Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Western Australia 1 cruiser moved from 63 Sea Zone to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 56 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to South Australia 2 aaGuns and 2 infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 fighter moved from Queensland to Western Australia Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUsThatonekid(axis) vs wheatbeer(allies) game 2 g40 a2 no tech
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UK2
bsh SZ91 repaired
London Buy (31/31)
9 inf, 1 artCalcutta Buy (22/22)
2 inf, 4 artCombat:
SIA
1 inf shnSZ94
1 cru, 1 dest, 1 bsh SZ91
1 cru, 1 carrier SZ92
1 fig, 1 tact gibKEN (+ETH)
2 inf, 1 mech, 1 art sud
1 tank sud (blitzing through eth) -
sia walk in
SZ94
A 1 dest, 2 cru, 1 bsh, 1 fig, 1 tact, 1 carrier
Rolls: 1@2 3@3 2@4; Total Hits: 31@2: (5)3@3: (6, 3, 6)2@4: (3, 1)
D 1 sub, 1 cru, 1 bsh
Rolls: 1@1 1@3 1@4; Total Hits: 01@1: (3)1@3: (5)1@4: (6)
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SZ94 r2
A 1 dest, 2 cru, 1 bsh, 1 fig, 1 tact, 1 carrier
Rolls: 1@2 3@3 2@4; Total Hits: 41@2: (1)3@3: (4, 6, 1)2@4: (3, 2)
D 1 damaged bsh
Rolls: 1@4; Total Hits: 01@4: (6)
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SZ94 cleared no loss
KEN
A 2 inf, 1 mech, 1 art, 1 tank
Rolls: 2@1 2@2 1@3; Total Hits: 12@1: (6, 6)2@2: (2, 3)1@3: (5)
D 3 inf, 1 art
Rolls: 4@2; Total Hits: 14@2: (6, 5, 1, 5)
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KEN r2
A 1 inf, 1 mech, 1 art, 1 tank
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (6)2@2: (1, 3)1@3: (4)
D 2 inf, 1 art
Rolls: 3@2; Total Hits: 13@2: (3, 6, 1)
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KEN r3
A 1 mech, 1 art, 1 tank
Rolls: 2@2 1@3; Total Hits: 12@2: (4, 5)1@3: (1)
D 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (2, 5)
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KEN r4
A 1 art, 1 tank
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (1)
D 1 art
Rolls: 1@2; Total Hits: 01@2: (3)
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ken taken 2 inf, 1 mech lost
Non-combat:
1 inf epr >> cpr (activate 2 inf)
1 inf, 1 art gib load trans SZ92 >> SZ109 unload uk
1 art fic >> yun
2 inf kwa >> yun
2 inf shn >> yun
5 inf, 1 aa gun bur >> yun
2 inf egy >> sud
2 inf rho >> con
1 dest, 1 cru, 1 bsh SZ42 >> SZ54
1 dest SZ83 >> SZ91
1 trans SZ91 >> SZ82Mobilize:
London 9 inf, 1 art uk
Calcutta 2 inf, 4 art indLondon Collect 35 IPC
Calcutta Collect 15 IPC -
ANZ2
Buy (16/19)
2 inf
1 figNon-combat:
2 inf egy >> sud
1 fig mal >> ind
1 trans SZ42 >> SZ37 load 1 inf >> SZ41 unload sum
1 trans SZ62 >> SZ54 load 2 inf que >> SZ45 unload dgu
2 fig que >> jav
1 dest SZ54 >> SZ42Mobilize:
2 inf, 1 fig nswCollect 28 IPC
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31 total for ANZ3
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italy buys 1AC,2 fig, 36/37
combat moves:
1 inf 1 art tun>alg
1 inf 1 art fr>norm
1 tank blitz through sfr>nitnorm:
A:Â
Rolls: 2@2; Total Hits: 12@2: (4, 2)
D:Â
Rolls: 1@2; Total Hits: 01@2: (3)
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normandy twol
alg:
A:Â
Rolls: 2@2; Total Hits: 02@2: (3, 5)
D:Â
Rolls: 1@2; Total Hits: 01@2: (3)
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r2:
A:Â
Rolls: 2@2; Total Hits: 02@2: (5, 4)
D:Â
Rolls: 1@2; Total Hits: 11@2: (2)
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r3:
A:Â
Rolls: 1@2; Total Hits: 01@2: (4)
D:Â
Rolls: 1@2; Total Hits: 11@2: (1)
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wow, im not even going to say anything.
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ncms:
1 cruis 1 des z93>z97
8 inf 1 art nit>yug
4inf 1 art 2 tank 1 mech yug>hun
place 1 AC 2 fig>z97italy collects 23 for next round
map:
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france can go i guess :-P
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F2
Combat:
TUN
1 inf algNon-combat:
1 dest SZ81 >> SZ95
1 inf trj >> egy
1 inf nig >> fea -
my advice to you BBB is to not get to steamed up about what others say. i mean it is the internet and people say dumb shit all the time. my advice to you jen is to accept defeat when it exists, or simply explain the instance, such as you were using theories. and dont abuse your power. tried to be of some service, and not take a side :)
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sorrrryyy!! wrong subject. ignore that