Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs11L '41 DM (Axis) vs. LL (Allies + 6) +NO, No Tech, 14 VC
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:-)
Hopefully I’ll have G up tonight.
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The Soviets will do nothing so go ahead with Japan too.
Cheers
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Germany Round 47
Buy 2 inf, 10 arm
Combat Move
1) Kar - 2 inf vs. 3 inf (bel), 7 ftrs (ger), 1 bom (ger)
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Kar
3 inf, 7 ftrs, 1 bom
Rolls: 3@1 7@3 1@4; Total Hits: 43@1: (4, 4, 2)7@3: (1, 1, 1, 6, 5, 3, 6)1@4: (6)
2 inf
Rolls: 2@2; Total Hits: 02@2: (5, 6)
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Results
kar - taken, wol
Non-Combat Move
7 ftrs, 1 bom to ger
6 ftrs to ger from ita
2 arm to ger from epl
138 arm to pol from euk
6 inf to per from cauc
2 inf to cauc from mos
3 arm to bel from ura
1 aa to ura from eve
2 aa to nin from hupPlacement
10 arm on Ger
2 inf on CaucCollect 45 + 10 (NO) = 55 total
J on the way.
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Japan Round 47
Buy 1 bom, 3 inf save 4
Combat Move
1) Yun - 1 inf vs. 2 inf (hup), 1 ftr (sui), 2 bom (sui, jap)
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Yun
2 inf, 1 ftr, 2 bom
Rolls: 2@1 1@3 2@4; Total Hits: 22@1: (2, 1)1@3: (2)2@4: (5, 5)
1 inf
Rolls: 1@2; Total Hits: 11@2: (2)
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Results
yun - taken with 1 inf, 1 ftr, 2 bom
Non-Combat Move
1 bom to per
1 bom to hup
1 ftr to hup
1 ftr to hup from jap
3 inf to hup from sui
3 inf to sui from man
24 arm to hup from man
1 arm to ger from ita
22 ftrs to ita from perPlacement
3 inf on Man
1 bom on JapCollect 17 + 5 (NO) + 4 saved = 26 total
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Britain turn 47
Purchase
66 IPC
8 infantry
2 battleshipssave 2 IPC
Combat Moves
KAR (3 infantry) v 2 infantry, 16 fighters (FIN)
TRJ (empty) v tank (EGY) blitz and go back to EGYdice
KAR
A - 2 infantry, 16 fighters
Rolls: 2@1 16@3; Total Hits: 62@1: (3, 3)16@3: (1, 3, 4, 1, 4, 6, 3, 2, 5, 4, 6, 2, 4, 5, 6, 5)
D - 3 infantry
Rolls: 3@2; Total Hits: 23@2: (2, 5, 1)
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KAR held, all infantry from both sides killed
Noncombat Moves
3 infantry from ECA to WCA
16 fighters from KAR to FRA
4 fighters from Z7 to FRA
2 fighters from Z12 to FRA
4 fighters from EGY to FRA
bomber from EGY to FRA
10 infantry, 10 artillery from NWY to FRA
4 infantry, 4 tanks from ALG to FRA
14 infantry from LIB to ALG
4 tanks from EGY to ALG
3 infantry from LIB to EGY
7 infantry from BUR to Z61
infantry from KWA to Z61
3 infantry, AA gun from BUR to Z37 (to 2 US transports)
AA gun from FIC to Z37 (to US transport)
4 transports, destroyer, cruiser, ac from Z37 to Z61
2 destroyers, 2 ac, 2 cruisers, 2 fighters from Z12 to Z7Mobilize
2 battleships in Z7
2 infantry in NWY
6 infantry in GBRIncome
47 + 15 NO + 2 saved = 64
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Italy Round 47
Buy 5 inf, 1 rt
Combat Move
1) Trj - mt vs. 1 arm (per, blitz back to per)
Results
trj - taken, blitz
Non-Combat Move
1 inf to ger from pol
1 inf to pol from epl
3 arm to ger from epl
24 arm to pol from eukPlacement
5 inf, 1 rt on Italy
Collect 19
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America turn 47
Purchase
66 IPC
2 infantry
6 fightersCombat Moves
none
Noncombat Moves
12 infantry, 14 tanks from ALG to FRA
2 infantry from ECA to FRA
2 transports from Z9 to Z7
6 fighters from ECA to FRA
6 fighters from EGY to FRA
14 infantry from LIB to ALG
14 tanks from EGY to ALG
6 fighters from EUS to Z7
2 fighters from Z7 to FRA
13 transports, 4 destroyers, 4 ac, 2 battleships from Z37 to Z61
20 infantry from BUR to FOR
3 ac from Z48 to Z42
34 infantry from ECA to WCAMobilize
2 infantry in WUS
6 fighters in EUSIncome
43 + 20 NO = 63
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LL can you do me a favor, I can’t check the map at work, but what is the total Allied unit count in Fra?
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327 infantry
19 artillery
32 tanks
44 fighters
bomber
2 AA guns -
Thanks. Kinda what I thought.
Should have G up tonight.
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Are you going to take a shot at FRA? :-o
Cheers
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Yeah, I’m about 97% sure.
Time to try and end this game one way or another. I’ve been trying to plan a way to get Fra back since I’ll need it if I actually wanted to win. I caught a huge break when US accidently took STC and I didn’t need to strafe with Ger (to weaken for J) so I still had all my armor. It put Fra in play instead my plan of Siberia then Africa. I started doing the numbers then. I was really hoping you’d miss a turn of max defense when I went to Euk with my armor. If you did, or didn’t put all available from UK and US there that turn, Fra would have been a cake walk. Good play on your part.Now its a lot tougher, I figure minimally I’d like to kill all your inf with Ger. I’d like to take out the Rt too to be safe but I might need some good rolls for that. It gets dicey if I leave maybe 25 inf. Never had an impending battle so big and this can go either really good or really bad. Who knows maybe it come out even steven.
Really wish this was a Low Luck battle it would make things a lot easier. lol!
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Should be very exciting, looking forward to it. Let me know when you think the battle will happen and I will try to be online :-D
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Yeah, I’ll do it tonight. Don’t really want to think about that long. lol!
If you’ll be around I’ll do this game first tonight. I’ll need OOL anyway. I’ll ask for each round. I’ll probably do it around 7pm central time.
I guess there is no point in having armies worth 2000 ipc if they aren’t going to be involved in a battle. :-D
Here’s hoping lots of 1,2,3’s for me and 5,6’s for you. :-D