Game History
Round: 1 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from United States to Davis Strait Sea Zone 1 destroyer and 1 transport moved from U.S. Eastern Coast Sea Zone to Davis Strait Sea Zone Combat - Americans Battle in Davis Strait Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport Germans defend with 2 submarines Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in Davis Strait Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 2 submarines in Davis Strait Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in Davis Strait Sea Zone 1 submarine owned by the Germans lost in Davis Strait Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -12 Casualties for Americans: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 transport EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 destroyer and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Davis Strait Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Davis Strait Sea Zone: 2 submarines EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 bomber moved from Davis Strait Sea Zone to United Kingdom 1 fighter moved from Davis Strait Sea Zone to Iceland Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in U.S. Eastern Coast Sea Zone 1 fighter placed in United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUsAxisplaya(Axis) vs Jim/Stirling (allies) G40 A+2
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India 2
Buy
3 inf 2 art
NCM
tt z 80
cr z 43 z 41Place
3 inf 2 art Ind
Collect
17 IpcANZAC
Buy
dd art 12ipc save 2
NCM
tt inf z42 java z 44 cel
tt inf z62 nsw z45 dgu
fleet z56 z 54
3 ftr jav sau
2 inf que sau
inf art nsw sauPlace
art dd nswCollect 17 ipc save 2 = 19 Ipc
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Italy 2
Guys, you’re not being kind with my italians…. I think it’s the first time i see so many UK planes in range of sz98 on Italy 2… That sounds very good UK positional play to me… Don’t know how i’m going to get in Egy…
Buy:
1AC (16) save 3CM
1inf Sud » Fea walk in
Tang (2inf)
2inf, 1art KenAlx (1inf)
3inf, 1art TobMor
1tnk Alg blitz and backTang 1
Input ErrorThere was an error in your dice throw: "/>aaa 2@2: -
Tang 1
Rolls: 1@1 2@2; Total Hits: 21@1: (1)2@2: (4, 1)
Rolls: 2@2; Total Hits: 12@2: (4, 2) -
Tang twlo 1 inf
Alx
Rolls: 2@1 2@2; Total Hits: 12@1: (2, 6)2@2: (5, 2)
Rolls: 1@2; Total Hits: 01@2: (6) -
Alx twol
NCM
Fleet sz94 » sz97
inf, art Tun » Alg
mec, tnk Tun » Tob
tnk Sfr » Yugo
2inf, 2art Sfr » SIta
3inf Alb » YugoPlace units: 1AC sz97
Collect : 30 + 3 saved = 33 IPC
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Germany 3
Buy:
7inf (21)
3art (12)
2tr (14)
1tnk (6)CM
sz104 (1dd)
1fgt, 1tac sz112
1fgt Wgersz91 (2tr) 3 POSSIBLE FGT SCRAMBLE
2fgt, 4tac AlgNEED SCRAMBLING ORDERS FOR SZ91
MAP
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Nope.
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sz104
Rolls: 2@3 1@4; Total Hits: 22@3: (1, 4)1@4: (2)
Rolls: 1@2; Total Hits: 11@2: (2) -
sz104 cwlo 1 tac
NCM
2fgt, 4tac sz91 » Mor
1fgt sz104 » Mor
1fgt sz104 » sz112
5inf, 2art Ger » Hun
3tnk Gre » Rom
2inf Gre » Bul
1inf, 2art Hol » Wger
3tnk Wfr » WgerPlace units:
2tr sz112
7inf, 3art Ger
1tnk WgerCollect : 53 IPC
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Russia
Buys
9 inf, 1 art, 1 mec
NCM
Yak to Yen
18 inf, 1 AABel to Epl
4 infNuk to Epl
1 inf, 4 art, 1 AASuk to Nuk
2 inf, 1 artBry to Nuk
6 inf, 1 artMoscow to Bry
3 mec, 3 tankEpl to Lenin
1 tacsz110 to sz103
1 sbPlace
Suk
3 infLenin
2 inf, 1 artMoscow
4 inf, 1 mecCollect
$32
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Japan 3
Buy:
2mec (8 )
1tnk (6)
1AC (16)
2dd (16)
save 3DOW UK, ANZAC, US
CM
Yak
10inf, 1art, 1mec Bury walk inSze
1inf Yun walk inShe
1inf Hop walk inBor
1inf Kwa » tr sz36 » sz 43 Bor walk inJav
1inf Kwa » tr sz36 » sz42 Jav walk inShn
1inf Yun walk inFic
1inf Kwa walk inSui (2inf)
4inf, 3art HopKwe (2inf)
1inf Hop
1art Yun
1tac Mansz44 (1tr)
1fgt Kwasz45 (1tr)
1fgt Kwasz39 (1tr, 1BB)
1tac, 2bmb Kwasz38 (1dd)
1fgt, 1tac Kwasz41 (1CA)
1ss sz36
1fgt KwaPhi (2inf)
1inf, 1art Jap » tr sz6 » sz35 » Phi
1CA, 1BB sz36 » sz35 Bombard
2fgt KwaHon (2inf)
2inf Kwa
3tac Mansz37 (1dd)
1ss, 1CA, 1BB sz36Mal (4inf)
2inf, 2art Kwa » 2tr sz36 » sz37 » Mal
1fgt, 2tac KwaCM map
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Sui
Rolls: 1@1 6@2; Total Hits: 21@1: (6)6@2: (4, 2, 4, 1, 3, 6)
Rolls: 2@2; Total Hits: 12@2: (4, 2) -
Sui twlo 1inf
Kwe
Rolls: 2@2 1@3; Total Hits: 22@2: (2, 5)1@3: (1)
Rolls: 2@2; Total Hits: 12@2: (4, 2) -
Kwe twlo 1inf
sz39
Rolls: 1@3 2@4; Total Hits: 31@3: (1)2@4: (2, 4)
Rolls: 1@4; Total Hits: 11@4: (4) -
sz39 cwlo 1tac
sz38
Rolls: 1@3 1@4; Total Hits: 21@3: (3)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (5) -
sz38 cwol
sz41
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (3)
Rolls: 1@3; Total Hits: 01@3: (4) -
sz41 cwol
Phi
Bombard
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (4)attack
Rolls: 2@2 2@3; Total Hits: 02@2: (5, 5)2@3: (6, 6)Defense
Rolls: 2@2; Total Hits: 12@2: (2, 6) -
Phi rd2
Rolls: 1@2 2@3; Total Hits: 11@2: (2)2@3: (5, 5)
Rolls: 1@2; Total Hits: 01@2: (6)





