@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
ArtillaryGarfunkle (Axis) vs Alsch (Allies) G40 A+2
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 Yessir, my bad Yugo twol Sz 111 rnd 2 Attk 
  Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (1)2@3: (2, 4)1@4: (5) Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (1)2@3: (2, 4)1@4: (5)Def 
  Rolls: 1@2 1@4; Total Hits: 11@2: (5)1@4: (2) Rolls: 1@2 1@4; Total Hits: 11@2: (5)1@4: (2)
 France Rnd 3 Attk 
  Rolls: 5@2 5@3; Total Hits: 45@2: (6, 3, 1, 1, 3)5@3: (3, 6, 4, 3, 6) Rolls: 5@2 5@3; Total Hits: 45@2: (6, 3, 1, 1, 3)5@3: (3, 6, 4, 3, 6)Def 
  Rolls: 2@3 1@4; Total Hits: 22@3: (3, 2)1@4: (6) Rolls: 2@3 1@4; Total Hits: 22@3: (3, 2)1@4: (6)
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 so, if everything is correct… 
 France taken with 5Tanks 2Art 1Mech
 Yugo taken with 7Inf 2Art 3Tanks
 Sz 110 1 sub remains, all planes fly to landing
 Sz 111 0 sub remains, all planes fly to landing
 Sz 112 1 hit BS 1Cr, all planes fly to landing
 Sz 106 1 sub remainsNCM 
 1Inf Rom to Bul
 2Inf Nor to Fin
 3Inf Pol to Ger
 2Art Ger to WGer
 1 art & 1Inf Ger to Nor (via transport pick up in Sz 113 drop off in Nor from Sz 112)
 2Inf Den to WGer
 1aa Ger to HunPlace 2trans 1AC in Sz 112 
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 R1 37 IPCs 11 Inf (33) 
 1 Art (4)0 Remaining Non-coms on map Place 3 Inf Sukr 
 2 Inf, 1 Art Nukr
 6 Inf RusCollect 37 IPCs btw, when maps get save, it’s easiest for organization to do it in this format - (two digit turn number) - (letter of alphabet Germany = a, Russia = b, etc) - (letter of the country) It keeps all the maps in order. 
 That’s why my file’s named 01bRSo when you save 01cJ, it will always be immediately after my map in the order. 
 Not a big issue, but I felt I should explain it.
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 J1 Buy: 
 1Mic (12)
 2trans (14)CM Cha – Walk in 
 2inf 1art from Jeh to ChaAnh – Walk in 
 3inf 1art from Sha
 3inf 1art from KsuHun (2inf) 
 3inf, 1art Ksi
 2fgt, 2tac Man
 1fgt ForAttk 
  Rolls: 2@1 2@2 2@3 3@4; Total Hits: 62@1: (5, 6)2@2: (1, 2)2@3: (3, 1)3@4: (6, 4, 2) Rolls: 2@1 2@2 2@3 3@4; Total Hits: 62@1: (5, 6)2@2: (1, 2)2@3: (3, 1)3@4: (6, 4, 2)Def 
  Rolls: 2@2; Total Hits: 22@2: (2, 1) Rolls: 2@2; Total Hits: 22@2: (2, 1)Yun (4inf) 
 3inf Kwa
 2bmb Jap
 1fgt, 1tac KsuAttk 
  Rolls: 3@1 1@3 3@4; Total Hits: 43@1: (6, 1, 4)1@3: (2)3@4: (3, 1, 5) Rolls: 3@1 1@3 3@4; Total Hits: 43@1: (6, 1, 4)1@3: (2)3@4: (3, 1, 5)Def 
  Rolls: 4@2; Total Hits: 14@2: (6, 3, 1, 4) Rolls: 4@2; Total Hits: 14@2: (6, 3, 1, 4)Amu – Walk in 
 6inf, 1art, 1mec Man
 4inf KorSib – Walk in 
 Trans Sz 6 pickup Inf and Tank from Jap drop off in Sib Sz 5
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 NCM Sorry made a mistake in the battle for Hunan, was supposed to be 3@3 and 2@4 not 2@3 and 3@4, but it would not have mattered. Oh, and I suppose I should have said that I will make war on the USSR All attacking planes land in Kwa Sz 36 
 Cr from Sz 20
