Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsThatonekid(axis) vs wheatbeer(allies) game 2 g40 a2 no tech
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G1 save my money
combat moves:
6 inf,2art,2tank sge>yug
2inf,1tank hun>yug
1inf,1tank rom>yug2 art 1 tank hol>wfr
4 mech wge>wfr4 inf hol,2tank>fr
3inf 1 art wge>fr1battle 1 cruise z113>z112
1 tac pol>z112
1ftr hun>z112sub z124,z118>z111
1 ftr hol>z111
1 ftr nor>z111
1 tac wge>z111sub z 103,108>z91
sub z117>z106
all remaining planes>fr
need scramble orders for z111
map:
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Sorry for delay, breakfast and laundry.
No scramble.
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yug:
A:
Rolls: 7@2 2@1 4@3; Total Hits: 47@2: (6, 2, 3, 2, 3, 6, 6)2@1: (3, 2)4@3: (2, 4, 6, 2)D:
Rolls: 5@2; Total Hits: 15@2: (3, 6, 2, 3, 3) -
retreat to rom w/ 8 inf 2 art 4 tanks. leave yug with 1 inf.
wfr:
A:
Rolls: 2@1 4@2 1@3; Total Hits: 22@1: (3, 5)4@2: (4, 2, 3, 1)1@3: (5)D:
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (3, 1)1@3: (3)1@4: (4) -
horrible luck. r2
A:
Rolls: 3@2 1@3; Total Hits: 13@2: (3, 5, 6)1@3: (3)D:
Rolls: 1@3 1@4; Total Hits: 21@3: (3)1@4: (2) -
good god!!!
r3
A:
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (4)D:
Rolls: 1@4; Total Hits: 11@4: (4) -
r4:
A:
Rolls: 1@3; Total Hits: 11@3: (2)D:
Rolls: 1@4; Total Hits: 11@4: (3) -
normandy cleared but not taken. good god my odds calculator has words to say about that fight!!!
fr:
A:
Rolls: 6@1 2@2 4@3 4@4; Total Hits: 66@1: (3, 3, 5, 2, 3, 6)2@2: (1, 3)4@3: (3, 6, 6, 1)4@4: (4, 6, 3, 3)D:
Rolls: 9@2 2@3 1@4; Total Hits: 79@2: (6, 3, 1, 2, 1, 2, 1, 6, 2)2@3: (6, 6)1@4: (3) -
FML!!!
fr r2:A:
Rolls: 1@2 4@3 4@4; Total Hits: 41@2: (4)4@3: (1, 4, 1, 3)4@4: (6, 1, 6, 5)D:
Rolls: 3@2 2@3 1@4; Total Hits: 53@2: (1, 3, 1)2@3: (1, 3)1@4: (3) -
vcrgjsdvifhbgwfekd this is absolute bullshit!!! if italy cant take france, im conceding.
ill retreat with 2 tacs, 1 bomb, 1 ftr
z 112:
A:
Rolls: 2@3 2@4; Total Hits: 32@3: (3, 3)2@4: (6, 3)D:
Rolls: 2@3; Total Hits: 02@3: (6, 5) -
finally some decent luck. z112 cwol
z111:
A:
Rolls: 2@2 2@3 1@4; Total Hits: 02@2: (5, 4)2@3: (4, 4)1@4: (6)D:
Rolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (2) -
good god man!!!
z111 r2:
A:
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (1)2@3: (4, 4)1@4: (3)D:
Rolls: 1@2 1@4; Total Hits: 11@2: (5)1@4: (3) -
r3:
A:
Rolls: 2@3 1@4; Total Hits: 22@3: (2, 6)1@4: (3)D:
Rolls: 1@4; Total Hits: 01@4: (5) -
z111 cwlo 2 subs
z106:
A:
Rolls: 1@2; Total Hits: 11@2: (1)D:
Rolls: 1@2; Total Hits: 01@2: (5) -
z106 cleared w/out loss
z91:
sub sneaks:
A:
Rolls: 2@2; Total Hits: 12@2: (6, 1) -
z91 cwol
ncms coming
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ncms:
1 inf rom>bul
2 inf nor>fin
11 inf
1 ftr 1 tac fr>sit
1 bom,1 tac>wge
planes in the sea>wge
11inf 3 art ger>polgermany collects 43 for next round. plus 30 unspent=73(what it almost would have been if i bought things, and france wasnt horrible)
map:
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R1
Buy (37/37)
2 mech
1 tank
5 art
1 infNon-combat:
6 inf amu >> bury
6 inf, 1 aa gun sak >> bury
6 inf bury >> yak
2 inf bes >> nukr
2 inf epl >> nukr
3 inf bal >> bel
1 inf, 1 art rus >> bry
1 mech, 1 tank vol >> ros
1 mech, 1 tank rus >> ros
6 inf, 1 art nov >> bel
3 inf vyb >> nov
2 inf kar >> nov
1 fig rus >> novMobilize:
2 mech, 1 tank vol
3 art nov
1 inf, 2 art sukrCollect 37 IPC
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japan buys:
3 trns, saves 5
combat moves:
2 inf siam>FIC(declare war on france, lose NO)
6inf,1mech,1art man>amu(jap DOW>russia)
4inf kor>amu
trns z 19>z5(w/1 inf oki,1inf jap)amu
trns z 6>z5(w/ 1 inf 1 tank jap)>amu
3inf1art ksu>anh
3inf 1 art sha>anh
2 inf 1 art jeh>cha
3inf 1 art kwa>hun
3inf 1 art ksi>hun
2 fig 2 tac man>hun
1 fig 1 tac ksu>hun
1 fig form>hunHun:
A:
Rolls: 4@1 4@2 4@3 3@4; Total Hits: 54@1: (4, 5, 2, 2)4@2: (3, 4, 6, 3)4@3: (3, 4, 2, 4)3@4: (4, 3, 2)D:
Rolls: 2@2; Total Hits: 12@2: (2, 4) -
hun taken, 1 inf lost
ncms:
all planes>ksi
all ships>z6
aa gun man>jehjapan collects 32+5 unspent= 37 for next round
map:





