@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseWheatbeer (Allies) vs The Definitive S (Axis) Global Alpha+2 Tech
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UK8
Buy (30/32)
4 inf
2 art
1 figGER
3 inf, 6 fig, 2 tact wgr
2 inf wfr load trans SZ110 >> SZ113 unload ger
2 trans SZ112 >> SZ110 load 2 inf, 2 art uk >> SZ113 unload ger
3 fig uk -
GER
A 7 inf, 2 art, 9 fig, 2 tact
Rolls: 5@1 4@2 9@3 2@4; Total Hits: 45@1: (3, 6, 2, 6, 2)4@2: (6, 6, 4, 2)9@3: (3, 1, 5, 4, 6, 1, 4, 4, 6)2@4: (6, 5)
D 1 art, 3 tank, 2 tact, 5 fig
Rolls: 1@2 5@3 5@4; Total Hits: 81@2: (5)5@3: (1, 4, 2, 1, 1)5@4: (2, 6, 1, 2, 1)
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dang
GER r2
A 1 art, 9 fig, 2 tact
Rolls: 1@2 9@3 2@4; Total Hits: 41@2: (4)9@3: (5, 6, 1, 4, 4, 5, 5, 1, 5)2@4: (1, 3)
D 2 tact, 5 fig
Rolls: 2@3 5@5; Total Hits: 62@3: (2, 5)5@5: (5, 3, 5, 2, 4)
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terrible dice again
A 1 art, 3 fig, 2 tact
Rolls: 1@2 3@3 2@4; Total Hits: 11@2: (6)3@3: (2, 6, 6)2@4: (5, 6)
D 3 fig
Rolls: 3@4; Total Hits: 33@4: (3, 2, 3)
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A 1 art, 2 fig, 1 tact
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (2)2@3: (2, 5)1@4: (2)
D 2 fig
Rolls: 2@4; Total Hits: 12@4: (5, 4)
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ger taken, 7 inf, 1 art, 8 fig, 1 tact lost
Granted they most had heavier units left, but the Germans only missed 5 shots out of 23 taken :|
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Non-combat:
1 fig, 1 tact ger >> uk
1 sub, 1 carrier, 1 fig SZ92 >> SZ91
1 tact SZ92 >> uk
1 tact fea >> SZ91
2 fig que >> SZ42
1 aa gun wgr >> den
1 trans SZ91 >> SZ110 load 1 inf, 1 aa gun wfr >> SZ112 unload wgr
2 dest SZ112 >> SZ91Mobilize:
2 inf, 2 art, 1 fig uk
2 inf queCollect 32+34 Berlin = 66 IPC (68 total UK9)
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ANZAC 8
Buy (10/11)
2 inf
1 subNon-combat:
1 sub SZ62 >> SZ42
1 sub SZ54 >> SZ42Mobilize:
2 inf nsw
1 sub SZ62Collect 10 IPC (11 total)
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I am really bummed about the UK’s improbably high losses.
Italy’s going to party.
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Oh man, I go to work and come home to this. I usually look forward to seeing what my opponents have waiting for me :-D. Fight to the end I say.
I8
Purchase Units 47 IPCs
2 m.inf @ 8
2 tanks @ 12
7 inf @ 21
1 art @ 4
Save 2CM
CAU – walk in
5 m.inf from IRQWGR (4 inf, 2 fig, 2 tac)
9 inf, 2 tanks, 2 art, 1 bmb from NITA
1 fig from SITAGIB – walk in
2 inf from SFR via 1 trns in sz 95WFR – walk in
6 inf from SFRRHO – walk in
1 inf from SAFCON – walk in
1 tank from SUD blitz to RHO -
WGR
AAGun fig
Rolling 1d6:
(1)
AAGun bmb
Rolling 1d6:
(2) -
Ghey.
WGR
A
Rolls: 7@1 4@2 2@3 1@4; Total Hits: 37@1: (3, 4, 5, 4, 4, 3, 2)4@2: (3, 1, 1, 3)2@3: (4, 4)1@4: (2)
D
Rolls: 4@2 2@3 2@4; Total Hits: 54@2: (2, 5, 1, 4)2@3: (4, 1)2@4: (3, 4)
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WGR rnd 2
A
Rolls: 2@1 4@2 2@3 1@4; Total Hits: 22@1: (6, 5)4@2: (3, 3, 5, 2)2@3: (1, 4)1@4: (6)
D
Rolls: 1@2 2@3 2@4; Total Hits: 21@2: (4)2@3: (4, 3)2@4: (2, 6)
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WGR rnd 3
A
Rolls: 4@2 2@3 1@4; Total Hits: 34@2: (1, 5, 6, 5)2@3: (1, 5)1@4: (2)
D
Rolls: 1@3 2@4; Total Hits: 31@3: (3)2@4: (4, 3)
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WGR twlo 9 inf, 1 art
NCM
SITA
1 bmb from WGRWGR
1 AAGun from NITAFRA
2 art from SFRSUD
1 tank from EGY
1 inf from ETHCON
1 inf from SUDNPR
4 inf, 1 art from IRQsz 92
1 BB, 2 CA, 3 DD from sz 95sz 98
3 trns from sz 95sz 81
1 trns from sz 71Mobilize Units
1 tank, 1 m.inf in SAF
1 tank, 1 m.inf in IRQ
7 inf, 1 art in NITACollect Income
42(territories)+26(NOs)= 68 IPCs -
G9
Purchase Units 0 IPCs
NoneCM
HOL – walk in
1 inf from FRAGER (1 art)
2 m.inf from FRA
1 inf from SGR
1 fig, 1tac from BESFIN (1 inf)
6 inf from NOR -
FIN
A
Rolls: 6@1; Total Hits: 16@1: (1, 2, 6, 6, 5, 4)
D
Rolls: 1@2; Total Hits: 11@2: (2)
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FIN twlo 1 inf
GER
A
Rolls: 3@1 1@3 1@4; Total Hits: 13@1: (3, 2, 4)1@3: (6)1@4: (1)
D
Rolls: 1@2; Total Hits: 11@2: (1)
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GER twlo 1 inf
hmmm should have thought about that a bit more.
NCM
WGR
1 fig, 1 tac from GER
4 inf from FRAROM
2 m.inf from SUKR
3 inf from BESBES
1 inf from NUKRWFR
1 AAGun from FRAMobilize Units
NoneCollect Income
40(territories)+5(NOs)-2(convoy)= 43 IPCsLook at that, 43 IPCs on the house. What a dipshit. :oops:
Also, I forgot to add the 2 I saved for Italy so ill add them on. -
If you want to leave a blocker on Hungary I’d let you, but that’d be one less defender for Berlin against the US.
Or if you want to undo the liberation of Berlin, I’d be cool with that.