11L '41 DM (Axis) vs. Extra Billy (Allies + 8) +NO, No Tech


  • In my haste and confusion last night I forgot to move the UK AA gun from Per to Trj. I am going to move it on this map. If you are not OK with it I will understand. You can just move it back.

    8 damage
    Alg twol

    Noncombat
    1ac, 1dd, 2ftr sz10 - sz12
    2bmb Ger - Gbr

    build
    2inf, 2art EUS
    2trn sz10
    1bb sz56

    collect 39 + 10 = 49

    11L_DM_v_EB_02fUS.AAM

  • Mod

    No prob on the AA gun.

    Speaking of AA guns, coulda used a hit over Berlin.  :|

  • Mod

    Germany Round 3

    Pay 8 damage

    Buy 5 inf, 5 arm

    Combat Move

    1)  Bst - 3 inf vs. 1 inf, 7 arm (epl), 2 ftr (ger)
    2)  Ukr - 2 inf, 1 rt vs. 1 inf, 1 rt, 2 arm (epl), 1 bom (ger)

  • Mod

    Bst

    1 inf, 7 arm, 2 ftr

    DiceRolls: 1@1 9@3; Total Hits: 31@1: (2)9@3: (3, 4, 6, 4, 4, 1, 1, 5, 5)

    3 inf

    DiceRolls: 3@2; Total Hits: 23@2: (6, 2, 1)

  • Mod

    Ukr

    1 inf, 1 rt, 2 arm, 1 bom

    DiceRolls: 2@2 2@3 1@4; Total Hits: 32@2: (2, 1)2@3: (3, 5)1@4: (6)

    2 inf, 1 rt

    DiceRolls: 3@2; Total Hits: 13@2: (5, 2, 4)

  • Mod

    Results

    bst - taken with 6 arm, 2 ftrs
    ukr - taken with 1 rt, 2 arm, 1 bom

    Non-Combat Move

    1 bom to ger
    2 ftrs to ger
    1 inf, 1 ftr to ita from fra
    2 inf to fra from ger
    5 inf, 1 rt to pol from ger

    Placement

    5 inf, 5 arm on Ger

    Collect 32 + 10 (NO) = 42 total

    11L_DM_v_EB_03aG.AAM


  • Rus3

    36 buys 3arm, 3inf, 3art

    combat
    Epl - 2inf Euk, 1arm Cau, 1inf Bel
    Ukr - 5inf, 2arm Euk
    Nor - 1inf Fin

    Epl
    DiceRolls: 3@1 1@3; Total Hits: 13@1: (5, 1, 3)1@3: (5)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Epl twol

    Ukr
    DiceRolls: 5@1 2@3; Total Hits: 25@1: (2, 4, 5, 3, 6)2@3: (2, 1)
    DiceRolls: 1@2 2@3; Total Hits: 01@2: (4)2@3: (6, 6)


  • Ukr rd2
    DiceRolls: 5@1 2@3; Total Hits: 35@1: (1, 2, 1, 4, 2)2@3: (1, 4)
    DiceRolls: 1@3; Total Hits: 01@3: (5)


  • Ukr twol
    Nor twol

    Noncombat
    1arm Fin - Bel
    5inf, 4art Mos - Bel
    1inf Fin - Kar
    5inf Stc - Yak
    1ss sz6 - sz12

    build
    1inf, 1art, 3arm Mos
    2inf, 2art Cau

    collect 33 + 5 = 38

    11L_DM_v_EB_03bR.AAM

  • Mod

    Japan Round 3

    Buy 1 IC, 14 inf

    Combat Move

    1)  Per - mt vs. 1 inf (ind)
    2)  Chi - mt vs. 1 inf (sik)
    3)  Stc - mt vs. 1 inf (bry)
    4)  Far - mt vs. 1 inf (bry)

    Results

    all taken, walk-ins

    Non-Combat Move

    2 ftrs to ita from sz 35
    2 ftrs to sz 35 from fic
    1 trn to sz 36 from sz 35
    2 inf, 1 rt, 1 aa to ind from aus via trns to sz 35
    1 ca, 1 bb to sz 35 from sz 39
    1 arm to ind from bur
    2 inf ot nin from hup
    1 ftr to sz 62 from sui
    1 inf to sui from kia
    1 rt to sui from kia
    1 inf, 1 aa to fic from jap via trn
    1 inf, 1 rt to bry from jap
    2 inf to man from jap via trn from sz 61

    Placement

    1 IC on Bur
    2 inf on Fic
    4 inf on Sum
    8 inf on Japan

    Collect 46 + 15 (NO) = 61 total

    11L_DM_v_EB_03cJ.AAM


  • UK 3

    31 buys  1art, 5inf, 1cru

    combat
    Ger - SBR 1bmb Fin
    Nwe - 1inf Gbr via rtn sz2
    Per - 3inf, 1art Trj
    Aus - 1inf, 1art sz45 vis trn to sz41

    AA gun
    DiceRolls: 1@1; Total Hits: 01@1: (4)


  • Damage
    DiceRolls: 1@6; Total Hits: 11@6: (3)


  • 3 damage
    Nwe twol (what does mt stand for I see that for vacant territories and was curious)

    Per
    DiceRolls: 2@1 2@2; Total Hits: 02@1: (6, 3)2@2: (6, 5)
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Per rd2
    DiceRolls: 1@1 2@2; Total Hits: 21@1: (1)2@2: (1, 4)
    DiceRolls: 2@2; Total Hits: 12@2: (1, 3)


  • Per twlo 2inf

    Aus
    DiceRolls: 2@2; Total Hits: 12@2: (4, 1)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Aus twol

    Noncombat
    1bmb Ger - Gbr
    1ac, 1dd sz2 - sz6
    1ac, 1dd, 1bb, 2trn sz5 - sz6
    1cru sz15 - sz13
    1ftr Gbr - sz6
    2inf Rho - Cng
    1dd sz45 - sz21

    build
    5inf, 1art Gbr
    1cru sz6

    collect 32

    11L_DM_v_EB_03dUK.AAM

  • Mod

    Italy Round 3

    Buy 3 inf

    Combat Move

    None

    Non-Combat Move

    2 inf, 1 ftr to ita from fra
    1 inf, 1 rt to fra from ger
    1 arm to fra from pol
    2 inf to ger from pol

    Placement

    3 inf on Italy

    Collect 9

    11L_DM_v_EB_03eIta.AAM

  • Mod

    @ExtraBilly:

    3 damage
    Nwe twol (what does mt stand for I see that for vacant territories and was curious)

    MT = empty.  :-D


  • ahh, mt, it is perfectly clear now. Thanks

    US3

    49 buys 3trn, 3inf, 3art, 1dd

    Combat

    Ger - SBR 2bmb Gbr

    AA gun
    DiceRolls: 2@1; Total Hits: 12@1: (1, 5)

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