@The_Good_Captain Game History
Round: 1 Combat Move - Germans Turning on Edit Mode EDIT: Changing unit hit damage for these British owned units to: UK-battleship = 1 EDIT: Removing units owned by British from Sea Zone 31: 1 UK-battleship EDIT: Adding units owned by British to Sea Zone 31: 1 UK-battleship EDIT: Turning off Edit Mode Turning on Edit Mode 1 G-antitank, 1 artillery, 1 mech and 2 tanks moved from El Agheila to Mersa Brega 1 scoutcar moved from Zella to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans EDIT: Recording Battle Statistics Non Combat Move - Germans EDIT: Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli EDIT: Resetting and Giving Bonus Movement to Units EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Germans to Mersa Brega: 4 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 G-bomber moved from Sicily to El Agheila 1 mech moved from Tripoli to El Agheila Place Units - Germans 1 1-supply placed in Tripoli Convoy G 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 4German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Turning on Edit Mode EDIT: Turning off Edit Mode Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from El Agheila to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsEM (Axis) vs AxisPlaya (Allies) G40_A2 +NO -Tech Game 3
-
Germany coming up
-
G1
Purchase $30
1CV, 2TPDOW: Yugo
CM:
SZ112 (2CA)
1CA, 1BB sz113
1fgt Nor
1tac PolSZ110 (1CA, 1BB)
1SS 108
1SS 103
1fgt Holland
1tac, 1bmb Ger
1fgt, 1tac WgrSZ111 (1DD, 1BB)
1SS sz124
1SS sz118
1fgt, 2tac WgrSZ106 (1DD)
1SS SZ117France (7inf, 2art, 2tnk, 1fgt)
4inf, 2art, 3tnk Hol
3inf, 1art, 4mech Wgr
2tnk SgrYugo (5inf)
1inf, 1tnk Rom
2inf, 1tnk, 1fgt Hun
1tnk Pol
6inf, 2art SgrNeed Scramble orders SZ110 & SZ111
-
I will scramble 3fgt in sz110, nothing in sz111
-
-
3fgt Scramble to SZ110
Dice…
SZ112 rd1
A: 1CA, 1fgt, 1tac, 1BB
Rolls: 2@3 2@4; Total Hits: 42@3: (2, 1)2@4: (3, 4)
D: 2CA
Rolls: 2@2; Total Hits: 12@2: (4, 1) -
SZ111 rd1
A: 2SS, 1fgt, 2tac
Rolls: 2@2 2@3 1@4; Total Hits: 42@2: (6, 2)2@3: (3, 3)1@4: (2)
D: 1DD, 1BB
Rolls: 1@2 1@4; Total Hits: 11@2: (1)1@4: (6) -
SZ110 rd1
A: 2SS, 2fgt, 2tac, 1bmb
Rolls: 2@1 2@3 3@4; Total Hits: 32@1: (6, 6)2@3: (1, 4)3@4: (4, 5, 3)
D: 1CA*, 1BB*, 3fgt
Rolls: 1@3 4@4; Total Hits: 31@3: (5)4@4: (2, 4, 5, 3)
*Subject to SS Torpedoes -
Guess I need you to declare casualties.
-
I will lose the boats.
I think you were suposed to separate the boats from the planes when you rolled defense. Cause my planes can’t hit your ss. There was 3 hits from dices @4, so which one was the BB ?
I know this because i made the same mistake myself numerous times :-D
Just take the loss you want(with maximum 1ss though). It’s a friendly game and it doesn’t really matters.
-
logic says 1st dice is the BB, the way you typed the attack. So nevermind my last post.
-
Gotcha my bad, you’re right.
SZ110 Retreat
1SS, 1bmb, 1tac lost.
1SS submerges.
1CA, 1BB killed. -
SZ106 rd1
A: 1SS
Rolls: 1@2; Total Hits: 01@2: (6)
D: 1DD
Rolls: 1@2; Total Hits: 01@2: (5) -
SZ106 to the death
A: 1SS
Rolls: 11@2; Total Hits: 411@2: (6, 3, 6, 2, 1, 3, 3, 4, 2, 1, 4)
D: 1DD
Rolls: 11@2; Total Hits: 311@2: (6, 3, 2, 6, 2, 6, 6, 1, 4, 6, 4) -
France rd1
A: 7inf, 4mech, 5art, 5tnk
Rolls: 6@1 10@2 5@3; Total Hits: 96@1: (5, 3, 3, 1, 5, 5)10@2: (4, 3, 1, 6, 2, 2, 4, 3, 6, 1)5@3: (1, 1, 1, 2, 6)
D: 7inf, 2art, 2tnk, 1fgt
Rolls: 9@2 2@3 1@4; Total Hits: 59@2: (4, 5, 6, 1, 2, 4, 2, 6, 4)2@3: (1, 4)1@4: (1) -
France rd2
A: 2inf, 4mech, 5art, 5tnk
Rolls: 1@1 10@2 5@3; Total Hits: 61@1: (2)10@2: (6, 2, 6, 1, 3, 4, 6, 3, 2, 5)5@3: (4, 3, 3, 3, 5)
D: 2tnk, 1fgt
Rolls: 2@3 1@4; Total Hits: 12@3: (4, 3)1@4: (6) -
Yugo rd1
A: 9inf, 2art, 3tnk 1fgt
Rolls: 7@1 4@2 4@3; Total Hits: 47@1: (2, 4, 1, 4, 2, 3, 6)4@2: (5, 1, 6, 2)4@3: (5, 1, 5, 6)
D: 5inf
Rolls: 5@2; Total Hits: 35@2: (2, 2, 5, 2, 4) -
Yugo rd1
A: 6inf, 2art, 3tnk 1fgt
Rolls: 4@1 4@2 4@3; Total Hits: 54@1: (2, 6, 1, 2)4@2: (3, 5, 3, 3)4@3: (2, 2, 2, 3)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Results:
SZ112 cleared, no losses, (1hit to BB)
SZ111 cleared, 1SS lost.
SZ110 Retreat 1SS, 1bmb, 1tac lost. 1SS submerges. 1CA, 1BB killed.
SZ106 sub lost, no kills.
France taken, 6inf lost.
Yugo taken, 3inf lost.Activate Minors:
1inf Rom>Bul
2inf Nor>FinNCM: Per Map
Place Units:
1CV, 2TP-SZ112Collect 39+10+19=68
-
Russia 1
Buy:
4inf (12)
2art (8 )
1tac (11)
1tnk (6)NCM per map
Collect : 37 IPC
-
J1
Purchase $26
1mIC
1TP
1inf, 1artDOW: Russia
CM:
1inf Iwo, 1inf Japan>Sib (mt) via 1tp sz6>sz17>sz6>sz5
1inf Oki, 1tnk Japan>Amu via 1tp sz19>sz5
2inf, 1art Jeh>Cha (mt)
3inf, 1art Sha>Anh (mt)Hun (2inf)
2inf, 1art Ksi
2fgt, 2tac Man
1fgt ForYun (4inf)
3inf, 1art Kwa
1fgt, 1tac Ksu
2bmb JapanDice…
Hun rd1
A: 2inf, 1art, 3fgt, 2tac
Rolls: 1@1 2@2 3@3 2@4; Total Hits: 31@1: (6)2@2: (1, 3)3@3: (3, 4, 4)2@4: (5, 2)
D: 2inf
Rolls: 2@2; Total Hits: 12@2: (2, 4)





