japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
EM (Axis) vs AxisPlaya (Allies) G40_A2 +NO -Tech Game 3
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J6
Purchase $64
1CV, 4DD
4inf, 1mechCM:
1inf Novo>Sam (mt)
1inf Tsi>Kaz (mt)
1inf Kwa>FIC (mt)
1tnk blitz Tim>Urals (mt)>NovoYun (1art)
1inf, 1art Kwa
1fgt, 1tac ShaKwe (1inf)
1inf Hun
1fgt, 1tac ShaSZ34 (1DD)
2fgt, 2tac sz19
1bmb ShaSZ22 (1SS*, 1DD)
1fgt, 1tac sz19
1bmb Sha
1fgt, 1tac sz6SZ17 (1SS*, 1DD)
2fgt, 2tac sz6
3fgt JapanDice…
Yun rd1
A: 1inf, 1art, 1fgt, 1tac
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (6, 6)1@3: (3)1@4: (3)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (4)
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Kwe rd1
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (2)1@3: (5)1@4: (1)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (3)
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SZ34 rd1
A: 2fgt, 2tac, 1bmb
Rolls: 2@3 3@4; Total Hits: 42@3: (1, 3)3@4: (1, 1, 5)
D: 1DD
Rolls: 1@2; Total Hits: 01@2: (6)
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SZ22 rd1
A: 2fgt, 2tac, 1bmb
Rolls: 2@3 3@4; Total Hits: 42@3: (2, 3)3@4: (1, 6, 4)
D: 1SS*, 1DD
Rolls: 1@2; Total Hits: 01@2: (5)
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SZ17 rd1
A: 5fgt, 2tac
Rolls: 5@3 2@4; Total Hits: 45@3: (1, 2, 4, 4, 5)2@4: (4, 4)
D: 1SS*, 1DD
Rolls: 1@2; Total Hits: 11@2: (1)
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Results:
Sam, Kaz, FIC, Urals taken (mt)
Yun taken, no losses.
Kwe taken, no losses.
SZ34 cleared, no losses.
SZ22 1DD sunk, 1SS survives, no losses.
SZ17 1DD sunk, 1SS survives. 1tac lostNCM:
1fgt, 1tac Kwe>sz36
1fgt, 1tac Yun>sz36
1ft, 1tac sz34>sz36
2inf, 2art Sha>Kwa via 3CV, 1BB, 1CA, 1SS, 2TP sz19>sz36
1DD sz6>sz36
1TP sz19>sz6
1inf Sha>Anh
2mech, 2tnk Hun>Kwa
1mech, 1tnk Sha>Hun
1fgt, 1tac sz17>Sha
1bmb sz22; 1bmb sz34>Japan
1fgt, 1tac sz34>sz19
1CV sz6>sz19
3fgt sz17>Japan
1fgt sz17>Sha
2fgt, 2tac sz22>sz6
1AA, 14inf, 2art, 3mech, 1tnk Tim>Novo
1tnk Yen>Novo
2inf, 1art Yen>TimPlace Units:
1CV, 2DD-SZ6
2DD-SZ19
2inf-Japan
2inf, 1mech-ShaCollect 61-2=59
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Don’t forget about Japanese Kami’s
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US 6
Buy:
9dd (72)
1ss (6)CM
sz94 (1dd)
1ss, 2fgt sz91sz93 (dd)
1ss sz92
1fgt sz91
1fgt GibPhi
1mec Car » tr sz33 » sz35 » Phi walk insz94
Rolls: 1@2 2@3; Total Hits: 21@2: (6)2@3: (2, 1)
Rolls: 1@2; Total Hits: 01@2: (5)
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sz94 cwol
sz93
Rolls: 1@2 2@3; Total Hits: 11@2: (6)2@3: (1, 5)
Rolls: 1@2; Total Hits: 01@2: (4)
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sz93 cwol
NCM
all fgt sz93 and 94 » Gib
2inf Bra » tr sz 86 » sz91 » Gib
inf, mec Eus » tr sz101 + ss + dd sz101 » sz91 » Gib
ss sz104 » sz91
ss sz33 » sz44
ss sz17 » sz33
ss sz22 » sz33
1dd sz30 » sz23
1dd sz30 » sz33
3fgt Wus » Haw
1ss, 1dd, 1AC sz10 » sz30Place units:
6dd, 1ss sz10
3dd sz101Collect : 84 IPC
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China 6
Buy: 4inf (12), save 1
CM
Sui
1inf She walk inKwe (1inf)
1inf, 1fgt SzeYun (1inf, 1art)
11inf, 2art SzeKwe
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 3)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (6)
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Kwe rd2
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 3)1@3: (1)
Rolls: 1@2; Total Hits: 11@2: (2)
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Kwe twlo 1inf
Yun
Rolls: 9@1 4@2; Total Hits: 29@1: (2, 5, 3, 6, 5, 2, 6, 1, 4)4@2: (3, 5, 3, 2)
Rolls: 2@2; Total Hits: 12@2: (2, 6)
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UK 6
Buy:
UK= 2mec (8 ), 1tnk (6), 2dd (16)
IND= 2tnk (12) save 2
CM
Eir (3inf, 3art, 1AAgun)
16inf, 2art ScoFIC (1inf)
1inf Sia
2fgt, 1tac ShnEir
Rolls: 14@1 4@2; Total Hits: 814@1: (1, 3, 1, 6, 2, 3, 1, 1, 1, 5, 4, 1, 1, 4)4@2: (4, 5, 4, 1)
Rolls: 6@2; Total Hits: 36@2: (3, 1, 5, 3, 2, 1)
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Eir twlo 3inf
Fic
Rolls: 1@1 2@3 1@4; Total Hits: 11@1: (5)2@3: (6, 6)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (5)
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FIC twol
NCM per map
Place units :
2dd sz 109
2mec, 1tnk Saf
2tnk IndCollect :
UK= 30 IPC
Ind= 15 + 2 saved = 17 IPC -
corrected uk map. forgot to move 2inf from uk to gib.
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Anzac 6
Buy:
1ss (6)
1dd (8 )
1fgt (10)CM
Cel (1inf)
1inf, 1art Jav » tr sz42 » sz 44 » CelCel (if anything hit, disregard subsequent rolls)
Rolls: 2@2; Total Hits: 02@2: (4, 5)
Rolls: 1@2; Total Hits: 11@2: (1)
Rolls: 2@2; Total Hits: 02@2: (5, 3)
Rolls: 1@2; Total Hits: 01@2: (6)
Rolls: 2@2; Total Hits: 02@2: (5, 5)
Rolls: 1@2; Total Hits: 01@2: (6)
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Cel rd2 1st hit win
Rolls: 10@2; Total Hits: 210@2: (5, 3, 4, 4, 4, 3, 1, 6, 6, 2)
Rolls: 10@2; Total Hits: 110@2: (3, 4, 6, 3, 5, 2, 6, 5, 6, 3)