@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsProject_Ozma (Axis) vs. Kobu and alldescends (Allies) G40A2 +NO -tech
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Japan 3… a turn that will live in infamy…
Going to need order of loss turn by turn.
Japan buys
3 transport = 21
3 artillery = 12
1 destroyer = 8.
Save 3.Combat
Szechuan
A:
Rolls: 4@2 2@1; Total Hits: 14@2: (6, 6, 3, 1)2@1: (5, 3)
D:
Rolls: 3@2; Total Hits: 13@2: (5, 3, 1)Phillipines
Rolls: 2@4 2@2; Total Hits: 22@4: (4, 1)2@2: (6, 4)
Rolls: 2@2; Total Hits: 12@2: (6, 2)z10
A:
The first group of 3@2 is subs.
Rolls: 5@4 6@3 3@2 3@2; Total Hits: 115@4: (3, 3, 1, 4, 6)6@3: (6, 4, 1, 3, 6, 3)3@2: (3, 5, 2)3@2: (2, 1, 2)
D:
Rolls: 6@4 6@3 6@2 1@1; Total Hits: 116@4: (1, 3, 2, 5, 6, 6)6@3: (2, 1, 4, 3, 6, 1)6@2: (2, 2, 4, 4, 2, 1)1@1: (3) -
Where do you want your 11 hits?
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1 on BB, lose the carriers, sub, one destroyer.
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Lose my 3 carriers, 3 subs, and a hit on BB.
Germany took a bad beat, I simply have to outroll you in an even fight here or the war is over.
A:
Rolls: 5@4 6@3 2@2; Total Hits: 65@4: (4, 2, 6, 1, 3)6@3: (3, 4, 4, 5, 3, 5)2@2: (4, 5)
D:
Rolls: 6@4 6@3 1@2; Total Hits: 46@4: (6, 6, 6, 6, 5, 3)6@3: (4, 3, 5, 2, 5, 3)1@2: (4) -
Next 6 are probably in order of combat strength - DD, 3 tacs, 2 cruisers?
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Yeah.
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Look at those 6s. All the luck belongs to William.
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Round 3 based on that assumption…
A:
Rolls: 4@4 5@3; Total Hits: 44@4: (3, 4, 5, 5)5@3: (1, 5, 4, 5, 1)
D:
Rolls: 6@4 1@3; Total Hits: 66@4: (3, 4, 4, 2, 1, 1)1@3: (5) -
LOL
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Suuuuure it does. Scoundrel.
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Pessimism pays off.
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A:
Rolls: 2@4 1@3; Total Hits: 32@4: (4, 2)1@3: (2)
D:
Rolls: 3@4; Total Hits: 13@4: (1, 5, 6) -
Ahhh! Let the ground invasion of the US commence!
AA gun:
Rolls: 1@1; Total Hits: 11@1: (1)Attack:
Rolls: 1@4 1@3 2@2 1@1; Total Hits: 31@4: (2)1@3: (4)2@2: (1, 2)1@1: (6)
Defense:
Rolls: 1@3 5@2 1@1; Total Hits: 21@3: (2)5@2: (2, 4, 6, 6, 3)1@1: (3) -
Well, it sucked, then it was funny again.
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Do you want to keep your bomber in this round or lose it, since you can ignore the tac bomber that got shot down by the AA.
AA have been cruel to me this game, hit 4/11.
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I’ll keep the bomber for the second round.
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I apparently had 4 at 2 the first round, here are the remaining ones:
Rolls: 2@2; Total Hits: 12@2: (3, 1) -
Eh, lose the bomber then. :-P
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Round 2 of the ill-advised US Invasion
A:
Rolls: 1@3 3@2; Total Hits: 21@3: (2)3@2: (4, 2, 4)
D:
Rolls: 1@3 3@2; Total Hits: 11@3: (1)3@2: (3, 4, 6) -
Ill-advised or not, you are currently winning this battle. Never trust the odds I guess.





