@The_Good_Captain Yes I noticed the same thing after our first game (where I brought the SC with the flank instead of the MECH) and made the adjustment. Doesn’t come up often but when it does it can swing the numbers ever so slightly.
Thatonekid(axis) vs wheatbeer(allies) game 2 g40 a2 no tech
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not this again
A:
Rolls: 2@2; Total Hits: 22@2: (2, 1)D:
Rolls: 1@2; Total Hits: 01@2: (3) -
tun twol
z94:
A:
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (5)1@3: (4)1@4: (2)D:
Rolls: 1@2; Total Hits: 01@2: (5) -
z 94 cwol
z93:
A:
Rolls: 2@2 2@3 1@4; Total Hits: 32@2: (4, 6)2@3: (1, 1)1@4: (3)D:
Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (2) -
z 93 cwlo 1 des
ncms:
planes land sit
6 inf sit>nit
trns z’s95+97>z97(pick up tobruk units on the way drop off in yug)mobalize units nit
collect 17+fr’s 19=36 for next round
map:
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France 1
Non-combat:
1 dest SZ72 >> SZ81
1 art sfr >> wfr
1 inf syr >> trj
1 inf fwa >> nig(btw, I think Italy should have 37 IPC)
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italy can ALWAYS take kenya, but it is ALWAYS convoy disrupted by the french destroyer, most people dont catch that
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Oh, whoops, I looked at it after I moved the dest, you’re right.
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germnay buys:
7 trns, 1 AC, 1 des
germ ncms:
5inf bul>rom
2 tanks rma>ger
3 tanks,3 art pol>ger
1 fig 1 tac wge>z112
8 inf pol>ger
8 inf 2 art rma>hun
6 inf pol>hun
sub z106>z123
2 inf den>nor via trns
1fig 1 tac sit>wge
place 7 trns>z113
place 1 AC 1des z112collect 43 for next round
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R2
Buy (35/37)
5 mech
1 tact
2 infNon-combat:
2 fig nov >> bes
1 tact rus >> sik
1 bsh SZ115 >> SZ114
1 sub SZ127 >> SZ125
2 mech, 2 tank ros >> kaz
2 mech, 1 tank vol >> sik
6 inf yak >> bury
5 inf, 3 art, 1 aa gun nov >> bal
10 inf, 1 art bel >> bal
5 inf, 1 art nukr >> bes
4 inf, 2 art sukr >> bes
1 inf, 1 art bry >> belMobilize:
2 inf sukr
3 mech vol
2 mech, 1 tact rusCollect 37 IPC
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japan buys: 2 minor IC’s, 3 inf,1art 37/37
combat moves:
3 trns z 6>z20 (w/ 4 inf 2 art jap)>hong kong
2 inf 1 art Cha>sui
1 inf anh>hop
1 inf anh>Kwe
1 bomb ksi>z36Sui:
A:
Rolls: 1@1 2@2; Total Hits: 11@1: (3)2@2: (1, 6)D:
Rolls: 2@2; Total Hits: 02@2: (6, 3) -
A:
Rolls: 1@1 2@2; Total Hits: 11@1: (3)2@2: (3, 2)D:
Rolls: 1@2; Total Hits: 11@2: (2) -
sui twlo 1 inf
z 36 cwol
ncms:
land all planes amu
all ships>z20(cept z trns z5, they go to z6)
1 inf 2 art hun>ksi
4 inf 2 art anh>ksi
aa gun jeh>anh
place 1 minor ic>kor,1 in Ksu
place 3 inf 1 art japjapan collects 35 for next round
map:
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forgot to place land units
map: -
US2
Buy (54/55)
6 sub
6 infNon-combat:
2 trans SZ1 >> SZ10 load 1 inf, 1 art, 1 tank >> SZ1 unload 1 inf, 1 art, 1 tank
1 trans SZ11 >> SZ1 unload ala
1 cru SZ11 >> SZ1
1 sub, 1 dest SZ48 >> SZ26
1 sub SZ2 >> SZ4
1 strat wus >> hawMobilize:
6 sub SZ101
3 inf ala
3 inf wusCollect 52 IPC (53 total)
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China 2
Buy (15/15)
3 art
1 infCombat
HUN
1 inf yunKWE
8 inf yun
1 inf sze -
hun walk in
KWE
A 9 inf, 1 fig
Rolls: 9@1 1@3; Total Hits: 39@1: (3, 6, 1, 1, 2, 5, 2, 5, 4)1@3: (2)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (4) -
kwe taken no loss
Non-combat:
1 fig kwe >> yunMobilize:
1 inf, 3 art yunCollect 15 IPC
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UK2
bsh SZ91 repaired
London Buy (31/31)
9 inf, 1 artCalcutta Buy (22/22)
2 inf, 4 artCombat:
SIA
1 inf shnSZ94
1 cru, 1 dest, 1 bsh SZ91
1 cru, 1 carrier SZ92
1 fig, 1 tact gibKEN (+ETH)
2 inf, 1 mech, 1 art sud
1 tank sud (blitzing through eth) -
sia walk in
SZ94
A 1 dest, 2 cru, 1 bsh, 1 fig, 1 tact, 1 carrier
Rolls: 1@2 3@3 2@4; Total Hits: 31@2: (5)3@3: (6, 3, 6)2@4: (3, 1)D 1 sub, 1 cru, 1 bsh
Rolls: 1@1 1@3 1@4; Total Hits: 01@1: (3)1@3: (5)1@4: (6) -
SZ94 r2
A 1 dest, 2 cru, 1 bsh, 1 fig, 1 tact, 1 carrier
Rolls: 1@2 3@3 2@4; Total Hits: 41@2: (1)3@3: (4, 6, 1)2@4: (3, 2)D 1 damaged bsh
Rolls: 1@4; Total Hits: 01@4: (6)





