Axisplaya(Axis) vs NoMercy (Allies) G40\. A+2

  • 2007 AAR League

    I lose 2 subs, 1 fgt

    SZ 37 Attack Round 2:
    DiceRolls: 4@3 2@4; Total Hits: 24@3: (3, 5, 6, 4)2@4: (3, 6)

    OOL?

  • 2007 AAR League

    I would rather trade any “good dice” from earlier battles which are less significant to some of these more “important” battles.

  • 10

    lose 2dd

  • 2007 AAR League

    SZ 37 Defense:
    DiceRolls: 3@2 1@3 1@4; Total Hits: 33@2: (1, 4, 3)1@3: (1)1@4: (1)

  • 2007 AAR League

    Imagine if you scrambled? disaster… (round 3 which should have been done by round 2 :) )

    DiceRolls: 1@3 2@4; Total Hits: 21@3: (1)2@4: (2, 6)

    OOL?

  • 10

    lose AC and tac

  • 2007 AAR League

    SZ 37 Defense:
    DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (5)1@3: (5)1@4: (3)

  • 2007 AAR League

    I’ll lose the bomber.

    SZ 37 Attack:
    DiceRolls: 1@3 1@4; Total Hits: 01@3: (4)1@4: (6)
    Defense:
    DiceRolls: 1@4; Total Hits: 01@4: (5)

    Iwo Jima (1 Inf)
    DiceRolls: 4@2; Total Hits: 34@2: (1, 2, 1, 6)
    Defense:
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    SZ 22 (1 DD)
    DiceRolls: 1@2 2@3; Total Hits: 21@2: (4)2@3: (3, 3)
    Defense:
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 2007 AAR League

    SZ 37 is not going well, remember the dice before you decide how to counter-attack  :-D
    I bet if you knew in advance you would have scrambled  :-D

    SZ 37 Attack:
    DiceRolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (2)
    Defense
    DiceRolls: 1@4; Total Hits: 01@4: (5)

  • 10

    @NoMercy:

    SZ 37 is not going well, remember the dice before you decide how to counter-attack  :-D
    I bet if you knew in advance you would have scrambled  :-D

    I sure would have !

    For once that a battle goes my way in this  game !

  • 2007 AAR League

    SZ 37 cleared with 1 fgt, 1 tac (I should have lost an additional plane there at least).

    Iwo Jima taken with 1 Inf, 2 Art
    SZ 22 Cleared WOL
    SZ 37 cleared with 1 fgts, 1 Tac

    NCM:

    4 DD, 3 CA, 3 AC, 2 BB from SZ 33 to SZ 20
    1 fgt, 1 tac from SZ 36 to SZ 20 and land on AC
    2 fgts from SZ 22 to SZ 20
    1 SS from SZ 6 to SZ 20
    1 SS from SZ 26 to SZ 6
    1 AC from SZ 31 to SZ 17
    7 DD, 2 SS from SZ 10 to SZ 26
    1 Inf, 1 AA from CUS to EUS
    2 trns in SZ 86 load 3 Inf, 1 art from Bra and move to SZ 66

    Placement:

    5 SS in SZ 10
    1 DD, 1 AC, 2 fgts in SZ 101

    USA collects: $53 + 1$ saved + $25 (NO) = $79

    Axisp_vs_NoMercy_G40_5dUsa.AAM

  • 2007 AAR League

    If you had scramble and we did around mutual destruction;

    I had a few follow-up moves to soften up Japan for a counter-Strike…

    Like attempt UK air attack on KWA to try to kill 1 bomber + maybe try a suicide run on the Philippines with Anzac.

    I know sometimes I think of a few crazy moves…not sure if you expected that last USA move at first but that is probably why you didn’t scramble.

  • 10

    @NoMercy:

    If you had scramble and we did around mutual destruction;

    Like attempt UK air attack on KWA to try to kill 1 bomber + maybe try a suicide run on the Philippines with Anzac.

    I saw this one and it’s the exact reason i didn’t scramble. I toyed with the idea of scrambling just the fgt and keep the tac for the defense of Kwa, but in the end, i didn’t like my odds in sz36 with only 3 planes against 7…

  • 2007 AAR League

    China Round 5 ($4)

    Purchase 1 Inf (3) save 1$

    Combat:

    She (2 Art, 1 Arm) vs 3 Inf, 1 fgt
    DiceRolls: 3@1 1@3; Total Hits: 23@1: (1, 3, 2)1@3: (2)
    Defense:
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (5, 5)1@3: (2)

  • 2007 AAR League

    Plan B I guess… (I wish I kept extra mobile Russia units at least in Kan now… grrrr)

    Round 2:
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (5, 6)1@3: (3)
    Defense:
    DiceRolls: 1@3; Total Hits: 11@3: (3)

  • 2007 AAR League

    She Taken with 1 fgt, 1 Inf

    NCM:
    1 fgt to Kan

    Placement: 1 Inf on She
    China collects $4 + 1$ saved = $5

    Axisp_vs_NoMercy_G40_5eChi.AAM

  • 2007 AAR League

    UK Pacific ($5)
    Purchase 1 Mech (4) save 1$

    Combat: (I never expected to be able to hit Hop so I may as well)

    Shm (empt) vs 2 Inf from Burma
    Yun (1 Inf, 1 art) vs 13 Inf, 1 Art from Burma
    Hop (3 tac) vs 2 fgts, 1 tac from Burma

    Yun Attack:
    DiceRolls: 12@1 2@2; Total Hits: 212@1: (3, 2, 1, 1, 5, 5, 3, 3, 4, 4, 2, 4)2@2: (5, 5)
    Defense:
    DiceRolls: 2@2; Total Hits: 12@2: (6, 1)

    Hop attack:
    DiceRolls: 2@3 1@4; Total Hits: 12@3: (6, 6)1@4: (2)
    Defense
    DiceRolls: 3@3; Total Hits: 23@3: (2, 2, 6)

  • 2007 AAR League

    was hoping for mutual in Hop…

    I’ll lose 1 fgt, 1 tac

    Hop Round 2
    DiceRolls: 1@3; Total Hits: 11@3: (3)
    Defense
    DiceRolls: 2@3; Total Hits: 22@3: (1, 3)

  • 2007 AAR League

    Yun Taken with 12 Inf, 1 Art
    Shm Taken WOL
    Hop left in Jap hands with 1 tac, lose 2 fgt, 1 tac… (was going to use them for the USA defense instead of Anzac ah well…)

    NCM
    2 Inf from India to WIN
    1 Art from Burma to Yun
    1 DD from SZ 37 to SZ 20
    1 Arm from ken to Rho
    2 Inf from Saf to Rho

    Placement:
    1 Mech on India

    Collect: $6 + 1$ saved = $7

    Axisp_vs_NoMercy_G40_5gUKP.AAM

  • 2007 AAR League

    Anzac Round 5 ($10) purchase 1 trn (7) save $3

    Combats:

    SZ 34 (1 CA)
    vs 1 SS from SZ 34, 3 fgts from Caroline islands
    SZ 46 (1 CA) vs 2 SS from SZ 62
    Jav (Empt) vs 2 Inf from NSW via 1 trn in SZ 62

    SZ 34 attack (if sub hits ignore defense)
    DiceRolls: 1@2 3@3; Total Hits: 21@2: (2)3@3: (4, 2, 4)
    Defense
    DiceRolls: 1@3; Total Hits: 01@3: (4)

    SZ 46 (if subs hit ignore defense)
    DiceRolls: 2@2; Total Hits: 22@2: (1, 1)
    Defense:
    DiceRolls: 1@3; Total Hits: 11@3: (2)

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