Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsAxisplaya(Axis) vs Jim/Stirling (allies) G40 A+2
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G 40 - Alpha +2 - NO TECH
Powerful Bid of 0.
Germany
Buys
1 CV, 2 TT
CM
sz106 (1dd, 1tr)
1ss sz117sz110 (1CA, 1BB) POSSIBLE SCRAMBLE
1ss sz103
1ss sz108
2fgt, 3tac Wgersz111 (1dd, 1BB) 1 POSSIBLE FGT SCRAMBLE
1ss sz118
1ss sz124
1tac, 1bmb Ger
1fgt Holsz112 (2CA)
1CA, 1BBsz113
1fgt Nor
1tac PolFra
3inf, 2art, 3tnk Hol
3inf, 1art, 4mec Wger
2tnk SgeYugo (5inf)
1inf, 1tnk Rom
2inf, 1tnk, 1fgt Hun
1tnk Pol
4inf SgeNeed scrambling orders for sz110 and sz111
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No scramble.
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sz106
Rolls: 10@2; Total Hits: 210@2: (6, 5, 3, 5, 2, 3, 4, 5, 3, 2)
Rolls: 10@2; Total Hits: 610@2: (4, 1, 4, 1, 1, 3, 1, 2, 5, 2) -
sz106 holds
sz110
Rolls: 2@2 3@3 2@4; Total Hits: 52@2: (1, 5)3@3: (3, 1, 5)2@4: (3, 4)
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (1) -
sz110 cwlo 1ss
sz111
Rolls: 2@2 1@3 2@4; Total Hits: 22@2: (5, 4)1@3: (3)2@4: (3, 5)
Rolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (1) -
need your loss for sz111
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BB
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sz111 rd2
Rolls: 1@2 1@3 2@4; Total Hits: 31@2: (5)1@3: (3)2@4: (1, 4)
Rolls: 1@2; Total Hits: 11@2: (1) -
sz111 cwlo 2ss
sz112
Rolls: 2@3 2@4; Total Hits: 22@3: (3, 5)2@4: (4, 6)
Rolls: 2@3; Total Hits: 02@3: (4, 6) -
sz112 cwol
Fra
Rolls: 7@1 6@2 5@3; Total Hits: 37@1: (6, 2, 4, 4, 3, 2, 1)6@2: (1, 6, 4, 3, 3, 6)5@3: (4, 4, 5, 3, 6)
Rolls: 9@2 2@3 1@4; Total Hits: 59@2: (1, 6, 2, 1, 2, 5, 4, 4, 5)2@3: (6, 4)1@4: (2) -
:x :x
Fra rd2
Rolls: 2@1 6@2 5@3; Total Hits: 22@1: (5, 2)6@2: (6, 2, 4, 5, 3, 5)5@3: (4, 6, 2, 4, 6)
Rolls: 6@2 2@3 1@4; Total Hits: 56@2: (6, 1, 2, 5, 2, 4)2@3: (1, 1)1@4: (5) -
Fr rd3
Rolls: 3@2 5@3; Total Hits: 43@2: (1, 2, 3)5@3: (3, 4, 4, 5, 3)
Rolls: 4@2 2@3 1@4; Total Hits: 34@2: (5, 6, 3, 5)2@3: (3, 3)1@4: (3) -
Fr rd4
Rolls: 5@3; Total Hits: 25@3: (6, 4, 6, 1, 2)
Rolls: 2@3 1@4; Total Hits: 02@3: (6, 5)1@4: (6) -
Fr rd5
Rolls: 5@3; Total Hits: 15@3: (4, 6, 1, 5, 4)
Rolls: 1@4; Total Hits: 11@4: (3) -
Fra finally taken with 4 tnk…Really disgusting starting a game like that…
Yugo
Rolls: 7@1 4@3; Total Hits: 47@1: (5, 5, 4, 4, 1, 2, 3)4@3: (1, 5, 1, 2)
Rolls: 5@2; Total Hits: 05@2: (5, 3, 4, 4, 4) -
Yugo rd2
Rolls: 7@1 4@3; Total Hits: 47@1: (1, 6, 3, 5, 3, 1, 4)4@3: (2, 5, 6, 3)
Rolls: 1@2; Total Hits: 01@2: (3) -
Stirling just lost a game where he didn’t even take Paris or Yugoslavia or sz110.
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Yugo twol
NCM
fgt sz112 » SIta
fgt Yugo » SIta
tac sz112 » Wger
fgt, tac sz111 » sz112
bmb sz111 » Wger
3tac, 2fgt sz 110 » Wger
tr sz113 » sz112
2inf, 2art Sge » Wger
1inf Rom » Bul Activate
1inf Nor » Fin Activate
2inf Den » WgerPlace units: 2tr, 1AC sz112
Collect : 68 IPC
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Stirling just lost a game where he didn’t even take Paris or Yugoslavia or sz110.
Ouch ! Did he keep playing or he just conceded early ?
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He conceded.





