TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Americans
1 Artillery, 1 Infantry and 1 Tank moved from S.Chile to 125 Sea Zone
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 125 Sea Zone to 35 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from 35 Sea Zone to Salvador
4 Infantrys and 1 Marine moved from Bahia to 32 Sea Zone
1 B.Transport, 1 Cruiser, 1 Destroyer, 4 Infantrys and 1 Marine moved from 32 Sea Zone to 34 Sea Zone
4 Infantrys and 1 Marine moved from 34 Sea Zone to Rio de Oro
1 Bomber moved from Bahia to Rio de Oro
1 Bomber moved from Bahia to Rio de Oro
2 Artillerys and 1 Infantry moved from Venezuela to 26 Sea Zone
1 Infantry moved from South Atlantic USA to 26 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 26 Sea Zone to 35 Sea Zone
2 Artillerys and 2 Infantrys moved from 35 Sea Zone to Salvador
1 Elite and 2 Tanks moved from Bahia to Salvador
1 Fighter moved from Bahia to Salvador
2 Infantrys moved from Truk to Woleai
Americans take Woleai from Yamamoto
1 Infantry moved from Ponape to 109 Sea Zone
1 Cruiser and 1 Infantry moved from 109 Sea Zone to 86 Sea Zone
1 Infantry moved from 86 Sea Zone to Saipan
1 Adv.Fighter and 1 Fighter moved from 109 Sea Zone to Iwo Jima
2 Artillerys and 2 Marines moved from Wake to 95 Sea Zone
2 Artillerys, 2 Marines and 2 Transports moved from 95 Sea Zone to 86 Sea Zone
2 Artillerys and 2 Marines moved from 86 Sea Zone to Saipan
2 Infantrys moved from Wake to 95 Sea Zone
2 Infantrys and 1 Transport moved from 95 Sea Zone to 86 Sea Zone
2 Infantrys moved from 86 Sea Zone to Iwo Jima
2 Adv.Fighters and 1 Fighter moved from 95 Sea Zone to Iwo Jima
1 Infantry moved from Midway to 88 Sea Zone
1 Infantry and 1 S.Submarine moved from 88 Sea Zone to 86 Sea Zone
1 Infantry moved from 86 Sea Zone to Saipan
4 Infantrys moved from Wake to 95 Sea Zone
1 B.Transport, 1 Battleship and 4 Infantrys moved from 95 Sea Zone to 86 Sea Zone
3 Adv.Fighters moved from 95 Sea Zone to Saipan
3 Carriers, 4 Destroyers and 8 Submarines moved from 95 Sea Zone to 86 Sea Zone
4 Infantrys moved from 86 Sea Zone to Saipan
1 Carrier, 1 Destroyer and 1 Transport moved from 109 Sea Zone to 86 Sea Zone
2 Adv.Fighters moved from 88 Sea Zone to Saipan
1 Carrier and 3 Submarines moved from 88 Sea Zone to 86 Sea Zone
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 7 Infantrys, 1 L.Fighter, 1 S.Bomber, 3 Submarines and 1 Transport; Remaining resources: 1 PUs;
Combat - Americans
Battle in Salvador
Americans attack with 3 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 3 Tanks
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Neutral roll AA dice in Salvador : 0/1 hits, 0.17 expected hits
Americans roll dice for 3 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 3 Tanks in Salvador, round 2 : 5/11 hits, 4.17 expected hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 1/4 hits, 1.67 expected hits
1 Infantry owned by the Americans lost in Salvador
2 Tanks owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 3 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 12
Casualties for Americans: 1 Infantry
Casualties for Neutral: 2 Infantrys and 2 Tanks
Battle in 86 Sea Zone
Americans attack with 1 B.Transport, 1 Battleship, 5 Carriers, 1 Cruiser, 5 Destroyers, 1 S.Submarine, 11 Submarines and 4 Transports
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 S.Submarine and 11 Submarines in 86 Sea Zone, round 2 : 5/12 hits, 4.17 expected hits
Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in 86 Sea Zone
Americans win with 1 B.Transport, 1 Battleship, 5 Carriers, 1 Cruiser, 5 Destroyers, 1 S.Submarine, 11 Submarines and 4 Transports remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Battle in Iwo Jima
