu 2 sub z6

    Collect
    43 save 1 = 44ipc

    jimstirl_vs_TDSAlschNoMercy_AAG40_2cjapAAM.AAM


  • US 2

    52 IPCs

    1 Fig (10)
    1 CV (16)
    2 CA (24)

    2 Remaining

    Non-coms

    1 SS SZ 23 to SZ 26
    1 DD SZ 49 to SZ 26
    1 CV, 2 Fig SZ 30 to SZ 26
    1 BB, 2 CV, 4 Fig SZ 10 to SZ 26
    1 CA SZ 11 to SZ 26
    1 TT SZ 64 to SZ 10, take 1 Arm Pan to Wus
    1 Inf Cus to Wus

    Place
    1 CV, 2 CA SZ 10
    1 Fig Eus

    Collect 52 + 2 leftover = 54 IPCs


  • China 2

    15 IPCs

    5 Inf, 0 leftover

    Combat

    2 Inf She to Hop
    1 Fig Sik to Hop

    DiceRolls: 2@1 1@3; Total Hits: 02@1: (5, 6)1@3: (6)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • DiceRolls: 2@1 1@3; Total Hits: 22@1: (1, 3)1@3: (3)
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • 1 Inf Sik to Sze
    1 Fig Hop to Sik

    Place 5 Inf Sik

    Collect 6 IPCs

    jimstirl_vs_TDSAlschNoMercy_AAG40_2eChiAAM.AAM

  • 2007 AAR League

    I wouldn’t even dare but it would be a huge gamble to send the whole British air-force against the SZ 12 fleet, I know it wouldn’t work, just missing a little bit of power…

    UK Europe ($34)
    Purchase: 8 Inf (24), 1 fgt (10)

    UK Pacific (18$)
    Purchase: 6 Inf (18)

    Combat for both UKE and UKP (None)

    NCM:

    2fgts, 1 tac from Gib to London
    1 trn in SZ 80 to SZ 81 (load 2 Inf from CPR and unload on Egypt)
    1 Inf from Alex to Egypt.
    SZ 39 fleet to SZ 72.
    1 CA from SZ 37 to SZ 54
    1 DD from SZ 83 to SZ 88
    1 Inf from CPR to EPR
    8 Inf, 1 Art, 1 fgt from Burma to India
    3 Inf from shm to Burma

    Placement:
    8 Inf, 1 fgt on London
    6 Inf on India

    UK Europe collects $28
    UK Pacific collects $16

    (I generally go by the IPC total on the chart minus any convoy raiding + NO’s) so if I get it wrong anywhere, please double check and I apologize.

    jimstirl_vs_TDSAlschNoMercy_AAG40_2gUKPAAM.AAM

  • Customizer

    I wouldn’t even dare but it would be a huge gamble to send the whole British air-force against the SZ 12 fleet, I know it wouldn’t work, just missing a little bit of power…

    If I keep it all together, UK never has what it takes to hit it on turn 2.

  • 2007 AAR League

    Anzac Round 2: ($15)

    Purchase: 5 Inf (15)

    Combat None
    NCM:

    Trn from SZ 42 to SZ 44 (load 1 Inf from Java and unload 1 Inf on Cel)
    3 Inf from NSW to QUE

    Placement: 5 Inf on NSW

    Anzac collects: 17$

    jimstirl_vs_TDSAlschNoMercy_AAG40_2hAnzAAM.AAM

  • 2007 AAR League

    Maybe I should have setup India a bit differently by the looks of the Jap forces around it,
    So I apologize in advance if I goofed big time there to my allies…

    only my 2nd global game, still learning but don’t want to lose it for them in the first few turns.

  • Customizer

    Italy

    Buys

    1 tac, 1 mec


  • One thing with Anzac No Mercy -

    You only have a minor IC, so you can only build 3 units there.

    Hint - (build ships)

  • Customizer

    CM

    sz93 to sz88
    1 sb

    sz94 to sz92
    2 CA, 1 BB, 3 TT (load from Sfr 1 inf, 2 art, from Tun 1 inf, 1 art, from Alg 1 tank to Gib)

    Alg to Mor
    3 inf, 1 tank

    Tob to Alex
    1 inf

    Ken to Con
    1 inf, 1 art

    Ken to Sud
    1 inf

    Ken to Tan
    1 inf

  • Customizer

    Battle of sz88
    1 sb vs 1 DD

    att
    DiceRolls: 10@2; Total Hits: 610@2: (5, 1, 1, 4, 2, 3, 2, 2, 4, 2)

    def
    DiceRolls: 10@2; Total Hits: 210@2: (5, 4, 6, 1, 6, 2, 6, 3, 3, 3)

  • Customizer

    I loaded too many units to Gib.

    Take the tank off and add 1 inf that was going to Mor.

    Battle of Gib
    3 inf, 3 art 2 CA, 1 BB vs 1 inf, 1 tank

    att
    DiceRolls: 6@2 2@3 1@4; Total Hits: 66@2: (4, 1, 2, 1, 3, 5)2@3: (1, 3)1@4: (2)

    def
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (4)

  • Customizer

    Battle of Mor
    2 inf, 1 tank vs 1 inf

    att
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (2, 2)1@3: (1)

    def
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • Customizer

    NCM

    Tun to Tob
    1 mec, 1 tank

    Alg to Lib
    1 tank

    sz94 to sz92
    2 DD

    Sit to Tob
    2 fht, 1 tac

    Nit to Sfr
    3 inf

    Sit to Nit
    1 inf, 1 AA

    Yugo to Hun
    1 AA

    Place

    Sit
    1 tac

    Nit
    1 mec

    Collect

    $28

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