@SuperbattleshipYamato NA is fun to with it’s new mechanics.
Dylan the Canadian (Allies) vs flipflop (Axis) Rematch Spring 42
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UK with 33 is buying
3 Tanks
2 Destroyersaving 2
No combat or noncombat move
Mobilize 3 Tanks to India
2 Destroyers to SZ 8 -
I think UK only had 32 to spend & now have 33 for next turn
Jap4
Builds
with 33
bmr sub IC
save 0Combat
bmr Kwa SBR on Cau2inf Bry to Yak
tank Bry blitz Far to Yak3inf Chi to Sin
3ftr Kwa to SinSBR Cau bmr
Rolling 1d6:
(5) -
Yak attack(1)2inf tank
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 2)1@3: (2)
defend tank
Rolls: 1@3; Total Hits: 01@3: (4)
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Sin attack(1)3inf 3ftr
Rolls: 3@1 3@3; Total Hits: 33@1: (6, 5, 1)3@3: (6, 2, 2)
defend 2inf
Rolls: 2@2; Total Hits: 12@2: (3, 2)
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Results
Cau IC takes 5 damage
Yak twol
Sin twlo infNon combat
bmr Cau to Blk
3ftr Sin to FIC
inf Chi to FIC
3inf 3art Kwa to FIC
2ftr sz51 to FIC
2inf 3tank Jap via 3tt sz59 land in Kwa
tt sz60 to sz48
bb cv sz51 to sz48
bb cv sz51 to sz59
2dd sz60 to sz59Build placement
bmr Jap
sub sz60
IC KwaCollect income
Earned 36 saved 0= 36 IPC’s -
@flipflop:
Results
Cau IC takes 5 damageIt can only take a max of 4 damage so, it will only cost 4 to repair.
Anyways US is buying with 140 is buying
7 BattleshipsNo combat move
Noncombat move
2 Tran from SZ 19 to SZ 54
1 Figh from Bra to GibMobilize 7 Battleships to SZ 54
US collects 40 IPCS
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USSR with 33 is buying
1 Artillery
5 Tanks
4 Repairs3 Tanks from Rus to Yak
2 Inf from Bel to EEu
2 Figh from Ukr to EEuYakusk
3 Tanks
Rolls: 3@3; Total Hits: 13@3: (2, 5, 5)
2 Infantry 1 Tank
Rolls: 2@2 1@3; Total Hits: 02@2: (4, 4)1@3: (4)
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Yak rd. 2
3 Tanks
Rolls: 3@3; Total Hits: 13@3: (6, 6, 2)
1 Infantry 1 Tank
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (5)
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2 Tanks
Rolls: 2@3; Total Hits: 02@3: (4, 5)
1 Tank
Rolls: 1@3; Total Hits: 01@3: (5)
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You tards!
2 Tanks
Rolls: 2@3; Total Hits: 12@3: (3, 6)
1 Tank
Rolls: 1@3; Total Hits: 01@3: (4)
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Yak twlo 1 Tank
EEu
2 Infantry and 2 Fighters
Rolls: 2@1 2@3; Total Hits: 02@1: (3, 6)2@3: (5, 4)
3 Infantry
Rolls: 3@2; Total Hits: 13@2: (1, 3, 3)
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IC’s take double there territory value
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Okay take out that artillery
1 Infantry 2 Fighters
Rolls: 1@1 2@3; Total Hits: 21@1: (1)2@3: (1, 4)
3 Infantry
Rolls: 3@2; Total Hits: 13@2: (5, 2, 6)
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Screw that put the 2 fighters back in the Ukraine
Noncombat
2 Inf from WRu to Bel
3 Inf from WRu to Ukr
1 Inf from Cau to Ukr
3 Tanks from Cau to UkrMobilize
3 Tanks to Caucasus
2 Tanks to RussiaUSSR collects 29
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I forgot the map.
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With what Rus had to spend you could have 4tank in Cau
inf tank in Rus -
@flipflop:
With what Rus had to spend you could have 4tank in Cau
inf tank in Rus3 Tanks 1 Infantry to Caucsus
2 Tanks to Russia -
Ger5
Builds
with 30
6tank
save 0Combat
bmr Blk SBR on Cauinf EEu to Kar
inf tank SEu via tt sz14 land in Lib
Cau SBR bmr
Rolling 1d6:
(4) -
Results
Cau IC takes 4 damage
Kar twol
Lib lwolNon combat
bmr Cau to EEu
12inf art 6tank 4ftr aagun Blk to EEu
8inf tank Ger to EEu
inf Ger to SEuBuild placement
5tank Ger
tank SEuCollect income
Earned 33 saved 0= 33 IPC’s -
UK with 33 is buying
2 Transports
3 Tanks
saving 4
Combat Move
1 Bmb strategically bombing GermanyAA Gun
Rolls: 1@1; Total Hits: 01@1: (5)