@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Project_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -tech
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My bad the figther will participate in Kiangsi. I can’t count.
Updated combat map.
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Also I am bringing 1 less infantry into Kiangsi. Updated map.
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UK Round 6 Combat 1
Let the battles commence
West France
Attack:
Rolls: 2@2 2@1; Total Hits: 02@2: (6, 5)2@1: (2, 5)
Defense:
Rolls: 1@3 1@2; Total Hits: 01@3: (5)1@2: (5)Syria, TransJordan
LiberatedCentral Persia
Bombard:
Rolls: 1@4, 1@3; Total Hits: 01@4,: (5)1@3: (6)
Attack:
Rolls: 1@4, 1@3, 2@2; Total Hits: 11@4,: (6)1@3,: (4)2@2: (3, 1)
Defense:
Rolls: 1@2; Total Hits: 01@2: (6)Kiangsi:
Attack:
Rolls: 1@3, 2@2; Total Hits: 21@3,: (1)2@2: (2, 5)
Defense:
Rolls: 1@2; Total Hits: 01@2: (6) -
UK Round 6 Combat 2
West France
Attack:
Rolls: 2@2 2@1; Total Hits: 32@2: (3, 2)2@1: (1, 1)Defense:
Rolls: 1@3 1@2; Total Hits: 01@3: (5)1@2: (4) -
UK Round 6 Done
London Collects 32.
Calcutta collects 16. -
Anzac Round 6
Spends 10 Saves 2
Anzac Buys 1 Transport, 1 Infantry -
ANZAC Round 6 Attacks
Sea Zone 33:
Transport is destroyed. -





