@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseEM (Axis) vs AxisPlaya (Allies) G40_A2 +NO -Tech Game 3
-
Results:
Epl taken, 2inf lost.
Bal taken, no losses.
Bes taken, no losses.
SZ105 cleared, 1DD lost.NCM: Per Map
Place Units:
2inf, 2tnk-Ger
1inf-Wgr
1CV, 2SS-SZ112
1DD-SZ110Collect 46+5-4=47
-
Russia 8
Buy: 11inf (33)
CM
Kar
1inf Nov walk inEpl (5inf, 8mec, 9tnk, 1AAgun)
7inf, 3art, 2mec, 7tnk Bel
1mec, 1tnk Sukr
2mec, 2tnk Bry
4inf NukrBes (2inf, 1art, 1mec, 1tnk)
3inf Sukr
4fgt, 2tac BryCau (2inf, 1art)
6inf Vol
1inf, 1art KazVolo (1inf)
7inf SamNovo (1inf)
3inf SamEpl
Rolls: 13@1 6@2 10@3; Total Hits: 813@1: (5, 5, 2, 1, 3, 3, 2, 5, 6, 1, 5, 1, 3)6@2: (1, 3, 5, 3, 3, 6)10@3: (1, 6, 5, 6, 1, 4, 6, 6, 2, 3)
Rolls: 13@2 9@3; Total Hits: 913@2: (2, 1, 1, 1, 3, 2, 4, 5, 3, 2, 5, 4, 6)9@3: (6, 6, 1, 3, 5, 3, 6, 5, 4)
-
Epl Rd2
Rolls: 4@1 6@2 10@3; Total Hits: 64@1: (1, 4, 3, 5)6@2: (2, 2, 4, 5, 3, 4)10@3: (3, 6, 1, 6, 6, 4, 6, 5, 4, 3)
Rolls: 5@2 9@3; Total Hits: 65@2: (4, 2, 6, 2, 6)9@3: (4, 1, 1, 5, 3, 4, 6, 6, 1)
-
Epl Rd 3
Rolls: 4@2 10@3; Total Hits: 84@2: (5, 2, 1, 4)10@3: (1, 1, 5, 4, 5, 1, 3, 3, 5, 1)
Rolls: 8@3; Total Hits: 28@3: (6, 2, 6, 5, 5, 4, 6, 3)
-
Epl twlo everything excepted 10 tnk, 2art.
Bes
Rolls: 3@1 4@3 2@4; Total Hits: 23@1: (4, 1, 2)4@3: (4, 2, 5, 4)2@4: (5, 6)
Rolls: 4@2 1@3; Total Hits: 34@2: (2, 2, 1, 5)1@3: (6)
-
Guess this round it’s my turn to be unlucky…
Bes rd2
Rolls: 4@3 2@4; Total Hits: 34@3: (4, 4, 3, 2)2@4: (2, 5)
Rolls: 2@2 1@3; Total Hits: 12@2: (3, 2)1@3: (5)
-
Bes cwlo 3inf, 1fgt
Cau
Rolls: 6@1 2@2; Total Hits: 26@1: (1, 6, 2, 1, 3, 5)2@2: (4, 4)
Rolls: 3@2; Total Hits: 03@2: (6, 4, 6)
-
Cau rd2
Rolls: 6@1 2@2; Total Hits: 16@1: (3, 6, 5, 6, 2, 3)2@2: (3, 1)
Rolls: 1@2; Total Hits: 01@2: (6)
-
Cau twol
Volo
Rolls: 7@1; Total Hits: 17@1: (3, 5, 6, 3, 3, 1, 3)
Rolls: 1@2; Total Hits: 11@2: (1)
-
Volo twlo 1inf
Novo
Rolls: 3@1; Total Hits: 03@1: (2, 3, 2)
Rolls: 1@2; Total Hits: 11@2: (1)
-
Novo rd 2
Rolls: 2@1; Total Hits: 02@1: (6, 2)
Rolls: 1@2; Total Hits: 01@2: (3)
-
Nov rd3
Rolls: 2@1; Total Hits: 02@1: (2, 2)
Rolls: 1@2; Total Hits: 01@2: (6)
-
Nov rd4
Rolls: 2@1; Total Hits: 22@1: (1, 1)
Rolls: 1@2; Total Hits: 01@2: (3)
-
Nov twlo 1inf
NCM per map
Place units:
3inf Sukr
3inf Vol
4inf Rus
1inf NovCollect : 26 IPC
-
J8
2DD
7inf, 2mech, 2tnkCM:
1inf Tsi>Kaz (mt)
1inf Tsi>Sik (mt)
1inf Tsi>She (mt)Kwa (2inf)
1inf, 1art Jav via 1tp sz42
3fgt, 1tac sz35Hun (2inf)
1inf, 1mech, 1tnk Anh
1fgt, 1tac sz35Kwe (1inf, 1art)
1inf, 1mech, 1tnk Anh
2bmb ShaDice…
Kwa rd1
A: 1inf, 1art, 3fgt, 1tac
Rolls: 2@2 3@3 1@4; Total Hits: 32@2: (6, 2)3@3: (6, 3, 5)1@4: (1)
D: 2inf
Rolls: 2@2; Total Hits: 12@2: (4, 2)
-
Hun rd1
A: 1inf, 1mech, 1tnk, 1fgt, 1tac
Rolls: 2@1 2@3 1@4; Total Hits: 42@1: (1, 1)2@3: (5, 3)1@4: (3)
D: 2inf
Rolls: 2@2; Total Hits: 22@2: (2, 2)
-
Kwe rd1
A: 1inf, 1mech, 1tnk, 2bmb
Rolls: 2@1 1@3 2@4; Total Hits: 32@1: (1, 1)1@3: (1)2@4: (5, 5)
D: 1inf, 1art
Rolls: 2@2; Total Hits: 02@2: (5, 4)
-
Results:
Kaz, Sik, She taken (mt)
Kwa taken, 1inf lost.
Hun taken, 1inf, 1mech lost.
Kwe taken, no losses.NCM: Per Map
Place Units:
1inf, 1mech, 1tnk-Sha
1inf, 1mech, 1tnk-Ksu
2DD-SZ6
3inf-Japan
2inf-ManCollect 62-2=60
-
US 8
Buy:
2tr (14)
2ss (12)
2dd (16)
1AC (16)
2fgt (20)CM
sz36 (1tr)
1bmb Carsz 104 (1dd)
2fgt Gib
2fgt sz91sz17 (1dd)
7fgt sz33sz104
Rolls: 4@3; Total Hits: 14@3: (4, 5, 2, 5)
Rolls: 1@2; Total Hits: 01@2: (6)
-
sz104 cwol
sz 17
Rolls: 7@3; Total Hits: 27@3: (5, 4, 3, 2, 4, 5, 4)
Rolls: 1@2; Total Hits: 11@2: (2)