TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Research Technology - RussiansCombat Hit Differential Summary :
CAU
A 6 inf, 4 art, 10 fig
Rolls: 2@1 8@2 10@3; Total Hits: 52@1: (2, 6)8@2: (3, 6, 3, 6, 3, 5, 6, 6)10@3: (3, 3, 5, 5, 4, 2, 2, 3, 4, 4)
D 4 inf, 6 mech, 1 art, 1 tank
Rolls: 11@2 1@3; Total Hits: 411@2: (2, 1, 2, 4, 6, 2, 3, 6, 5, 4, 3)1@3: (6)
CAU r2
A 2 inf, 4 art, 10 fig
Rolls: 6@2 10@3; Total Hits: 96@2: (1, 1, 2, 1, 6, 4)10@3: (3, 3, 4, 4, 5, 3, 5, 6, 2, 1)
D 5 mech, 1 art, 1 tank
Rolls: 6@2 1@3; Total Hits: 16@2: (3, 5, 3, 2, 4, 5)1@3: (4)
cau taken 5 inf lost
HUN
A 2 art
Rolls: 2@2; Total Hits: 02@2: (5, 4)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3)
HUN r2
A 2 art
Rolls: 2@2; Total Hits: 12@2: (2, 3)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3)
hun taken no loss
bes + yak walk in
Non-combat:
2 fig cau >> sukr
5 fig cau vol
3 fig cau >> ros
5 art, 1 aa gun pol >> ger
2 mech rus >> sukr
2 mech rus >> vol
5 inf, 1 art, 1 aa gun sam >> kaz
1 aa gun tim >> novo
Mobilize:
3 tank sukr
3 tank vol
2 inf, 1 fig ger
5 mech, 3 tact rus
Collect 55 IPC
This is one of the odder games I’ve played. Have you seen a scenario like this before?
Yeah its quite cool, I spose this is what its mean to look like as most people would have just given up in Europe as soon as Germanys capital was taken.
Europes a mess. :cry:
J10
Purchase Units 78 IPCs
1 mICs @ 12
4 m.inf @ 16
2 tanks @ 12
2 inf @ 6
4 art @ 16
Save 16
CM
Sz 41 (1 trns)
1 bmb from YUN
SUM (1 art)
1 m.inf from IND via 1 trns in sz 37
2 fig, 2 tac from sz 37
JAV – walk in
2 inf from CEL via 1 trns in sz 37
Sz 55 (1 DD)
1 fig, 1 tac from sz 37
Sz 45(1 trns)
1 fig from sz 37
CC
SUM (1 inf not art)
A
Rolls: 1@1 2@3 2@4; Total Hits: 21@1: (3)2@3: (5, 1)2@4: (3, 6)
D
Rolls: 1@2; Total Hits: 01@2: (6)
SUM twol
sz 41 cwol
sz 45 cwol
sz 55
A
Rolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (6)
D
Rolls: 1@2; Total Hits: 11@2: (2)
I think both sides are about equally matched. I think the Allies have more material in total, but they’re hampered by the need to coordinate to survive.
lose fig Retreat tac in NCM
NCM
BOR
1 bmb from sz 41
sz 41
1 CA, 1 DD from sz 37
sz 42
4 AC, 1 tac, 3 BB, 1 CA, 1 DD from sz 37
1 fig from sz 45
1 tac from 55
2 fig, 2 tac from SUM
1 fig from YUN
PHI
1 bmb, 3 fig from YUN
3 inf, 1 art, 1 m.inf from JAP via 3 trns in sz 6
sz 35
3 AC, 5 fig, 1 tac, 4 DD, 1 BB, 2 ss from sz 6
sz 39
2 trns from sz 80
SZE
3 inf, 1 art, 3 m.inf from KWE
2 tac from YUN
KWE
3 m.inf from KSU
1 m.inf from JEH
BURY
3 m.inf from KOR
EPR
2 m.inf from IND
sz 7
1 ss from sz 1
Mobilize Units
1 mIC in WIND
2 m.inf, 1 tank in KOR
2 m.inf, 1 tank in KSU
2 inf, 1 art in IND
3 art in JAP
Collect Income
76(territories)+10(NOs)+16(saved)= 102 IPCs
US 10
Buy (88/92)
2 carrier
2 fig
2 tact
2 inf
2 art
Combat:
SBR Nita
1 strat pol
SZ7
2 sub, 2 dest SZ10
bomber nita
Rolling 1d6:
(5)
7 damage to nita major ic
SZ7
A 2 sub, 2 dest
Rolls: 4@2; Total Hits: 24@2: (4, 2, 6, 2)
D 1 sub
Rolls: 1@1; Total Hits: 01@1: (5)
NITA MIC has a built in AAGun.
whoops
facility aa nita
Rolls: 1@1; Total Hits: 01@1: (2)
SZ7 cleared no loss
Non-combat:
1 strat nita >> ger
1 dest SZ54 >> SZ21
4 sub, 3 carrier SZ26 >> SZ17
6 fig SZ26 >> iwo
6 tact haw >> iwo
4 fig SZ54 >> SZ17
1 fig que >> SZ17
1 strat nte >> iwo
1 sub, 2 dest, 2 cru, 1 bsh, 3 carrier SZ54 >> SZ26
1 dest SZ54 >> SZ46
2 fig, 2 tact wus >> mid
1 trans SZ54 >> SZ26
2 trans SZ64 >> SZ10
3 inf den load 2 trans SZ113 unload ger
1 inf nor load trans SZ113 unload ger
5 trans SZ101 >> SZ64
Mobilize:
2 carrier, 2 fig, 2 tact SZ10
2 inf, 2 art wus
Collect 81 IPC (85 total)
Im away for the rest of the night so wont be able to post anymore until the morning, which is like in 12 hours.
Cheers