That’s what I thought. Thanks for clarifying!
ArtillaryGarfunkle (Axis) vs Alsch (Allies) G40 A+2
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R1
37 IPCs
11 Inf (33)
1 Art (4)0 Remaining
Non-coms on map
Place 3 Inf Sukr
2 Inf, 1 Art Nukr
6 Inf RusCollect 37 IPCs
btw, when maps get save, it’s easiest for organization to do it in this format -
(two digit turn number) - (letter of alphabet Germany = a, Russia = b, etc) - (letter of the country)
It keeps all the maps in order.
That’s why my file’s named 01bRSo when you save 01cJ, it will always be immediately after my map in the order.
Not a big issue, but I felt I should explain it. -
J1
Buy:
1Mic (12)
2trans (14)CM
Cha – Walk in
2inf 1art from Jeh to ChaAnh – Walk in
3inf 1art from Sha
3inf 1art from KsuHun (2inf)
3inf, 1art Ksi
2fgt, 2tac Man
1fgt ForAttk
Rolls: 2@1 2@2 2@3 3@4; Total Hits: 62@1: (5, 6)2@2: (1, 2)2@3: (3, 1)3@4: (6, 4, 2)
Def
Rolls: 2@2; Total Hits: 22@2: (2, 1)
Yun (4inf)
3inf Kwa
2bmb Jap
1fgt, 1tac KsuAttk
Rolls: 3@1 1@3 3@4; Total Hits: 43@1: (6, 1, 4)1@3: (2)3@4: (3, 1, 5)
Def
Rolls: 4@2; Total Hits: 14@2: (6, 3, 1, 4)
Amu – Walk in
6inf, 1art, 1mec Man
4inf KorSib – Walk in
Trans Sz 6 pickup Inf and Tank from Jap drop off in Sib Sz 5 -
NCM
Sorry made a mistake in the battle for Hunan, was supposed to be 3@3 and 2@4 not 2@3 and 3@4, but it would not have mattered.
Oh, and I suppose I should have said that I will make war on the USSR
All attacking planes land in Kwa
Sz 36
Cr from Sz 20
Des from Sz 19 & 6
BB from Sz19
Sub from Sz 19Sz 33
2 AC from Sz 6
Sub from Sz 6
Cr from Sz 6
BB from Sz 6
Des from Sz 6
2Ftr and 2Tac from Sz6Sz 35
Trans Sz 19 pickup Inf from Oki travel to Sz 35Trans 20 Sz to Sz 6
AA from Man to Amu
Ftr from Oki to Jeh
Ftr from Kor to Jeh
2Ftr and 2Tac from Jap to JehPlace 2Trans in Sz6 MIC in Ksu
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US1
52 IPCs
1 BB (20)
2 CV (32)0 Remaining
Non-combat
1 Fig Phi to Gua
1 SS SZ 35 to SZ 49
1 DD SZ 35 to SZ 23
1 CA, 1 DD, 1 SS, 1 TT SZ 26 to SZ 10, take 2 Inf Haw to Wus
2 Fig Haw to SZ 10
1 Fig Wus to SZ 10
1 Fig Eus to SZ 10
1 Strat Eus to Wus
1 Inf, 3 Mech, 1 Arm Cus to Eus
1 Inf Wus to Cus
1 Mech Wus to EusPlace
1 BB, 2 CV SZ 10Collect 52 IPCs
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China 1
12 IPCs
4 Inf
Combat
2 Inf Kwe to Yun
2 Inf, 1 Fig Sze to YunRolls: 4@1 1@3; Total Hits: 14@1: (1, 2, 5, 4)1@3: (5)
Rolls: 2@2; Total Hits: 12@2: (4, 2)
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R2
Rolls: 3@1 1@3; Total Hits: 23@1: (3, 3, 1)1@3: (2)
Rolls: 1@2; Total Hits: 01@2: (5)
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Yunnan lwlo 1 Inf
Non-com
1 Fig Yun to Sze
1 Inf She to Sze
2 Inf Sui to ShePlace 4 Inf Sze
Collect
9 + 6 NO = 15 IPCs -
UK 1
London - 28 IPCs
9 Inf (27)
1 RemainingCalcutta - 17 IPCs
1 Inf (3)
2 Art (8)
1 Arm (6)
0 Remaining -
Combat
1 Inf, 1 Fig Wfr to Hol
1 Fig Sco to Hol
2 Fig UK to HolRolls: 1@1 4@3; Total Hits: 31@1: (4)4@3: (3, 2, 1, 4)
Rolls: 1@2; Total Hits: 11@2: (1)
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Hol cwlo 1 Inf
Non-combat
1 Inf, 1 Art Ont to Que
1 Inf Sco to UK
4 Fig Hol to UK
1 DD SZ 109 to SZ 104
1 TT SZ 109 to SZ 92
1 CA SZ 91 to SZ 92
1 CA, 1 CV, 1 TT SZ 98 to SZ 92, take 1 Arm Alx, 1 Inf Mal to Gib
1 DD SZ 98 to SZ 94
1 Tac SZ 98 to Gib
1 Fig Mal to Gib
2 Inf, 1 Art Alx to Egy
1 Inf Sud to Egy
2 Inf Saf to Rho
1 DD SZ 71 to SZ 83
1 TT SZ 39 to SZ 80, take 1 Inf Wind to Cpr
3 Inf Mal to Shn
1 BB SZ 37 to SZ 39
6 Inf, 1 Art, 1 AA gun Ind to Bur
1 Fig Bur to IndPlace
9 Inf UK
1 Inf, 2 Art, 1 Arm IndLondon collects 30 + 5 - 2 + 1 leftover = 34 IPCs
Calcutta collects 17 IPCs -
ANZAC 1
10 IPCs
1 DD (8)
2 Remaining
No combat
Non-combat1 TT SZ 62 to SZ 42, take 1 Inf Nsw to Java
1 DD SZ 62 to SZ 42
1 CA SZ 63 to SZ 62
1 Inf, 1 AA gun Nsw to Que
2 Fig Nze to Que
1 Inf Mal to Shn
1 Inf Egy to AlxCollect
14 + 2 leftover = 16 IPCs -
Forgot to place units; here’s the correct map.
