@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Thatoneguy and Noll (Axis) v Alsch and Cereal (Allies)
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 From the older thread that had Canuck and Ghr in the title. Here’s R2 
 team game 01bR.AAM
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 To review I think the line-up is - Alsch - UK, Russia, France 
 Cereal - USA, China, ANZACthatonekid - Germany, Italy 
 Noll - Japan
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 kk Here’s Japan: 
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 Japan#1 IPCs: 26 Buys: 
 2 transports (14)
 2 submarines (12)Total: 26 
 Saves: 0Combat Moves: Yunnan (4inf) 
 3inf 1art from KWA
 1tac 1fig from KSU
 2bmb from JAPChahar (empty) 
 2inf 1art from JEHAnhwe (empty) 
 1inf 1art from SHA
 1inf 1art from KSUHunan (empty) 
 3inf 1art from KSI
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 Battle of Yunnan, round#1 Attacker: 3inf 1art 1fig 1tac 2bmb 
  Rolls: 2@1 2@2 1@3 3@4; Total Hits: 62@1: (1, 1)2@2: (6, 3)1@3: (2)3@4: (2, 3, 3) Rolls: 2@1 2@2 1@3 3@4; Total Hits: 62@1: (1, 1)2@2: (6, 3)1@3: (2)3@4: (2, 3, 3)
 Defnder: 4inf
  Rolls: 4@2; Total Hits: 24@2: (2, 6, 4, 2) Rolls: 4@2; Total Hits: 24@2: (2, 6, 4, 2)
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 Yunnan taken with 2 inf loss; Battle of Hunan, round#1 Attacker: 3inf 1art (I forgot to type the fighter from Formosa… well my bad, I won’t roll it) 
  Rolls: 2@1 2@2; Total Hits: 22@1: (3, 1)2@2: (3, 1) Rolls: 2@1 2@2; Total Hits: 22@1: (3, 1)2@2: (3, 1)
 Defender: 2inf
  Rolls: 2@2; Total Hits: 02@2: (4, 6) Rolls: 2@2; Total Hits: 02@2: (4, 6)
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 Feel free to fix minor errors like that, it’s a no brainer to use that Fighter. I won’t mind. 
 Just don’t “forget” to change large things after a big defeat. :-D
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 Hunan twol; 
 Anhwe twol;
 Chahar twol.Non combat moves: 1mech from Man to Cha 
 1fig 1tac 2bmb that attacked Yunnan lands in KWA
 1fig from Formosa lands in KWA
 2tac 2fig from MAN to JEH
 1fig from KOR to JEH
 4inf from KOR to MAN
 2inf from SHA to ANH
 1inf from KSU to ANH
 1inf from KSU and 1inf from OKI to KWA via transport sz19 to sz36
 1inf 1art from JAP to KWA via transport sz6 to sz36
 1fig from OKI to KWA
 1bb 1dd 1ss from sz19 to sz20
 1transport from sz20 to sz37
 1ca from sz20 to sz36
 1ss 1dd 2ca 2fig 2tac 1ca 1bb from sz6 to sz36
 1dd 1cv 1fig 1tac from sz33 to sz36
 2fig 2tac from JAP to JEHMobilize: 2transports 2ss sz6 Collects: 30 + 10 (Not at war) = 40 IPCs 
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 USA: 
 IPC 52:
 Buys:
 1 Carrier = 36
 1 Battleship = 16
 1 fighter = 6
 1 Sub = 0Non combat moves: 
 Fig from Phi til Gua
 1 Destroyer and Sub from z35 to z23
 1 strat bomb from Cus to Eus
 1 fighter from Wus to z10 (will land on new build Carrier)
 1 fighter from Eus to z10 (will land on new build Carrier)Placement: 
 1 Carrier, 1 Battleship, 1 sub in z10
 Fighter in EusCollects: 
 52 IPCMap and onto China 
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 China: 
 IPC: 12
 Buys:
 4 Inf = 0Combat Moves: Yun: (1 inf, 1 arty) 
 5 inf from Sze
 1 Fig from Sze
 2 inf from KweBattle for Yun: 
 Att:
