Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs11L LuckyLindy (allies +9) vs ExtraBilly (axis) +NO -tech
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sz2 holds with bb trn
sz12
Rolls: 1@2 2@3; Total Hits: 21@2: (6)2@3: (3, 1)
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (1) -
sz12 cwlo 1ss
bst
Rolls: 3@1 2@2 4@3; Total Hits: 43@1: (6, 1, 2)2@2: (2, 6)4@3: (6, 3, 5, 2)
Rolls: 3@2; Total Hits: 03@2: (4, 4, 5) -
bst cwol
epl
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (5)2@2: (3, 3)1@3: (4)
Rolls: 2@2; Total Hits: 12@2: (1, 5) -
lost 1inf
epl rd 2
Rolls: 2@2 1@3; Total Hits: 02@2: (6, 4)1@3: (5)
Rolls: 2@2; Total Hits: 12@2: (2, 6) -
lost 1inf
epl rd3
Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (2)
Rolls: 2@2; Total Hits: 12@2: (6, 2) -
lost 1art
epl rd4
Rolls: 1@3; Total Hits: 01@3: (4)
Rolls: 1@2; Total Hits: 11@2: (2) -
epl holds with 1inf
Ukr
Rolls: 2@1 2@2 3@3; Total Hits: 32@1: (2, 2)2@2: (5, 1)3@3: (1, 5, 2)
Rolls: 2@2; Total Hits: 12@2: (2, 5) -
Ukr twlo 1inf
nocombat
1ftr sz12 to Alg
1ftr sz12 to Fin
2inf Ger to Pol
2inf Nor to Fin
1inf 1art 1arm Lib to Algplace 5arm 2inf Ger
collect 34Well that didnt go so well. LOL may be a short game.
Let me know if I messed up anything or if I should post something in a different way. -
Re: (No subject)
« Sent to: LuckyLindy on: July 25, 2011, 11:33:54 pm »
« You have forwarded or responded to this message. » Quote Reply Remove–------------------------------------------------------------------------------
I forgot to move the ftr in France. I changed my mind about trying to defend it. I wanted to save what remained of the Luftwaffe LOL. If is OK I would like to place it in Alg if not I understand.
This is the personal message you sent me last night. this is fine, I will put the fighter in ALG. Also, before you do Japan, I don’t mind if you want to change your German noncombat movement again (move the infantry out of FRA or whatever you might want).
Cheers
-
Soviet turn 1
Purchase
30 IPC2 infantry
artillery
4 tanksCombat Moves
BUL (empty) v infantry (EPL)
Z6 (cruiser) v submarine (Z4)dice
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Z6
A - submarine (no destroyer is defending so the submarine gets a surprise strike - if it hits, the cruiser is sunk without being able to return fire)
Rolls: 1@2; Total Hits: 11@2: (1) -
Z6 taken with submarine
Well, that was a tough start for your first game, certainly the worst I have seen in the games I’m playing so far (I am new here as well). No beginner’s luck for you, YET!
Noncombat Moves
2 infantry from BEL to KAR
2 infantry from ARC to KAR
tank from RUS to KAR
infantry from EUK to EPL
infantry from RUS to EUK
infantry from RUS to BEL
infantry, artillery from RUS to CAU
2 infantry from KAZ to CAU
2 infntry from NOV to RUS
infntry from EVE to NOV
infantry from YAK to EVE
2 infntary from FAR to BRY
2 infantry from STC to BRYPlacement
2 infantry in KAR
artillery, 3 tanks in CAU
tank in RUSIncome
29 + 5 NO = 34 -
Thanks Lucky I did move that guy to Ger. Sorry about that I was rushing trying to post and was still recovering from the beating I took.
J1
17 IPCs buy 1trn, 1inf 1armCombat
sz50 - bb, cru sz61
Phi - 1inf, 1arm Jap (via 1trn sz to sz50), 1inf 1art (via trn sz61 to sz50)
Kwa - 1inf Oki 1inf Car (via 1trn sz51 to sz61) 1ftr Jap
sz56 - 2ftr sz57
sz35 - 2ftr sz61
sz53 - 1dd sz51 2ftr sz57
Yun - 3inf FIC, 1ftr For, 1ftr Man
Sui - 3inf Man
Hup - 3inf Kia
Bor - 2nf Car (via trn sz51 to sz49)
Sum - 2inf sz61 (via trn to sz38)sz50
Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (6) -
Phi
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (5)2@2: (4, 2)1@3: (1)
Rolls: 1@2; Total Hits: 11@2: (1) -
Sorry you have another inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Phi twlo 1inf
Kwa
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 6)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (3) -
Kwa rd2
Rolls: 2@1 1@3; Total Hits: 02@1: (6, 6)1@3: (4)
Rolls: 1@2; Total Hits: 01@2: (6) -
Kwa rd3
Rolls: 2@1 1@3; Total Hits: 02@1: (3, 2)1@3: (5)
Rolls: 1@2; Total Hits: 11@2: (2) -
Kwa rd4
Rolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (5)
Rolls: 1@2; Total Hits: 11@2: (2) -
Kwa cwlo 2inf
sz56
Rolls: 2@3; Total Hits: 12@3: (1, 6)
Rolls: 1@2; Total Hits: 01@2: (4)





