@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsEM (Axis) vs AxisPlaya (Allies) G40_A2 +NO -Tech Game 3
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Hun rd1
A: 2inf, 1art, 1fgt, 1tac
Rolls: 1@1 2@2 1@3 1@4; Total Hits: 21@1: (5)2@2: (6, 1)1@3: (5)1@4: (2)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Rom rd1
A: 1inf, 1art, 4fgt, 2tac
Rolls: 2@2 4@3 2@4; Total Hits: 32@2: (4, 1)4@3: (5, 1, 5, 2)2@4: (6, 6)
D: 2inf, 1art
Rolls: 3@2; Total Hits: 13@2: (5, 2, 5) -
Results:
Nov taken, no losses.
Arch taken, no losses.
Volo taken, no losses.
Pol taken, no losses.
Hun taken, no losses.
Rom taken, 1inf lost.NCM: Per Map
Place Units:
3inf, 3art, 2mech, 2tnk-Ger
4inf-WgrCollect 49+10-2=57
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Forgot to land planes, revised map
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Russia 6
Buy:
12 inf (36)
1art (4)
1mec (4)
1tnk (6)CM
Bal (1inf)
2inf Epl
1fgt RusHun (2inf, 1art)
2inf, 1art, 1tac EplRom (1art)
1inf, 1art BesArc (3inf)
3inf Bel
2fgt, 1tac BryCau (1inf, 1art, 1tnk)
3inf, 1art Vol
1fgt RusVolo (2inf)
18inf UraBal
Rolls: 2@1 1@3; Total Hits: 02@1: (5, 4)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (3) -
Bal rd2
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 3)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (4) -
Bal rd3
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 4)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (3) -
Bal twol
Hun
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (5)2@2: (4, 5)1@3: (2)
Rolls: 3@2; Total Hits: 23@2: (1, 2, 3) -
ouch.
Ok , let’s try it again
Hun rd2
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (6)
Rolls: 2@2; Total Hits: 12@2: (6, 2) -
ok, retreat from Hun
Rom (if anything hit, disregard subsequent rolls)
Rolls: 2@2; Total Hits: 02@2: (6, 4)
Rolls: 1@1; Total Hits: 01@1: (2)
Rolls: 2@2; Total Hits: 12@2: (1, 3)
Rolls: 1@1; Total Hits: 01@1: (5)
Rolls: 2@2; Total Hits: 02@2: (4, 3)
Rolls: 1@1; Total Hits: 01@1: (5) -
Rom twol
Arc
Rolls: 3@1 2@3 1@4; Total Hits: 23@1: (3, 5, 6)2@3: (2, 6)1@4: (4)
Rolls: 3@2; Total Hits: 23@2: (1, 3, 2) -
sounds it’s your turn to get good defense dices.
Arc rd2
Rolls: 1@1 2@3 1@4; Total Hits: 31@1: (6)2@3: (3, 3)1@4: (2)
Rolls: 1@2; Total Hits: 11@2: (2) -
Grr…i won’t get my NO…
Arc cwlo 3inf
Cau
Rolls: 2@1 2@2 1@3; Total Hits: 12@1: (5, 2)2@2: (6, 1)1@3: (6)
Rolls: 1@1 1@2 1@3; Total Hits: 01@1: (5)1@2: (4)1@3: (6) -
Sorry, you had 2@2 instead of 1@1 1@2, but the result changes nothing.
Cau rd2
Rolls: 2@1 2@2 1@3; Total Hits: 12@1: (2, 2)2@2: (4, 2)1@3: (5)
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (5) -
Cau rd3
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (2)2@2: (6, 3)1@3: (4)
Rolls: 1@3; Total Hits: 01@3: (6) -
Cau rd4
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (4)2@2: (2, 4)1@3: (6)
Rolls: 1@3; Total Hits: 11@3: (1) -
Cau twlo 2inf
Volo
Rolls: 18@1; Total Hits: 318@1: (2, 5, 4, 2, 2, 6, 6, 3, 1, 6, 1, 1, 4, 6, 4, 5, 3, 6)
Rolls: 2@2; Total Hits: 02@2: (4, 3) -
Volo twol
NCM per map
Place units:
10inf Rus
2inf, 1art Volo
1mec, 1tnk SukrCollect : 29 IPC
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J6
Purchase $64
1CV, 4DD
4inf, 1mechCM:
1inf Novo>Sam (mt)
1inf Tsi>Kaz (mt)
1inf Kwa>FIC (mt)
1tnk blitz Tim>Urals (mt)>NovoYun (1art)
1inf, 1art Kwa
1fgt, 1tac ShaKwe (1inf)
1inf Hun
1fgt, 1tac ShaSZ34 (1DD)
2fgt, 2tac sz19
1bmb ShaSZ22 (1SS*, 1DD)
1fgt, 1tac sz19
1bmb Sha
1fgt, 1tac sz6SZ17 (1SS*, 1DD)
2fgt, 2tac sz6
3fgt JapanDice…
Yun rd1
A: 1inf, 1art, 1fgt, 1tac
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (6, 6)1@3: (3)1@4: (3)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Kwe rd1
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (2)1@3: (5)1@4: (1)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (3)





