TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - British British buy 1 carrier and 2 destroyers; Remaining resources: 2 PUs;Combat Hit Differential Summary :
I’ll take one of the hits on the battleship, the other on the French fighter.
USSR1
Buy 3 inf, 7 art (37/37)
Non-combat:
6 inf bury >> yak
5 inf, 1 aa gun sak >> bury
6 inf amu >> bury
3 inf vyb >> nov
2 inf kar >> nov
1 inf bel >> smo
1 art nukr >> bry
1 inf arch >> volo
2 inf bal bel
1 inf epl >> bel
1 inf bes >> sukr
1 mech, 1 tank vol >> rus
1 fig, 1 tact rus >> nov
Mobilize:
2 art nov
2 art sukr
3 art rus, 3 inf rus
Collect 37 IPC
J1
Purchase Units 26 IPCs
1 trns @ 7
1 mIC @ 12
1 inf @ 3
1 m.inf @ 4
CM
CHA – walk in
2 inf, 1 art from JEH
1 m.inf from MAN
ANH – walk in
3 inf, 1 art from SHA
HUN (2 inf)
3 inf, 1 art from KSI
3 inf, 1 art from KWA
1 fig, 1 tac from KSU
CC
HUN
A
Rolls: 4@1 4@2 1@3 1@4; Total Hits: 14@1: (4, 2, 3, 3)4@2: (4, 3, 3, 1)1@3: (6)1@4: (6)
D
Rolls: 2@2; Total Hits: 02@2: (4, 3)
HUN rnd 2
A
Rolls: 4@1 4@2 1@3 1@4; Total Hits: 24@1: (3, 3, 4, 3)4@2: (5, 4, 3, 3)1@3: (2)1@4: (3)
D
Rolls: 1@2; Total Hits: 01@2: (4)
HUN cwol
NCM
KWA
1 fig, 1 tac from HUN
1 tank, 1 inf from JAP via 1 trns in sz 6
1 inf from OKI, 1 art from MAN via 1 trns in sz 19
1 fig from FOR
1 fig from OKI
2 fig, 2 tac from MAN
2 fig, 2 atc, 2 bmb from JAP
ANH
2 inf from KSU
KSI
1 inf, 1 art from KSU
2 inf from MAN via 1 trns in sz 20
CAR
1 fig from sz 33
sz 33
1 fig from KOR
1 AC, 1 fig, 1 tac, 1 DD from sz 6
sz 36
1 BB, 1 ss from sz 19
1 BB, 1 AC, 1 tac, 1 fig, 1 ss from sz 6
sz 35
1 DD from sz 19
1 CA from sz 20
1 CA, 1 DD from sz 6
JEH
4 inf, 1 AAGun from MAN
MAN
4 inf from KOR
Mobilize Units
1 mIC in KOR
1 trns in sz 6
1 inf, 1 m.inf in JAP
Collect Income
29(territories)+10(NOs)= 39 IPCs
US1
Buy (52/52)
2 sub, 3 dest, 1 carrier
Non-combat:
1 dest SZ10 >> SZ8
1 dest, 1 sub SZ35 >> SZ49
1 inf, 1 art wus load trans SZ10 >> SZ26 unload haw
1 trans (empty) SZ26 >> SZ10
1 cru, 1 bsh, 1 carrier, 1 tact, 1 fig SZ10 >> SZ26
1 fig wus >> haw
1 strat cus >> haw
1 fig eus >> wus
1 tank cus >> wus
2 mech cus >> wus
Mobilize:
2 sub, 1 dest SZ101
2 dest, 1 carrier SZ10
Collect 52 IPC
China 1
Buy (12/12)
3 art
Non-combat
3 inf yun >> sze
2 inf kwe >> sze
2 inf sui >> she
Mobilize:
3 art sze
Collect 15 IPC
UK1
bsh SZ110 repaired
Buy London (27/28)
9 inf
Buy Calcutta (17/17)
1 fig
1 trans
Combat:
SZ112
1 cru, 1 bsh SZ110
1 dest SZ109
1 fig sco
2 fig uk
1 fig wfr
SZ91
1 dest SZ106
1 fig gib
1 fig mal
ETH
1 inf sud
1 mech egy
1 inf, 1 art alx load trans SZ108 >> SZ76 unload eth
1 cru SZ98 >> SZ76 bombard
1 cru SZ39 >> SZ76 bombard
1 tact SZ98
need scrambling orders for SZ112
map for ref
Scramble 2 tac, 1 fig from WGR. Please.
OOL - least defensive value first.
SZ112
A 1 dest, 1 cru, 1 bsh, 4 fig
Rolls: 1@2 5@3 1@4; Total Hits: 51@2: (2)5@3: (3, 1, 1, 5, 6)1@4: (2)
D 1 carrier, 1 cru, 3 tact, 1 fig, 1 damaged bsh
Rolls: 1@2 4@3 2@4; Total Hits: 51@2: (2)4@3: (5, 3, 1, 5)2@4: (2, 2)
so sink the carrier and 3 tact?
Yup.
I am taking 1 bsh hit, dest + cru sunk, 2 fig downed
SZ112 r2
A 2 fig, 1 damaged bsh
Rolls: 2@3 1@4; Total Hits: 22@3: (1, 4)1@4: (1)
D 1 cru, 1 fig, 1 damaged bsh
Rolls: 1@3 2@4; Total Hits: 11@3: (4)2@4: (5, 1)
I am losing 1 more fig
Would you rather hold onto the bsh or the fig?
Keep battleship.
Hang on whats at 3 , if its my cruiser lose it instead
I had assumed you wanted that lost as one of my hits, I was just asking about the second since fig and bsh are both at 4.
Nevermind you got 2 hits I see.