Game History
Round: 1 Research Technology - Russians Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 armour moved from Soviet Far East to Novosibirsk 2 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Yakut S.S.R. to Soviet Far East 4 infantry moved from Caucasus to Karelia S.S.R. 2 armour, 1 fighter and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsProject_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -tech
-
So, after considering the stiff resistance that China has put up, we must conclude that we cannot win the war. We sail our ships and forces under flag of truce to Hawaii, so that we may surrender to the superior might of America. Yes, that’s it… muahahaha! :evil:
Collect 33 +10 NO +1 saved = 44
-
Uh, well, aloha. Have a nice vacation.
US buys
1 trn = 7
1 car = 16
2 tac = 22
1 bmr = 12Spend 57. Collect 52.
China buys 5 ferocious peasant units. Spend 15.
Charge! Repel the invaders!
Kweichow
Rolls: 1@3 10@1; Total Hits: 21@3: (4)10@1: (3, 4, 6, 1, 3, 2, 3, 1, 2, 5)
Rolls: 8@2; Total Hits: 58@2: (2, 1, 1, 4, 2, 5, 5, 2) -
No freaking way. :roll:
If you can get ridiculous odds, so can I, right?!
Rolls: 1@3 5@1; Total Hits: 11@3: (2)5@1: (6, 6, 5, 2, 4)
Rolls: 6@2; Total Hits: 26@2: (1, 4, 4, 4, 4, 2) -
Well, that didn’t turn it around. Collect 5.
-
Round 2 UK Buys
London spends 30 and saves 2
Buys: 10 InfantryCalcuta spends 17
Buys:
3 Infantry
2 Artillery -
UK combat map posted.
-
UK Round 2 Attacks Combat Round 1
Scotland:
Bombardments:
Rolls: 1@3; Total Hits: 01@3: (5)
Attacks:
Rolls: 2@1 3@3; Total Hits: 22@1: (4, 5)3@3: (2, 6, 3)
Defense:
Rolls: 2@2; Total Hits: 02@2: (5, 4)Zea Zone 111:
The transport is destroyed.Sudan:
Attacks:
Rolls: 2@2 3@1; Total Hits: 12@2: (2, 3)3@1: (4, 6, 5)
Defense:
Rolls: 3@2; Total Hits: 03@2: (6, 5, 3)Kenya:
Bombardments:
Rolls: 1@4 1@3; Total Hits: 21@4: (2)1@3: (3)
Attack:
Rolls: 2@2; Total Hits: 12@2: (2, 5)
Defense:
Rolls: 1@2; Total Hits: 01@2: (5) -
That was a good round. Not one hit on the defense. I guess Germany and Italy are just not into this war.
Scotland
The UK valiantly reconquers Scotland.Sudan:
Attack:
Rolls: 2@2; Total Hits: 02@2: (6, 4)
Rolls: 3@1; Total Hits: 03@1: (6, 2, 3)
Defense:
Rolls: 2@2; Total Hits: 12@2: (3, 2)Kenya:
The UK valiantly reconquers Kenya. -
UK Round 2 Combat Round 3
Ok, I guess Italy wants to fight after all.
Sudan:
Attack:
Rolls: 2@2; Total Hits: 22@2: (1, 2)
Rolls: 2@1; Total Hits: 12@1: (6, 1)
Defense:
Rolls: 2@2; Total Hits: 22@2: (2, 1) -
UK Round 2 Finished
London Collects 28 and 5 for NO for a total of 33
Calcutta Collects 17 -
ANAZC Round 3
Spends 10 for 2 infantry and 1 artillery
-
Anzac round 2 Complete
Collects 10 IPC for a total of 10
-
One thing I want to point out–subs don’t block offshores. They can be ignored altogether. Just in case that’s what you had in mind in those SZs.
-
One other helpful hint–you may want to move your India AA gun up with your troops. It doesn’t do much sitting back at home. All the buildings have built-in AA guns.
-
Yes that was my intention with that lower sub. They really nerfed those. I am going to change that and the AA gun if you do not object?
-
Updated with Jakes 2 suggestions
-
Italy 2
Buys 1 tactical bomber, 11, save 2.
Combat:
The only one with a roll is Morocco.
A:
bombards
Rolls: 1@4 1@3; Total Hits: 21@4: (4)1@3: (2)
Rolls: 2@2; Total Hits: 12@2: (5, 1)
D:
Rolls: 2@2; Total Hits: 12@2: (5, 2) -
Italy collects 14 +15 NO +2 saved = 31. Molto bene!
-
Missing a piece. This is the correct map.
-
Hooray for France!