Americans attack with 3 Adv.Fighters, 2 Fighters and 2 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 3 Adv.Fighters, 2 Fighters and 2 Infantrys in Iwo Jima, round 2 : 3/7 hits, 2.50 expected hits
Yamamoto roll dice for 1 Infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Iwo Jima
Americans win, taking Iwo Jima from Yamamoto with 3 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Saipan
Americans attack with 5 Adv.Fighters, 2 Artillerys, 6 Infantrys and 2 Marines
Yamamoto defend with 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
Yamamoto roll AA dice in Saipan : 2/5 hits, 0.83 expected hits
2 Adv.Fighters owned by the Americans lost in Saipan
Americans roll dice for 3 Adv.Fighters, 2 Artillerys, 6 Infantrys and 2 Marines in Saipan, round 2 : 4/13 hits, 4.50 expected hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Saipan, round 2 : 2/4 hits, 1.67 expected hits
2 Infantrys owned by the Americans lost in Saipan
2 Infantrys owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Saipan
Americans roll dice for 3 Adv.Fighters, 2 Artillerys, 4 Infantrys and 2 Marines in Saipan, round 3 : 4/11 hits, 4.17 expected hits
Yamamoto roll dice for 1 Bunker in Saipan, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Yamamoto lost in Saipan
Americans win, taking Saipan from Yamamoto with 3 Adv.Fighters, 2 Artillerys, 4 Infantrys and 2 Marines remaining. Battle score for attacker is -9
Casualties for Americans: 2 Adv.Fighters and 2 Infantrys
Casualties for Yamamoto: 1 Bunker, 2 Infantrys and 1 Tank
Battle in Rio de Oro
Americans attack with 2 Bombers, 4 Infantrys and 1 Marine
Neutral defend with 3 Infantrys
Americans roll dice for 1 Cruiser in Rio de Oro, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 Bombers, 4 Infantrys and 1 Marine in Rio de Oro, round 2 : 1/7 hits, 2.50 expected hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans lost in Rio de Oro
1 Infantry owned by the Neutral lost in Rio de Oro
Americans roll dice for 2 Bombers, 3 Infantrys and 1 Marine in Rio de Oro, round 3 : 3/6 hits, 2.33 expected hits
Neutral roll dice for 2 Infantrys in Rio de Oro, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in Rio de Oro
Americans loses 0 PUs for violating Rio de Oros neutrality.
Americans win, taking Rio de Oro from Neutral with 2 Bombers, 3 Infantrys and 1 Marine remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Non Combat Move - Americans
2 Bombers moved from Rio de Oro to Mauritania
1 Fighter moved from Salvador to Bahia
4 Infantrys moved from South Central USA to 25 Sea Zone
1 B.Transport and 4 Infantrys moved from 25 Sea Zone to 32 Sea Zone
1 Destroyer moved from 13 Sea Zone to 32 Sea Zone
4 Infantrys moved from 32 Sea Zone to Bahia
2 Fighters moved from Iwo Jima to 86 Sea Zone
3 Adv.Fighters moved from Saipan to 86 Sea Zone
3 Adv.Fighters moved from Iwo Jima to 86 Sea Zone
3 Infantrys moved from Midway to 89 Sea Zone
1 B.Transport and 3 Infantrys moved from 89 Sea Zone to 88 Sea Zone
3 Infantrys moved from 88 Sea Zone to Wake
3 Submarines moved from 91 Sea Zone to 88 Sea Zone
2 Adv.Fighters moved from San Francisco to 88 Sea Zone
Place Units - Americans
1 Carrier and 1 Destroyer placed in 88 Sea Zone
3 Submarines placed in 91 Sea Zone
1 Transport placed in 83 Sea Zone
2 Adv.Fighters, 2 Infantrys and 1 S.Bomber placed in San Francisco
3 Infantrys placed in South Atlantic USA
1 L.Fighter placed in Washington
2 Infantrys placed in Santiago
Turn Complete - Americans
Americans collect 125 PUs; end with 126 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.83
Americans regular : 0.17
Neutral AA : -0.17
Yamamoto AA : 1.17
Neutral regular : -1.33
Savegame