 Des from Sz 19 & 6
 BB from Sz19
 Sub from Sz 19Sz 33 
 2 AC from Sz 6
 Sub from Sz 6
 Cr from Sz 6
 BB from Sz 6
 Des from Sz 6
 2Ftr and 2Tac from Sz6Sz 35 
 Trans Sz 19 pickup Inf from Oki travel to Sz 35Trans 20 Sz to Sz 6 AA from Man to Amu Ftr from Oki to Jeh 
 Ftr from Kor to Jeh
 2Ftr and 2Tac from Jap to JehPlace 2Trans in Sz6 MIC in Ksu 
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 US1 52 IPCs 1 BB (20) 
 2 CV (32)0 Remaining Non-combat 1 Fig Phi to Gua 
 1 SS SZ 35 to SZ 49
 1 DD SZ 35 to SZ 23
 1 CA, 1 DD, 1 SS, 1 TT SZ 26 to SZ 10, take 2 Inf Haw to Wus
 2 Fig Haw to SZ 10
 1 Fig Wus to SZ 10
 1 Fig Eus to SZ 10
 1 Strat Eus to Wus
 1 Inf, 3 Mech, 1 Arm Cus to Eus
 1 Inf Wus to Cus
 1 Mech Wus to EusPlace 
 1 BB, 2 CV SZ 10Collect 52 IPCs 
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 China 1 12 IPCs 4 Inf Combat 2 Inf Kwe to Yun 
 2 Inf, 1 Fig Sze to Yun Rolls: 4@1 1@3; Total Hits: 14@1: (1, 2, 5, 4)1@3: (5) Rolls: 4@1 1@3; Total Hits: 14@1: (1, 2, 5, 4)1@3: (5) Rolls: 2@2; Total Hits: 12@2: (4, 2) Rolls: 2@2; Total Hits: 12@2: (4, 2)
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 R2  Rolls: 3@1 1@3; Total Hits: 23@1: (3, 3, 1)1@3: (2) Rolls: 3@1 1@3; Total Hits: 23@1: (3, 3, 1)1@3: (2) Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)
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 Yunnan lwlo 1 Inf Non-com 1 Fig Yun to Sze 
 1 Inf She to Sze
 2 Inf Sui to ShePlace 4 Inf Sze Collect 
 9 + 6 NO = 15 IPCs
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 UK 1 London - 28 IPCs 9 Inf (27) 
 1 RemainingCalcutta - 17 IPCs 1 Inf (3) 
 2 Art (8)
 1 Arm (6)
 0 Remaining
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 Combat 
 1 Inf, 1 Fig Wfr to Hol
 1 Fig Sco to Hol
 2 Fig UK to Hol Rolls: 1@1 4@3; Total Hits: 31@1: (4)4@3: (3, 2, 1, 4) Rolls: 1@1 4@3; Total Hits: 31@1: (4)4@3: (3, 2, 1, 4) Rolls: 1@2; Total Hits: 11@2: (1) Rolls: 1@2; Total Hits: 11@2: (1)
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 Hol cwlo 1 Inf Non-combat 1 Inf, 1 Art Ont to Que 
 1 Inf Sco to UK
 4 Fig Hol to UK
 1 DD SZ 109 to SZ 104
 1 TT SZ 109 to SZ 92
 1 CA SZ 91 to SZ 92
 1 CA, 1 CV, 1 TT SZ 98 to SZ 92, take 1 Arm Alx, 1 Inf Mal to Gib
 1 DD SZ 98 to SZ 94
 1 Tac SZ 98 to Gib
 1 Fig Mal to Gib
 2 Inf, 1 Art Alx to Egy
 1 Inf Sud to Egy
 2 Inf Saf to Rho
 1 DD SZ 71 to SZ 83
 1 TT SZ 39 to SZ 80, take 1 Inf Wind to Cpr
 3 Inf Mal to Shn
 1 BB SZ 37 to SZ 39
 6 Inf, 1 Art, 1 AA gun Ind to Bur
 1 Fig Bur to IndPlace 9 Inf UK 
 1 Inf, 2 Art, 1 Arm IndLondon collects 30 + 5 - 2 + 1 leftover = 34 IPCs 
 Calcutta collects 17 IPCs
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 ANZAC 1 10 IPCs 1 DD (8) 2 Remaining No combat 
 Non-combat1 TT SZ 62 to SZ 42, take 1 Inf Nsw to Java 
 1 DD SZ 62 to SZ 42
 1 CA SZ 63 to SZ 62
 1 Inf, 1 AA gun Nsw to Que
 2 Fig Nze to Que
 1 Inf Mal to Shn
 1 Inf Egy to AlxCollect 
 14 + 2 leftover = 16 IPCs
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 Forgot to place units; here’s the correct map. 
