Wheatbeer (Allies) vs The Definitive S (Axis) Global Alpha+2 Tech
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I9
Purchase Units 70 IPCs
Repair NITA MIC @ 6
1 art @ 4
9 m .inf @ 36
1 tac @ 11
2 tanks @ 12
Save 1CM
SWF – walk in
1 tank from SAF Blitz to RHODEN – SBR
1 bmb from NITA SBR mICCC
DEN
D - AAGun
Rolling 1d6:
(6)
A - bmb+2
Rolling 1d6:
(4) -
6 damage to DEN mIC
NCM
NITA
1 bmb from DENWGR
2 art from FRA
1 art, 6 inf from NITASGR
1 inf from NITAsz 95
1 BB, 2 CA, 3 DD, 1 trns from sz 91CAU
1 tank, 1 m.inf from IRQ
4 inf, 1 art from NPRCON
1 m.inf from SAF
1 inf, 1 tank from RHOIRQ
2 inf from SUD via 1 trns in sz 81Mobilize Units
1 m.inf in IRQ
8 m.inf, 1 art in NITA
2 tanks, 1 tac in SITACollect Income
38(territories)+26(NOs)+1(saved)= 65 IPCs -
G10
Purchase Units 0 IPCs
NoneCM
HUN – walk in
1 inf from ROMSz 112 (1rns)
1 fig from WGRVYB – walk in
1 inf from FINKAR – walk in
4 inf from FINNCM
WGR
1 fig from sz 112ROM
1 inf from BESMobilize Units
NoneCollect Income
None -
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USSR 10
Buy (105/106)
2 inf
5 mech
6 tank
1 fig
3 tactCombat:
CAU
2 inf, 2 art ros
3 inf vol
2 inf, 1 art kaz
2 fig sam
8 fig timHUN
2 art polBES
1 inf epl
3 inf sukrYAK
1 inf yen -
- 1 inf, 2 art kaz not 2 inf, 1 art kaz
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CAU
A 6 inf, 4 art, 10 fig
Rolls: 2@1 8@2 10@3; Total Hits: 52@1: (2, 6)8@2: (3, 6, 3, 6, 3, 5, 6, 6)10@3: (3, 3, 5, 5, 4, 2, 2, 3, 4, 4)
D 4 inf, 6 mech, 1 art, 1 tank
Rolls: 11@2 1@3; Total Hits: 411@2: (2, 1, 2, 4, 6, 2, 3, 6, 5, 4, 3)1@3: (6)
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CAU r2
A 2 inf, 4 art, 10 fig
Rolls: 6@2 10@3; Total Hits: 96@2: (1, 1, 2, 1, 6, 4)10@3: (3, 3, 4, 4, 5, 3, 5, 6, 2, 1)
D 5 mech, 1 art, 1 tank
Rolls: 6@2 1@3; Total Hits: 16@2: (3, 5, 3, 2, 4, 5)1@3: (4)
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cau taken 5 inf lost
HUN
A 2 art
Rolls: 2@2; Total Hits: 02@2: (5, 4)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3)
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HUN r2
A 2 art
Rolls: 2@2; Total Hits: 12@2: (2, 3)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3)
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hun taken no loss
bes + yak walk in -
Non-combat:
2 fig cau >> sukr
5 fig cau vol
3 fig cau >> ros
5 art, 1 aa gun pol >> ger
2 mech rus >> sukr
2 mech rus >> vol
5 inf, 1 art, 1 aa gun sam >> kaz
1 aa gun tim >> novoMobilize:
3 tank sukr
3 tank vol
2 inf, 1 fig ger
5 mech, 3 tact rusCollect 55 IPC
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This is one of the odder games I’ve played. Have you seen a scenario like this before?
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Yeah its quite cool, I spose this is what its mean to look like as most people would have just given up in Europe as soon as Germanys capital was taken.
Europes a mess. :cry:J10
Purchase Units 78 IPCs
1 mICs @ 12
4 m.inf @ 16
2 tanks @ 12
2 inf @ 6
4 art @ 16
Save 16CM
Sz 41 (1 trns)
1 bmb from YUNSUM (1 art)
1 m.inf from IND via 1 trns in sz 37
2 fig, 2 tac from sz 37JAV – walk in
2 inf from CEL via 1 trns in sz 37Sz 55 (1 DD)
1 fig, 1 tac from sz 37Sz 45(1 trns)
1 fig from sz 37 -
CC
SUM (1 inf not art)
A
Rolls: 1@1 2@3 2@4; Total Hits: 21@1: (3)2@3: (5, 1)2@4: (3, 6)
D
Rolls: 1@2; Total Hits: 01@2: (6)
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SUM twol
sz 41 cwol
sz 45 cwol
sz 55
A
Rolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (6)
D
Rolls: 1@2; Total Hits: 11@2: (2)
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I think both sides are about equally matched. I think the Allies have more material in total, but they’re hampered by the need to coordinate to survive.
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lose fig Retreat tac in NCM
NCM
BOR
1 bmb from sz 41sz 41
1 CA, 1 DD from sz 37sz 42
4 AC, 1 tac, 3 BB, 1 CA, 1 DD from sz 37
1 fig from sz 45
1 tac from 55
2 fig, 2 tac from SUM
1 fig from YUNPHI
1 bmb, 3 fig from YUN
3 inf, 1 art, 1 m.inf from JAP via 3 trns in sz 6sz 35
3 AC, 5 fig, 1 tac, 4 DD, 1 BB, 2 ss from sz 6sz 39
2 trns from sz 80SZE
3 inf, 1 art, 3 m.inf from KWE
2 tac from YUNKWE
3 m.inf from KSU
1 m.inf from JEHBURY
3 m.inf from KOREPR
2 m.inf from INDsz 7
1 ss from sz 1Mobilize Units
1 mIC in WIND
2 m.inf, 1 tank in KOR
2 m.inf, 1 tank in KSU
2 inf, 1 art in IND
3 art in JAPCollect Income
76(territories)+10(NOs)+16(saved)= 102 IPCs -
US 10
Buy (88/92)
2 carrier
2 fig
2 tact
2 inf
2 artCombat:
SBR Nita
1 strat polSZ7
2 sub, 2 dest SZ10 -
bomber nita
Rolling 1d6:
(5)