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Italy 1
Purchase
1dd (8)
save 2CM
SFr (1Inf 1Art)
2Inf 2Art NitAttk
Rolls: 4@2; Total Hits: 14@2: (6, 1, 5, 4)
Def
Rolls: 2@2; Total Hits: 02@2: (5, 3)
Gre (4 Inf)
2Inf 1Arm Alb
2Inf Sit via Trans Sz97
1Fit NitAttk
Rolls: 4@1 2@3; Total Hits: 24@1: (2, 6, 1, 2)2@3: (2, 4)
Def
Rolls: 4@2; Total Hits: 14@2: (1, 4, 5, 6)
Alex (1Inf)
2Inf 1Art 1Mech 1Arm TobAttk
Rolls: 2@1 2@2 1@3; Total Hits: 12@1: (6, 2)2@2: (4, 2)1@3: (4)
Def
Rolls: 1@2; Total Hits: 11@2: (2)
Tun (1Inf)
1Inf 1Art LibAttk
Rolls: 2@2; Total Hits: 02@2: (4, 4)
Def
Rolls: 1@2; Total Hits: 01@2: (6)
Sz 93(1CR 1dd)
1ss 1Cr Sz 95
1Ftr Sit land in TobAttk
Rolls: 1@2 2@3; Total Hits: 11@2: (6)2@3: (5, 2)
Def
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (1)
Sz 94 (1dd)
1dd Sz 95
1Tac NIt land in TobAttk
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (5)
Def
Rolls: 1@2; Total Hits: 11@2: (2)
Ken – Walk in
1Inf Iso
2Inf 1Art EthTrj – Walk in
3Inf 1Arm via Trans Sz97 drop off from Sz 98 -
Round 2
Alex twolSFr (1 Art)
2Inf 2ArtAttk
Rolls: 4@2; Total Hits: 44@2: (1, 2, 1, 1)
Def
Rolls: 1@2; Total Hits: 01@2: (6)
Gre (2Inf)
3Inf 1Arm
1FigAttk
Rolls: 3@1 2@3; Total Hits: 13@1: (3, 6, 5)2@3: (3, 6)
Def
Rolls: 2@2; Total Hits: 02@2: (3, 4)
Tun (1Inf)
1Inf 1ArtAttk
Rolls: 2@2; Total Hits: 22@2: (2, 1)
Def
Rolls: 1@2; Total Hits: 01@2: (4)
Sz 93(1CR) (I messed this up in attacking without waiting for you to declare losses, so I’ll just take out the dd and sub, that’s fair right?)
1Cr
1FtrAttk
Rolls: 2@3; Total Hits: 22@3: (3, 1)
Def
Rolls: 1@3; Total Hits: 11@3: (2)
Sz 94 (1dd)
1TacAttk
Rolls: 1@3; Total Hits: 01@3: (4)
Def
Rolls: 1@2; Total Hits: 01@2: (5)
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Round 3
SFr & Tun Twol; Sz 93 clear all ships lostGre (1Inf)
3Inf 1Arm
1Fig land in SitAttk
Rolls: 3@1 2@3; Total Hits: 23@1: (3, 1, 6)2@3: (5, 2)
Def
Rolls: 1@2; Total Hits: 01@2: (3)
Sz 94 (1dd)
1TacAttk
Rolls: 1@3; Total Hits: 11@3: (1)
Def
Rolls: 1@2; Total Hits: 11@2: (2)
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NCM
dd Sz 95 to Sz 94
cr bb Sz 97 to Sz 98place dd Sz 95
collect 18 + 2 remainder = 20Question, I cant find the rule anywhere, but can enemy subs go through straits?
I’ll wait for you to do France before Germany. -
Enemy subs can go through the straight of Gibraltar, but that’s the only one. All other straights are closed off.
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F1
Combat
1 Inf, 1 Arm Wfr to Hol (mt)
twolNon-combat
1 Inf Alg to SZ 92
1 Inf Mor to SZ 92
1 Inf Fwa to Fca
1 DD SZ 72 to SZ 79 -
Btw you lost an Inf while attacking Alexandri.
And you didn’t count the convoy on Kenya by the French Destroyer, so Italy only has 19 for next round.
Japan’s cash is updated as well.
Here’s an updated map. -
Updated map; I forgot the Australian Destroyer again somehow.