Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsWhitmann (Axis) Vs. Jim010 (Allies) G40
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Battle of sz91
1 bmb vs 1 sb, 1 CA, 1 CV, 1 BB, 1 fht, 1 tacatt
Rolls: 1@4; Total Hits: 11@4: (1) -
What do you lose?
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Damage Battleship
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Wasn’t sure if you’d take a shot at the german fleet, 63% in my favour if you had missed with the US bmb, 59% in your favour if you hit with the US bomber. Brave attack! Great if it works. Hopefully the germans pull the luck in the UK turn, the battle is crazy, one of us is likely to win it big, it seems to be ethier UK lives with 1-3 air units or Germans live with the same.
Good luck.
Cheers
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It was your decision to play these risky moves. Since this is the type of game you are playing, then I am forced to make the same kind of counter-plays.
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Def
Rolls: 1@2 2@3 2@4; Total Hits: 31@2: (3)2@3: (4, 3)2@4: (3, 2) -
Battle of Car
3 inf, 1 art, 1 fht, 2 CA, 1 BB vs 2 inf
att
Rolls: 2@1 2@2 3@3 1@4; Total Hits: 32@1: (2, 5)2@2: (5, 2)3@3: (2, 4, 6)1@4: (2)def
Rolls: 2@2; Total Hits: 12@2: (5, 1) -
NCM
sz101 to sz106
1 TT (load from Cus 1 inf, 1 tank to Que)Eus
2 inf, 1 art, 4 mecCar to sz33
1 fhtsz25 to sz33
1 sb, 1 CV, 1 fhtsz25 to sz22
1 DDsz25 to sz23
1 DDsz54 to sz33
1 DDsz11 to sz30
1 CAsz10 to sz30
2 CVsz25 to sz30
1 tacMid to sz30
3 fhtWus to Eus
1 fhtPlace
sz10
1 BB, 1 sbsz101
2 sb, 1 DD, 1 TTCollect
$82
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China
Buys
5 inf
CM
Kan to Sui
5 inf -
Battle of Sui
5 inf vs 1 infatt
Rolls: 5@1; Total Hits: 25@1: (1, 1, 4, 3, 5)def
Rolls: 1@2; Total Hits: 01@2: (4) -
NCM
Sik to Bur
1 fhtPlace
Sik
5 infCollect
$6
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Buys
UK - 1 minor fact, 1 mec, 2 sb, 1 DD
India - 3 inf, 2 mec
CM
sz83 to sz91
1 DDGib to sz91
1 fht, 1 tacLonodn
4 fhtEgy to Irq
1 tank, 1 mecEgy to Sud
4 inf, 2 artCpr to Irq
1 infsz80
1 TT (load from Cpr 2 inf to Irq)sz79 to sz80
1 BBInd to sz37
2 fht, 1 tac -
Battle of sz91
1 DD, 5 fht, 1 tac vs 1 sb, 1 CV, 1 CA, 1 tac, 1 fht, 1 dmg BB, 3 TT (loaded)att
Rolls: 1@2 5@3 1@4; Total Hits: 41@2: (2)5@3: (3, 4, 5, 1, 3)1@4: (6) -
Losses?
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Lose CV
Lose Sub
Lose Tac -
def
Rolls: 1@1 1@2 2@3 2@4; Total Hits: 31@1: (3)1@2: (3)2@3: (3, 4)2@4: (2, 1) -
sz91 2
att
Rolls: 3@3 1@4; Total Hits: 13@3: (4, 4, 6)1@4: (1) -
Losses?
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def
Rolls: 1@3 2@4; Total Hits: 21@3: (3)2@4: (5, 3) -
sz91 3
att
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (2)