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 Italy 1 Purchase 
 1dd (8)
 save 2CM SFr (1Inf 1Art) 
 2Inf 2Art NitAttk 
  Rolls: 4@2; Total Hits: 14@2: (6, 1, 5, 4) Rolls: 4@2; Total Hits: 14@2: (6, 1, 5, 4)Def 
  Rolls: 2@2; Total Hits: 02@2: (5, 3) Rolls: 2@2; Total Hits: 02@2: (5, 3)Gre (4 Inf) 
 2Inf 1Arm Alb
 2Inf Sit via Trans Sz97
 1Fit NitAttk 
  Rolls: 4@1 2@3; Total Hits: 24@1: (2, 6, 1, 2)2@3: (2, 4) Rolls: 4@1 2@3; Total Hits: 24@1: (2, 6, 1, 2)2@3: (2, 4)Def 
  Rolls: 4@2; Total Hits: 14@2: (1, 4, 5, 6) Rolls: 4@2; Total Hits: 14@2: (1, 4, 5, 6)Alex (1Inf) 
 2Inf 1Art 1Mech 1Arm TobAttk 
  Rolls: 2@1 2@2 1@3; Total Hits: 12@1: (6, 2)2@2: (4, 2)1@3: (4) Rolls: 2@1 2@2 1@3; Total Hits: 12@1: (6, 2)2@2: (4, 2)1@3: (4)Def 
  Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)Tun (1Inf) 
 1Inf 1Art LibAttk 
  Rolls: 2@2; Total Hits: 02@2: (4, 4) Rolls: 2@2; Total Hits: 02@2: (4, 4)Def 
  Rolls: 1@2; Total Hits: 01@2: (6) Rolls: 1@2; Total Hits: 01@2: (6)Sz 93(1CR 1dd) 
 1ss 1Cr Sz 95
 1Ftr Sit land in TobAttk 
  Rolls: 1@2 2@3; Total Hits: 11@2: (6)2@3: (5, 2) Rolls: 1@2 2@3; Total Hits: 11@2: (6)2@3: (5, 2)Def 
  Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (1) Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (1)Sz 94 (1dd) 
 1dd Sz 95
 1Tac NIt land in TobAttk 
  Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (5) Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (5)Def 
  Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)Ken – Walk in 
 1Inf Iso
 2Inf 1Art EthTrj – Walk in 
 3Inf 1Arm via Trans Sz97 drop off from Sz 98
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 Round 2 
 Alex twolSFr (1 Art) 
 2Inf 2ArtAttk 
  Rolls: 4@2; Total Hits: 44@2: (1, 2, 1, 1) Rolls: 4@2; Total Hits: 44@2: (1, 2, 1, 1)Def 
  Rolls: 1@2; Total Hits: 01@2: (6) Rolls: 1@2; Total Hits: 01@2: (6)Gre (2Inf) 
 3Inf 1Arm
 1FigAttk 
  Rolls: 3@1 2@3; Total Hits: 13@1: (3, 6, 5)2@3: (3, 6) Rolls: 3@1 2@3; Total Hits: 13@1: (3, 6, 5)2@3: (3, 6)Def 
  Rolls: 2@2; Total Hits: 02@2: (3, 4) Rolls: 2@2; Total Hits: 02@2: (3, 4)Tun (1Inf) 
 1Inf 1ArtAttk 
  Rolls: 2@2; Total Hits: 22@2: (2, 1) Rolls: 2@2; Total Hits: 22@2: (2, 1)Def 
  Rolls: 1@2; Total Hits: 01@2: (4) Rolls: 1@2; Total Hits: 01@2: (4)Sz 93(1CR) (I messed this up in attacking without waiting for you to declare losses, so I’ll just take out the dd and sub, that’s fair right?) 
 1Cr
 1FtrAttk 
  Rolls: 2@3; Total Hits: 22@3: (3, 1) Rolls: 2@3; Total Hits: 22@3: (3, 1)Def 
  Rolls: 1@3; Total Hits: 11@3: (2) Rolls: 1@3; Total Hits: 11@3: (2)Sz 94 (1dd) 
 1TacAttk 
  Rolls: 1@3; Total Hits: 01@3: (4) Rolls: 1@3; Total Hits: 01@3: (4)Def 
  Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)
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 Round 3 
 SFr & Tun Twol; Sz 93 clear all ships lostGre (1Inf) 
 3Inf 1Arm
 1Fig land in SitAttk 
  Rolls: 3@1 2@3; Total Hits: 23@1: (3, 1, 6)2@3: (5, 2) Rolls: 3@1 2@3; Total Hits: 23@1: (3, 1, 6)2@3: (5, 2)Def 
  Rolls: 1@2; Total Hits: 01@2: (3) Rolls: 1@2; Total Hits: 01@2: (3)Sz 94 (1dd) 
 1TacAttk 
  Rolls: 1@3; Total Hits: 11@3: (1) Rolls: 1@3; Total Hits: 11@3: (1)Def 
  Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)
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 NCM 
 dd Sz 95 to Sz 94
 cr bb Sz 97 to Sz 98place dd Sz 95 
 collect 18 + 2 remainder = 20Question, I cant find the rule anywhere, but can enemy subs go through straits? 
 I’ll wait for you to do France before Germany.
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 Enemy subs can go through the straight of Gibraltar, but that’s the only one. All other straights are closed off. 



 
		 
		






