Here’s the game file. It looks like play-by-forum is still broken in TripleA. Since this is friendly, I didn’t bother with a dice server so feel free to use the built-in dice roller. Upload the save file when you’re done.
EM (Axis) vs AxisPlaya (Allies) G40_A2 +NO -Tech Game 3
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Germany in the morning
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Germany 6
Purchase $58
1AA
7inf, 3art, 2mech, 2tnkCM:
Nov (3inf)
8inf Kar
5tnk Nen via 5tp sz127Arch (1inf, 1art)
3inf Nen via 3tp sz127
1CV, 2BB bombardmentVolo (1mech)
2inf Nen
1fgt, 1tac sz127Pol (1art)
8inf, 1art, 5mech, 3tnk GerHun (1inf)
2inf, 1art Ger
1fgt, 1tac WgrRom (2inf, 1art)
1inf, 1art Yugo
1fgt Sita
2fgt, 1tac Nita
1fgt, 1tac WgrDice…
Nov rd1
A: 8inf, 5tnk
Rolls: 8@1 5@3; Total Hits: 68@1: (3, 1, 4, 1, 2, 4, 2, 4)5@3: (3, 2, 4, 1, 2)
D: 3inf
Rolls: 3@2; Total Hits: 03@2: (3, 4, 4)
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Arch rd1
A: 3inf, 1CA, 2BB
Rolls: 3@1 1@3 2@4; Total Hits: 33@1: (3, 6, 1)1@3: (5)2@4: (4, 4)
D: 1inf, 1art
Rolls: 2@2; Total Hits: 02@2: (5, 4)
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Volo rd1
A: 2inf, 1fgt, 1tac
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (5, 2)1@3: (1)1@4: (3)
D: 1mech
Rolls: 1@2; Total Hits: 01@2: (4)
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Pol rd1
A: 8inf, 5mech, 1art, 3tnk
Rolls: 12@1 2@2 3@3; Total Hits: 312@1: (3, 5, 4, 1, 5, 3, 4, 2, 4, 2, 6, 6)2@2: (2, 1)3@3: (5, 5, 5)
D: 1art
Rolls: 1@2; Total Hits: 01@2: (3)
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Hun rd1
A: 2inf, 1art, 1fgt, 1tac
Rolls: 1@1 2@2 1@3 1@4; Total Hits: 21@1: (5)2@2: (6, 1)1@3: (5)1@4: (2)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (4)
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Rom rd1
A: 1inf, 1art, 4fgt, 2tac
Rolls: 2@2 4@3 2@4; Total Hits: 32@2: (4, 1)4@3: (5, 1, 5, 2)2@4: (6, 6)
D: 2inf, 1art
Rolls: 3@2; Total Hits: 13@2: (5, 2, 5)
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Results:
Nov taken, no losses.
Arch taken, no losses.
Volo taken, no losses.
Pol taken, no losses.
Hun taken, no losses.
Rom taken, 1inf lost.NCM: Per Map
Place Units:
3inf, 3art, 2mech, 2tnk-Ger
4inf-WgrCollect 49+10-2=57
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Forgot to land planes, revised map
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Russia 6
Buy:
12 inf (36)
1art (4)
1mec (4)
1tnk (6)CM
Bal (1inf)
2inf Epl
1fgt RusHun (2inf, 1art)
2inf, 1art, 1tac EplRom (1art)
1inf, 1art BesArc (3inf)
3inf Bel
2fgt, 1tac BryCau (1inf, 1art, 1tnk)
3inf, 1art Vol
1fgt RusVolo (2inf)
18inf UraBal
Rolls: 2@1 1@3; Total Hits: 02@1: (5, 4)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (3)
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Bal rd2
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 3)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (4)
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Bal rd3
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 4)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (3)
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Bal twol
Hun
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (5)2@2: (4, 5)1@3: (2)
Rolls: 3@2; Total Hits: 23@2: (1, 2, 3)
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ouch.
Ok , let’s try it again
Hun rd2
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (6)
Rolls: 2@2; Total Hits: 12@2: (6, 2)
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ok, retreat from Hun
Rom (if anything hit, disregard subsequent rolls)
Rolls: 2@2; Total Hits: 02@2: (6, 4)
Rolls: 1@1; Total Hits: 01@1: (2)
Rolls: 2@2; Total Hits: 12@2: (1, 3)
Rolls: 1@1; Total Hits: 01@1: (5)
Rolls: 2@2; Total Hits: 02@2: (4, 3)
Rolls: 1@1; Total Hits: 01@1: (5)
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Rom twol
Arc
Rolls: 3@1 2@3 1@4; Total Hits: 23@1: (3, 5, 6)2@3: (2, 6)1@4: (4)
Rolls: 3@2; Total Hits: 23@2: (1, 3, 2)
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sounds it’s your turn to get good defense dices.
Arc rd2
Rolls: 1@1 2@3 1@4; Total Hits: 31@1: (6)2@3: (3, 3)1@4: (2)
Rolls: 1@2; Total Hits: 11@2: (2)
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Grr…i won’t get my NO…
Arc cwlo 3inf
Cau
Rolls: 2@1 2@2 1@3; Total Hits: 12@1: (5, 2)2@2: (6, 1)1@3: (6)
Rolls: 1@1 1@2 1@3; Total Hits: 01@1: (5)1@2: (4)1@3: (6)
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Sorry, you had 2@2 instead of 1@1 1@2, but the result changes nothing.
Cau rd2
Rolls: 2@1 2@2 1@3; Total Hits: 12@1: (2, 2)2@2: (4, 2)1@3: (5)
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (5)
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Cau rd3
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (2)2@2: (6, 3)1@3: (4)
Rolls: 1@3; Total Hits: 01@3: (6)