@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseWheatbeer (Allies) vs The Definitive S (Axis) Global Alpha+2 Tech
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ANZAC 14
Buy (22/25)
2 tank
1 figNon-combat:
1 trans SZ44 >> SZ46
1 art que >> nswMobilize:
2 tank, 1 fig nswCollect 23 (26 total)
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I14
Purchase Units 0 IPCs
NoneCM
JAV – walk in
4 inf, 2 tanks, 1art, 1 m.inf from IND via 4 trns in sz 39NCM
Sz 42
2 BB, 3 CA, 3 DD, 2 AC, 2 fig, 2 tac from sz 39Z 79
2 fig from SAFWIND
1 tank, 1 inf from ETH via 1 trns in sz 76RHO
1 inf from SAFG15
NCM
HON
1 fig, 1 tac from IND -
France 14
Buy
save allCollect 13 IPC (26 total)
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USSR 15
Buy (93/94)
3 inf
7 stratCombat:
SBR on KSU minor IC
1 strat kanEGY
4 inf, 1 tank SZ98 unload egyBURY (+ YAK)
1 mech, 1 tank yen >> burySHA (+ JEH)
3 mech, 3 tank cha blitz through jehKSI (+ HUN)
4 mech, 2 tank kwe blitz through hunYUN
3 inf, 1 art szeANH
2 mech, 1 tank hop
4 mech, 4 tank sheVYB
1 mech fin -
egy, sha, jeh, ksi, hun, yun liberated walk in
bury, yak, vyb taken no lossSBR on KSU minor IC
aa fire
Rolls: 1@1; Total Hits: 11@1: (1)
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dang, strat killed
ANH
A 6 mech, 5 tank
Rolls: 5@1 6@3; Total Hits: 35@1: (4, 3, 6, 3, 3)6@3: (2, 2, 4, 5, 1, 5)
D 1 mech
Rolls: 1@2; Total Hits: 11@2: (2)
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Aww, are you not going to humour me with some French purchases.
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anh liberated 1 mech lost
Non-combat:
1 tact, 7 fig kan >> hop
7 tact rus >> hop
2 tact, 3 fig kaz >> hop
1 aa gun sze >> yun
3 mech sik >> hop
5 mech, 1 tank novo >> she
1 aa gun kan >> she
4 art npr >> irq
3 tank sukr >> cau
3 mech nukr >> tam
2 tank wgr >> yugo
5 art, 1 aa gun nita >> yugoMobilize:
3 inf irq
7 tact rusCollect 95 IPC (96 total)
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If it makes you feel better, you can stick a strategic bomber on SFR :-P
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Righto I think thats game. Well it was game a couple of rounds ago, but I thought I could try and get as much as possible with the amount of units I had. Good game anyway, longest one ive played. I look forward to this tournament now :lol:. Maybe a debrief of things that could have been done better. I know I shouldnt have taken back Germany and probably should have pulled the Italian fleet out of the Med faster and the Italians out of Europe even faster. I still have this thought that it should be a global game with global victories, not have two games pushed together with seperate ways to win.
Anyway Good Game, hopefully we can have a rematch soon. -
You were really close in the Pacific and before I built the naval base on JOH I thought I’d lose.
Aside from the points you mentioned and going against the odds to try for Sydney before the US arrived, I’m not sure what would have served Axis better.
I’m willing to rematch as switched sides. Dunno if you want to squeeze one in before the tournament or not.
If you want me to start up a thread as Axis, let me know. I have a good chunk of free time this weekend (gf out of town).
Good luck in the tourney :-)
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Yeah why not, bring it on. I need some playing time with the Allies. Start one up when you are free.
Cheers. -
I have been tinkering with G1s for the tourney, so I had one ready to go … threads up :-)