  Rolls: 7@1 1@3; Total Hits: 57@1: (3, 1, 1, 1, 6, 1, 4)1@3: (1) Rolls: 7@1 1@3; Total Hits: 57@1: (3, 1, 1, 1, 6, 1, 4)1@3: (1)
 def:
  Rolls: 2@2; Total Hits: 12@2: (5, 2) Rolls: 2@2; Total Hits: 12@2: (5, 2)
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 Yun twlo 1 inf. Non combat moves: 
 Fig from Yun to Sik
 1 inf from She to Kwe
 1 inf from Sui to ShePlacement: 
 4 inf in YunCollects: 
 9 + 6 (burma road)
 Total: 15 IPCMap and its UK 
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 UK1 London - 28 IPCs 1 TT (7) 
 1 Arm (6)
 1 Tac (11)
 1 Mech (4)0 Remaining Calcutta - 17 IPCs 1 Inf (3) 
 2 Art (8)
 1 Arm (6)0 Remaining 
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 Combat 1 BB, 1 DD SZ 111 to SZ 112 
 1 BB, 1 CA SZ 110 to SZ 112
 1 Fig Sco to SZ 112
 2 Fig UK to SZ 112
 1 Fig Wfr to SZ 112Scramble in SZ 112? 1 TT SZ 109 to SZ 112, take 1 Inf Normandy to Norway (mt) 1 DD SZ 109 to SZ 91 
 1 Fig Gib to SZ 912 Inf, 1 Art, 1 Arm Alx to Tob 
 1 Mech Egy to Tob
 1 Fig Mal to Tob
 1 Tac SZ 98 to Tob
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 Will do other battles before 112, need scramble orders. SZ 91 Attack (1 DD, 1 Fig) 
  Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (3) Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (3)Defense (2 SS) 
  Rolls: 2@1; Total Hits: 02@1: (3, 6) Rolls: 2@1; Total Hits: 02@1: (3, 6)Tobruk Attack (2 Inf, 1 Art, 1 Arm, 1 Mech, 1 Fig, 1 Tac) 
  Rolls: 2@1 2@2 2@3 1@4; Total Hits: 22@1: (2, 3)2@2: (2, 5)2@3: (5, 4)1@4: (1) Rolls: 2@1 2@2 2@3 1@4; Total Hits: 22@1: (2, 3)2@2: (2, 5)2@3: (5, 4)1@4: (1)Defense (3 Inf, 1 Art, 1 Mech, 1 Arm) 
  Rolls: 5@2 1@3; Total Hits: 15@2: (6, 5, 1, 3, 3)1@3: (4) Rolls: 5@2 1@3; Total Hits: 15@2: (6, 5, 1, 3, 3)1@3: (4)
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 SZ 91 R2  Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (3) Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (3) Rolls: 1@1; Total Hits: 01@1: (3) Rolls: 1@1; Total Hits: 01@1: (3)Tobruk R2  Rolls: 1@1 2@2 2@3 1@4; Total Hits: 31@1: (2)2@2: (5, 5)2@3: (1, 2)1@4: (3) Rolls: 1@1 2@2 2@3 1@4; Total Hits: 31@1: (2)2@2: (5, 5)2@3: (1, 2)1@4: (3) Rolls: 3@2 1@3; Total Hits: 13@2: (1, 3, 6)1@3: (4) Rolls: 3@2 1@3; Total Hits: 13@2: (1, 3, 6)1@3: (4)
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 Tobruk R3  Rolls: 2@2 2@3 1@4; Total Hits: 12@2: (6, 4)2@3: (2, 5)1@4: (5) Rolls: 2@2 2@3 1@4; Total Hits: 12@2: (6, 4)2@3: (2, 5)1@4: (5) Rolls: 1@3; Total Hits: 11@3: (3) Rolls: 1@3; Total Hits: 11@3: (3)
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 Tobruk twlo 2 Inf, 1 Art. 
 SZ 91 cwolNeed scramble orders for SZ 112 
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 Here’s a map, if that helps with the decision. And sorry about messing up your name in the title… thought I had it all right! :lol: 
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 no scramble 
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 Alrighty. SZ 112. Attack (1 DD, 1 CA, 2 BB, 4 Fig) 
  Rolls: 1@2 5@3 2@4; Total Hits: 31@2: (3)5@3: (5, 4, 2, 4, 3)2@4: (6, 4) Rolls: 1@2 5@3 2@4; Total Hits: 31@2: (3)5@3: (5, 4, 2, 4, 3)2@4: (6, 4)Defense (1 CA, 1 BB, 1 SS) 
  Rolls: 1@1 1@3 1@4; Total Hits: 01@1: (6)1@3: (5)1@4: (6) Rolls: 1@1 1@3 1@4; Total Hits: 01@1: (6)1@3: (5)1@4: (6)




 
		 
		





