@The_Good_Captain g18-ncm-edit.tsvg A norm is one thing, and a rule or law is another. By norm and long-standing practice, neutral nations in Classic have never been occupied or used in play, regardless of how someone might try to interpret the wording of the rulebook.
Even the official FAQ for Axis & Allies Classic 2nd Edition never mentions neutral territories at all. This shows that they were never intended to be used in play — otherwise, the FAQ would have clarified the rules for them, just like it did for transports, submarines, AA guns, and other mechanics.
Whether this was an error, a house rule, or simply a forum variation, let’s continue the game — I’m enjoying it and it’s serving its purpose as practice for the events you organize.3fb5114f-fc01-430f-89bf-aadc78544ace-image.png
Thatonekid(axis) vs wheatbeer(allies) game 2 g40 a2 no tech
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G1 save my money
combat moves:
6 inf,2art,2tank sge>yug
2inf,1tank hun>yug
1inf,1tank rom>yug2 art 1 tank hol>wfr
4 mech wge>wfr4 inf hol,2tank>fr
3inf 1 art wge>fr1battle 1 cruise z113>z112
1 tac pol>z112
1ftr hun>z112sub z124,z118>z111
1 ftr hol>z111
1 ftr nor>z111
1 tac wge>z111sub z 103,108>z91
sub z117>z106
all remaining planes>fr
need scramble orders for z111
map:
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Sorry for delay, breakfast and laundry.
No scramble.
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yug:
A:
Rolls: 7@2 2@1 4@3; Total Hits: 47@2: (6, 2, 3, 2, 3, 6, 6)2@1: (3, 2)4@3: (2, 4, 6, 2)
D:
Rolls: 5@2; Total Hits: 15@2: (3, 6, 2, 3, 3)
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retreat to rom w/ 8 inf 2 art 4 tanks. leave yug with 1 inf.
wfr:
A:
Rolls: 2@1 4@2 1@3; Total Hits: 22@1: (3, 5)4@2: (4, 2, 3, 1)1@3: (5)
D:
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (3, 1)1@3: (3)1@4: (4)
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horrible luck. r2
A:
Rolls: 3@2 1@3; Total Hits: 13@2: (3, 5, 6)1@3: (3)
D:
Rolls: 1@3 1@4; Total Hits: 21@3: (3)1@4: (2)
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good god!!!
r3
A:
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (4)
D:
Rolls: 1@4; Total Hits: 11@4: (4)
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r4:
A:
Rolls: 1@3; Total Hits: 11@3: (2)
D:
Rolls: 1@4; Total Hits: 11@4: (3)
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normandy cleared but not taken. good god my odds calculator has words to say about that fight!!!
fr:
A:
Rolls: 6@1 2@2 4@3 4@4; Total Hits: 66@1: (3, 3, 5, 2, 3, 6)2@2: (1, 3)4@3: (3, 6, 6, 1)4@4: (4, 6, 3, 3)
D:
Rolls: 9@2 2@3 1@4; Total Hits: 79@2: (6, 3, 1, 2, 1, 2, 1, 6, 2)2@3: (6, 6)1@4: (3)
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FML!!!
fr r2:A:
Rolls: 1@2 4@3 4@4; Total Hits: 41@2: (4)4@3: (1, 4, 1, 3)4@4: (6, 1, 6, 5)
D:
Rolls: 3@2 2@3 1@4; Total Hits: 53@2: (1, 3, 1)2@3: (1, 3)1@4: (3)
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vcrgjsdvifhbgwfekd this is absolute bullshit!!! if italy cant take france, im conceding.
ill retreat with 2 tacs, 1 bomb, 1 ftr
z 112:
A:
Rolls: 2@3 2@4; Total Hits: 32@3: (3, 3)2@4: (6, 3)
D:
Rolls: 2@3; Total Hits: 02@3: (6, 5)
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finally some decent luck. z112 cwol
z111:
A:
Rolls: 2@2 2@3 1@4; Total Hits: 02@2: (5, 4)2@3: (4, 4)1@4: (6)
D:
Rolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (2)
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good god man!!!
z111 r2:
A:
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (1)2@3: (4, 4)1@4: (3)
D:
Rolls: 1@2 1@4; Total Hits: 11@2: (5)1@4: (3)
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r3:
A:
Rolls: 2@3 1@4; Total Hits: 22@3: (2, 6)1@4: (3)
D:
Rolls: 1@4; Total Hits: 01@4: (5)
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z111 cwlo 2 subs
z106:
A:
Rolls: 1@2; Total Hits: 11@2: (1)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
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z106 cleared w/out loss
z91:
sub sneaks:
A:Rolls: 2@2; Total Hits: 12@2: (6, 1)
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z91 cwol
ncms coming
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ncms:
1 inf rom>bul
2 inf nor>fin
11 inf
1 ftr 1 tac fr>sit
1 bom,1 tac>wge
planes in the sea>wge
11inf 3 art ger>polgermany collects 43 for next round. plus 30 unspent=73(what it almost would have been if i bought things, and france wasnt horrible)
map:
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R1
Buy (37/37)
2 mech
1 tank
5 art
1 infNon-combat:
6 inf amu >> bury
6 inf, 1 aa gun sak >> bury
6 inf bury >> yak
2 inf bes >> nukr
2 inf epl >> nukr
3 inf bal >> bel
1 inf, 1 art rus >> bry
1 mech, 1 tank vol >> ros
1 mech, 1 tank rus >> ros
6 inf, 1 art nov >> bel
3 inf vyb >> nov
2 inf kar >> nov
1 fig rus >> novMobilize:
2 mech, 1 tank vol
3 art nov
1 inf, 2 art sukrCollect 37 IPC
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japan buys:
3 trns, saves 5
combat moves:
2 inf siam>FIC(declare war on france, lose NO)
6inf,1mech,1art man>amu(jap DOW>russia)
4inf kor>amu
trns z 19>z5(w/1 inf oki,1inf jap)amu
trns z 6>z5(w/ 1 inf 1 tank jap)>amu
3inf1art ksu>anh
3inf 1 art sha>anh
2 inf 1 art jeh>cha
3inf 1 art kwa>hun
3inf 1 art ksi>hun
2 fig 2 tac man>hun
1 fig 1 tac ksu>hun
1 fig form>hunHun:
A:
Rolls: 4@1 4@2 4@3 3@4; Total Hits: 54@1: (4, 5, 2, 2)4@2: (3, 4, 6, 3)4@3: (3, 4, 2, 4)3@4: (4, 3, 2)
D:
Rolls: 2@2; Total Hits: 12@2: (2, 4)
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hun taken, 1 inf lost
ncms:
all planes>ksi
all ships>z6
aa gun man>jehjapan collects 32+5 unspent= 37 for next round
map: