So it sounds like what is typed is what is done, and the map will be updated to match the text?
If you have to call me for a ruling, then what is typed takes precedence. I just have to make a determination and there’s only two choices, map or text, since text requires more thought process to perform (in my opinion) then I will assume that the map is a mistake and the text is what you really wanted to do.
If you forget to modify the IPCs, but you typed how much you collected, you get what you typed?
You will get the lowest number of IPC whether that is text or map. Since it is your responsibility to check your money, then I cannot penalize your opponent for the incorrect value. It does not seem fair to me.
If you forget to type a move, then the map showing the move is ignored, right?
Correct. If I have to be called in, then I will assume what you typed is what you wanted and anything that does not match on the map is a mistake.
If you buy more then you can place (forgetting to repair damage, etc) then the unit is not placed, and the money is added to your collected income when the mistake is caught?
If you purchase more than you can place, the rule is (according to the manuals) any units you cannot place are returned to your tray and their value is added to your funds. If you mistakenly place too many units at a complex, I will have the money refunded.
If you attack a country but forget to type “Dow” can the DOW be assumed?
Yes. Attacking someone’s military is assumed to be an act of war.
What happens if you are typing your combat moves, and accidentally post it before you are finished (and it is clear that you were mid sentence, not just saying oh, now that I see what happened)? Can you continue the post? Can you redo the turn, permitting the enemy to choose the better of his two outcomes and the worst of your two outcomes for the posted section?
You may keep typing combat moves until you throw dice, Just as if you were standing at a table playing the game.
Speaking of combats, I guess it is safer to type the moves out first, before typing any dice commands, that way intentions are clear and it would be fair to continue the none typed out dice commands.
Correct. Once you roll dice, your combat move phase is over and you are in the conduct combat phase.
Should we resolve each battle, one at a time before proceeding, or is it customary to do round 1 for all battles, then round 2 for all remaining, etc, etc.?
I am requesting you roll one combat at a time and complete before you start the next. There are instances where you might change your mind about continuing a fight based on what happens in another and I would like to avoid that if possible.